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Jazz Up Your C# Code

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3 Jul 2012CPOL28 min read 51.5K   369   54  
Maintaining code with complex permissions tends to be difficult, because the code can be distributed across multiple classes. By embedding permissions directly on methods and properties within a class, code is reduced and maintainability is simplified.
#region copyright
//<copyright>
// Copyright(C) 2012 TrackerRealm Corporation
// This file is part of the open source project - Jazz. http://jazz.codeplex.com
// 
// Jazz is open software: you can redistribute it and/or modify it 
// under the terms of the GNU Affero General Public License (AGPL) as published by 
// the Free Software Foundation, version 3 of the License.
// 
// Jazz is distributed in the hope that it will be useful, 
// but WITHOUT ANY WARRANTY; without even the implied warranty 
// of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  
//  See the GNU Affero General Public License (AGPL) for more details.
// 
// You should have received a copy of the GNU General Public 
// License along with Jazz.  If not, see <http://www.gnu.org/licenses/>.
//
// REMOVAL OF THIS NOTICE IS VIOLATION OF THE COPYRIGHT. 
//</copyright>
#endregion
using System;
using System.Linq;
using System.Collections.Generic;
using System.Text;
using TrackerRealm.Jazz.Common;

namespace TrackerRealm.Jazz.Client
{
    /// <summary>
    /// 
    /// </summary>
    public class CacheByType<U>: IEnumerable<U> where U : jClass
    {
        private Dictionary<Type, U> dict = new Dictionary<Type, U>();
        #region Add
        /// <summary>
        /// 
        /// </summary>
        /// <param name="unit"></param>
        internal void Add(U unit)
        {
            this.AddUnit(unit);
        }
        internal void AddPlaceHolder(Type t, U unit)
        {
            this.dict.Add(t, unit);
        }
        /// <summary>
        /// 
        /// </summary>
        /// <param name="unit"></param>
        private void AddUnit(U unit)
        {
            if (this.dict.ContainsKey(unit.JazzObjectType))
            {
                this.dict[unit.JazzObjectType] = unit;
            }
            else
                this.dict.Add(unit.JazzObjectType, unit);
        }
        #endregion
        #region Contains
        /// <summary>
        /// Returns true if the dictionary contains the type 't'.
        /// </summary>
        /// <param name="t"></param>
        /// <returns></returns>
        public bool Contains(Type t)
        {
            return this.dict.ContainsKey(t);
        }
        #endregion
        #region Remove
        /// <summary>
        /// 
        /// </summary>
        /// <param name="unit"></param>
        internal void Remove(U unit)
        {
            this.dict.Remove(unit.JazzObjectType);
        }
        /// <summary>
        /// 
        /// </summary>
        /// <param name="unit"></param>
        internal bool TryRemove(U unit)
        {
            if (!this.dict.ContainsKey(unit.JazzObjectType))
                return false;
            return dict.Remove(unit.JazzObjectType);
        }
        #endregion
        /// <summary>
        /// 
        /// </summary>
        /// <param name="jworkflowType"></param>
        /// <param name="jclass"></param>
        /// <returns></returns>
        public bool TryGet(Type jworkflowType, out U jclass)
        {
            return this.dict.TryGetValue(jworkflowType, out jclass);
        }
        /// <summary>
        /// 
        /// </summary>
        /// <param name="jworkflowType"></param>
        /// <returns></returns>
        public U Get(Type jworkflowType)
        {
            return this.dict[jworkflowType];
        }
        #region Clear
        /// <summary>
        /// 
        /// </summary>
        internal void Clear()
        {
            dict.Clear();
        }
        #endregion

        #region IEnumerable<U> Members

        IEnumerator<U> IEnumerable<U>.GetEnumerator()
        {
            return this.dict.Values.GetEnumerator();
        }

        #endregion

        #region IEnumerable Members

        System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator()
        {
            return this.dict.Values.GetEnumerator();
        }

        #endregion
        #region
        /// <summary>
        /// 
        /// </summary>
        public int Count
        {
            get { return this.dict.Count; }
        }
        #endregion
    }
}

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Web Developer TrackerRealm
Canada Canada
Charles Wiebe and John Hansen are Microsoft .NET software architect/designer, for Windows Forms and ASP.NET solutions.
Charles specializes in the application layer – Web Parts and other ways of building GUI’s. John specializes in high capacity object oriented systems and connectivity.

John and Charles are co-developers of Jetfire – a .net open source, multi-user, application domain specific language (DSL) with syntax heavily based on C# and Java. The goal of Jetfire is to allow power users to quickly and easily develop and deploy applications, in much the same way as Excel allows powers users to quickly develop spread sheets.

Their latest project is Jazz - a compact, modular framework that allows new, or existing, applications to easily employ roles, states, ACLs and void safety. Jazz allows complete workflows to be implemented in only a few hundred lines of C# or VB code.

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