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The beauty of fractals - A simple fractal rendering program done in C#

, 27 Jul 2009 CPOL
A fractal rendering application demonstrating many .NET programming techniques.
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  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
    <ProductVersion>8.0.50727</ProductVersion>
    <SchemaVersion>2.0</SchemaVersion>
    <ProjectGuid>{281C1A83-0C9A-4222-B70E-3BD15EF4DD06}</ProjectGuid>
    <OutputType>WinExe</OutputType>
    <AppDesignerFolder>Properties</AppDesignerFolder>
    <RootNamespace>FracMaster</RootNamespace>
    <AssemblyName>FracMaster</AssemblyName>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>bin\Debug\</OutputPath>
    <DefineConstants>DEBUG;TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
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    <Optimize>true</Optimize>
    <OutputPath>bin\Release\</OutputPath>
    <DefineConstants>TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="System" />
    <Reference Include="System.Data" />
    <Reference Include="System.Deployment" />
    <Reference Include="System.Drawing" />
    <Reference Include="System.Windows.Forms" />
    <Reference Include="System.Xml" />
  </ItemGroup>
  <ItemGroup>
    <Compile Include="Complex.cs" />
    <Compile Include="EditPaletteDialog.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="EditPaletteDialog.Designer.cs">
      <DependentUpon>EditPaletteDialog.cs</DependentUpon>
    </Compile>
    <Compile Include="FractalForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FractalForm.Designer.cs">
      <DependentUpon>FractalForm.cs</DependentUpon>
    </Compile>
    <Compile Include="FractalBase.cs" />
    <Compile Include="FractalSettingsDialog.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="FractalSettingsDialog.Designer.cs">
      <DependentUpon>FractalSettingsDialog.cs</DependentUpon>
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    <Compile Include="Generic2DFractal.cs" />
    <Compile Include="IFractalParameters.cs" />
    <Compile Include="JuliaFractal.cs" />
    <Compile Include="MandelbrotFractal.cs" />
    <Compile Include="Generic2DFractalSettings.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="Generic2DFractalSettings.Designer.cs">
      <DependentUpon>Generic2DFractalSettings.cs</DependentUpon>
    </Compile>
    <Compile Include="MDIForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="MDIForm.Designer.cs">
      <DependentUpon>MDIForm.cs</DependentUpon>
    </Compile>
    <Compile Include="IFractal.cs" />
    <Compile Include="NewtonFractalByIterationsRequired.cs" />
    <Compile Include="Parameter.cs" />
    <Compile Include="ParameterSet.cs" />
    <Compile Include="Program.cs" />
    <Compile Include="Properties\AssemblyInfo.cs" />
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      <SubType>Designer</SubType>
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      <SubType>Designer</SubType>
      <DependentUpon>FractalForm.cs</DependentUpon>
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    <EmbeddedResource Include="FractalSettingsDialog.resx">
      <SubType>Designer</SubType>
      <DependentUpon>FractalSettingsDialog.cs</DependentUpon>
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    <EmbeddedResource Include="Generic2DFractalSettings.resx">
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      <DependentUpon>Generic2DFractalSettings.cs</DependentUpon>
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    <EmbeddedResource Include="MDIForm.resx">
      <SubType>Designer</SubType>
      <DependentUpon>MDIForm.cs</DependentUpon>
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    <EmbeddedResource Include="Properties\Resources.resx">
      <Generator>ResXFileCodeGenerator</Generator>
      <LastGenOutput>Resources.Designer.cs</LastGenOutput>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <Compile Include="Properties\Resources.Designer.cs">
      <AutoGen>True</AutoGen>
      <DependentUpon>Resources.resx</DependentUpon>
    </Compile>
    <None Include="Properties\Settings.settings">
      <Generator>SettingsSingleFileGenerator</Generator>
      <LastGenOutput>Settings.Designer.cs</LastGenOutput>
    </None>
    <Compile Include="Properties\Settings.Designer.cs">
      <AutoGen>True</AutoGen>
      <DependentUpon>Settings.settings</DependentUpon>
      <DesignTimeSharedInput>True</DesignTimeSharedInput>
    </Compile>
    <Compile Include="RenderResult.cs" />
    <Compile Include="TestFractal.cs" />
    <Compile Include="Utils.cs" />
  </ItemGroup>
  <ItemGroup>
    <EmbeddedResource Include="BuildInFractals\frac_newton_01.xml" />
  </ItemGroup>
  <ItemGroup>
    <EmbeddedResource Include="BuildInFractals\frac_mandel_01.xml" />
    <EmbeddedResource Include="BuildInFractals\frac_mandel_02.xml" />
    <EmbeddedResource Include="BuildInFractals\frac_mandel_03.xml" />
    <EmbeddedResource Include="BuildInFractals\frac_julia_01.xml" />
    <EmbeddedResource Include="BuildInFractals\frac_mandel_04.xml" />
    <EmbeddedResource Include="BuildInFractals\frac_mandel_05.xml" />
    <Content Include="info.txt" />
  </ItemGroup>
  <Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
       Other similar extension points exist, see Microsoft.Common.targets.
  <Target Name="BeforeBuild">
  </Target>
  <Target Name="AfterBuild">
  </Target>
  -->
</Project>

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

Zimmermann Stephan
Software Developer (Senior)
Austria Austria
I have started programming at the age of 13 on the commodore 64.

Ever since then I have been programming on many systems in many languages.

During the last 12 years I have been working as professional programmer in different companies and different areas.

Now I am working as freelancer programmer / consultant

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Web01 | 2.8.160919.1 | Last Updated 27 Jul 2009
Article Copyright 2009 by Zimmermann Stephan
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