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#ifndef LIB3DS_MESH_H
#define LIB3DS_MESH_H
#include "Lib3ds_material.h"
class Lib3ds_mesh: public Lib3ds_material
{
public:
Lib3ds_mesh();
protected:
Lib3dsMesh lib3ds_mesh_new(QString &name); // Function of creating of mesh
void lib3ds_mesh_calculate_face_normals(Lib3dsMesh *mesh); // Function of calculating normals for each face
void lib3ds_mesh_calculate_vertex_normals(Lib3dsMesh *mesh, float (*normals)[3]); // Function of Calculates the vertex normals corresponding to the smoothing group
bool face_array_read(Lib3dsMesh *mesh); // Function of reading of faces
bool lib3ds_mesh_read(Lib3dsMesh *mesh); // Function of reading of mesh data
};
#endif // LIB3DS_MESH_H
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