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MFC Snapping Windows

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4.68/5 (17 votes)
27 May 2014GPL34 min read 44.4K   2.7K   56  
Easily create windows that snap to each other.
// SampleSnapperDlg.h : header file
//

#pragma once

#include "CExtWS.h"
#include "ChildSnapper.h" 

typedef CList <CChildSnapper *, CChildSnapper *> SnapList;

// CSampleSnapperDlg dialog
class CSampleSnapperDlg : public CExtPS < CDialogEx >
{
// Construction
public:
	CSampleSnapperDlg(CWnd* pParent = NULL);	// standard constructor

// Dialog Data
	enum { IDD = IDD_SAMPLESNAPPER_DIALOG };

	protected:
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support


// Implementation
protected:
	HICON m_hIcon;
	CChildSnapper * m_Snapper;
	/*CList <CChildSnapper *, CChildSnapper *>*/SnapList m_Snappers;

	// Generated message map functions
	virtual BOOL OnInitDialog();
	afx_msg void OnPaint();
	afx_msg HCURSOR OnQueryDragIcon();
	DECLARE_MESSAGE_MAP()
public:
	afx_msg void OnBnClickedButton1();
	afx_msg LRESULT OnDestroyChild(WPARAM wParam, LPARAM lParam);
	virtual BOOL DestroyWindow();
};

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This article, along with any associated source code and files, is licensed under The GNU General Public License (GPLv3)


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