I have created a Canvas Control Library with all the common controls and advanced ones like TreeView, which due to the nature of canvas, allow for great control over the graphical presentation of the controls and their item contents. In this article, I cover all the controls included in the library.
|
/*
* To change this template, choose Tools | Templates
* and open the template in the editor.
*/
package com.epic.canvascontrollibrary;
/**
*
* @author Gilgamesh
*/
public class CCLImageProps
{
public String CanvasID;
public String WindowID;
public String X;
public String Y;
public String Width;
public String Height;
public String ImageURL;
public String ClickFunction;
public String AlreadyDrawnImage;
public String IsHyperlink;
public String URL;
public String NoBrowserHistory;
public String IsNewBrowserWindow;
public String NameOfNewBrowserWindow;
public String WidthOfNewBrowserWindow;
public String HeightOfNewBrowserWindow;
public String NewBrowserWindowIsResizable;
public String NewBrowserWindowHasScrollBars;
public String NewBrowserWindowHasToolbar;
public String NewBrowserWindowHasLocationOrURLOrAddressBox;
public String NewBrowserWindowHasDirectoriesOrExtraButtons;
public String NewBrowserWindowHasStatusBar;
public String NewBrowserWindowHasMenuBar;
public String NewBrowserWindowCopyHistory;
public Object Tag;
public String Tile;
public String TabStopIndex;
}
|
By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.
If a file you wish to view isn't highlighted, and is a text file (not binary), please
let us know and we'll add colourisation support for it.
I have been coding since 1983ish in a variety of languages. I originally started as a game programmer and then switched to business programming from 1990. I still program games.