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#ifndef LIB3DS_NODE_H
#define LIB3DS_NODE_H
#include "Lib3ds_track.h"
class Lib3ds_node: public Lib3ds_track
{
public:
Lib3ds_node();
protected:
Lib3dsNode lib3ds_node_new(Lib3dsNodeType type); // Function of creation of new node by type
void lib3ds_node_eval(Lib3dsNode *node, float t);
bool lib3ds_node_read(Lib3dsNode *node);
};
#endif // LIB3DS_NODE_H
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