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XDD-Tools for developer

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24 Jun 2012CPOL2 min read 22.6K   449   14  
XDD-Tools for developer , count source code line,copy project file, remove comment in source code.
//------------------------------------------------------------------------------
// <auto-generated>
//     此代码由工具生成。
//     运行时版本:4.0.30319.269
//
//     对此文件的更改可能会导致不正确的行为,并且如果
//     重新生成代码,这些更改将会丢失。
// </auto-generated>
//------------------------------------------------------------------------------

namespace XDesigner.Development {
    using System;
    
    
    /// <summary>
    ///   一个强类型的资源类,用于查找本地化的字符串等。
    /// </summary>
    // 此类是由 StronglyTypedResourceBuilder
    // 类通过类似于 ResGen 或 Visual Studio 的工具自动生成的。
    // 若要添加或移除成员,请编辑 .ResX 文件,然后重新运行 ResGen
    // (以 /str 作为命令选项),或重新生成 VS 项目。
    [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "4.0.0.0")]
    [global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
    [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
    internal class DevStrings {
        
        private static global::System.Resources.ResourceManager resourceMan;
        
        private static global::System.Globalization.CultureInfo resourceCulture;
        
        [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
        internal DevStrings() {
        }
        
        /// <summary>
        ///   返回此类使用的缓存的 ResourceManager 实例。
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Resources.ResourceManager ResourceManager {
            get {
                if (object.ReferenceEquals(resourceMan, null)) {
                    global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("XDesigner.Development.DevStrings", typeof(DevStrings).Assembly);
                    resourceMan = temp;
                }
                return resourceMan;
            }
        }
        
        /// <summary>
        ///   使用此强类型资源类,为所有资源查找
        ///   重写当前线程的 CurrentUICulture 属性。
        /// </summary>
        [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
        internal static global::System.Globalization.CultureInfo Culture {
            get {
                return resourceCulture;
            }
            set {
                resourceCulture = value;
            }
        }
        
        /// <summary>
        ///   查找类似 共分析 {0} 个文件,耗时 {1} 毫秒。 的本地化字符串。
        /// </summary>
        internal static string AnalyseTotalTime_File_Time {
            get {
                return ResourceManager.GetString("AnalyseTotalTime_File_Time", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 共复制{0}个文件。 的本地化字符串。
        /// </summary>
        internal static string CopyFiles_Files {
            get {
                return ResourceManager.GetString("CopyFiles_Files", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 目录“{0}”不存在。 的本地化字符串。
        /// </summary>
        internal static string DirectoryNotExist_Name {
            get {
                return ResourceManager.GetString("DirectoryNotExist_Name", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 加载“{0}”失败。 的本地化字符串。
        /// </summary>
        internal static string FailToLoadFile_FileName {
            get {
                return ResourceManager.GetString("FailToLoadFile_FileName", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 {0}个项目 的本地化字符串。
        /// </summary>
        internal static string Projects_Num {
            get {
                return ResourceManager.GetString("Projects_Num", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 请选择一个项目。 的本地化字符串。
        /// </summary>
        internal static string PromptSelectProject {
            get {
                return ResourceManager.GetString("PromptSelectProject", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 VS.NET解决方案文件(*.sln)|*.sln|VB项目文件(*.vbproj,*.vbp)|*.vbproj;*.vbp|C#项目文件(*.csproj)|*.csproj|C++项目文件(*.vcproj;*.dsw;*.dsp)|*.vcproj;*.dsw;*.dsp|Delphi项目文件(*.bdsproj;*.dpr)|*.bdsproj;*.dpr 的本地化字符串。
        /// </summary>
        internal static string SolutionFileFilter {
            get {
                return ResourceManager.GetString("SolutionFileFilter", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 合计 的本地化字符串。
        /// </summary>
        internal static string Total {
            get {
                return ResourceManager.GetString("Total", resourceCulture);
            }
        }
        
        /// <summary>
        ///   查找类似 {0}个文件 的本地化字符串。
        /// </summary>
        internal static string TotalFiles_Num {
            get {
                return ResourceManager.GetString("TotalFiles_Num", resourceCulture);
            }
        }
    }
}

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Web Developer duchang soft
China China
yuan yong fu of duchang soft , come from CHINA , 2008 Microsoft MVP,Use GDI+,XML/XSLT, site:http://www.cnblogs.com/xdesigner/

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