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ReflectionHelper

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6 Aug 2012CPOL4 min read 72.9K   2.2K   79  
This class makes getting MemberInfos easy, without the use of magic strings (so it is refactoring friendly) and also allows you to create delegates to do fast accesses to those items, much faster than the normal Invoke, GetValue or SetValue methods.
using System;
using System.Collections.Generic;
using System.Reflection;
using Pfz.Threading;
using Pfz.Extensions;

namespace Pfz.DynamicObjects
{
	/// <summary>
	/// Class for generating lazy-loaders.
	/// </summary>
	public sealed class LazyLoaderGenerator
	{
		private readonly LazyLoaderGenerator<byte> _generator = new LazyLoaderGenerator<byte>();

		#region MustBeCollectible
			/// <summary>
			/// Identifies if the generated assemblies will be collectible or not.
			/// </summary>
			public bool MustBeCollectible
			{
				get
				{
					return _generator.MustBeCollectible;
				}
				set
				{
					_generator.MustBeCollectible = value;
				}
			}
		#endregion

		/// <summary>
		/// Registers a lazy-loader function for a given T data-type.
		/// Note that all properties of the same type will use the same loader
		/// function, but they will receive the property name as their parameter,
		/// so make sure the property-name is enough to get all the info you
		/// need.
		/// </summary>
		public void RegisterLazyLoaderFor<T>(LazyType lazyType, LazyLoaderFunc<T> loaderFunc)
		{
			if (loaderFunc == null)
				throw new ArgumentNullException("loaderFunc");

			_generator.RegisterLazyLoaderFor<T>(lazyType, (ignored, name) => loaderFunc(name));
		}

		/// <summary>
		/// Gets the creator for a given interface type.
		/// </summary>
		public Func<TInterface> GetCreator<TInterface>()
		{
			var result = _generator.GetCreator<TInterface>();
			
			return () => result(0);
		}
		
		/// <summary>
		/// Creates an instance of the given interface type built of lazy-loaders.
		/// As no parameters are given, there's a big chance you will use it
		/// like a singleton.
		/// </summary>
		public TInterface Create<TInterface>()
		{
			var creator = GetCreator<TInterface>();
			return creator();
		}
	}

	/// <summary>
	/// Class for generating lazy-loaders that receive an user-instance.
	/// </summary>
	public sealed class LazyLoaderGenerator<TUserInstance>
	{
		private readonly Dictionary<Type, KeyValuePair<Delegate, LazyType>> _loaderFuncs = new Dictionary<Type, KeyValuePair<Delegate, LazyType>>();

		#region MustBeCollectible
			/// <summary>
			/// Identifies if the generated assemblies will be collectible or not.
			/// </summary>
			public bool MustBeCollectible { get; set; }
		#endregion

		/// <summary>
		/// Registers a lazy-loader function for a given T data-type.
		/// Note that all properties of the same type will use the same loader
		/// function, but they will receive the property name as their parameter,
		/// so make sure the property-name is enough to get all the info you
		/// need.
		/// </summary>
		public void RegisterLazyLoaderFor<T>(LazyType lazyType, LazyLoaderFunc<TUserInstance, T> loaderFunc)
		{
			if (loaderFunc == null)
				throw new ArgumentNullException("loaderFunc");

			var pair = new KeyValuePair<Delegate, LazyType>(loaderFunc, lazyType);
			_loaderFuncs.Add(typeof(T), pair);
		}

		private static void _Add_Lazy_Property<T>(DelegatedTypeBuilder<TUserInstance> typeBuilder, string name, LazyLoaderFunc<TUserInstance, T> loaderFunc)
		{
			typeBuilder.AddPropertyWithField<T, Lazy<T>>
			(
				name,
				(userInstance, field) => field.Value,
				null,
				(userInstance) => new Lazy<T>(() => loaderFunc(userInstance, name))
			);
		}
		private static void _Add_LazyAndWeak_Property<T>(DelegatedTypeBuilder<TUserInstance> typeBuilder, string name, LazyLoaderFunc<TUserInstance, T> loaderFunc)
		where
			T: class
		{
			typeBuilder.AddPropertyWithField<T, LazyAndWeak<T>>
			(
				name,
				(userInstance, field) => field.Value,
				null,
				(userInstance) => new LazyAndWeak<T>(() => loaderFunc(userInstance, name))
			);
		}
		private static void _Add_BackgroundLoader_Property<T>(DelegatedTypeBuilder<TUserInstance> typeBuilder, string name, LazyLoaderFunc<TUserInstance, T> loaderFunc)
		where
			T: class
		{
			typeBuilder.AddPropertyWithField<T, BackgroundLoader<T>>
			(
				name,
				(userInstance, field) => field.Value,
				null,
				(userInstance) => new BackgroundLoader<T>(() => loaderFunc(userInstance, name))
			);
		}

		private static readonly MethodInfo _add_Lazy_PropertyMethod = typeof(LazyLoaderGenerator<TUserInstance>).GetMethod("_Add_Lazy_Property", BindingFlags.Static | BindingFlags.NonPublic);
		private static readonly MethodInfo _add_LazyAndWeak_PropertyMethod = typeof(LazyLoaderGenerator<TUserInstance>).GetMethod("_Add_LazyAndWeak_Property", BindingFlags.Static | BindingFlags.NonPublic);
		private static readonly MethodInfo _add_BackgroundLoader_PropertyMethod = typeof(LazyLoaderGenerator<TUserInstance>).GetMethod("_Add_BackgroundLoader_Property", BindingFlags.Static | BindingFlags.NonPublic);
		private readonly Dictionary<Type, Delegate> _creators = new Dictionary<Type, Delegate>();
		
		/// <summary>
		/// Gets the creator for a given interface type.
		/// </summary>
		public Func<TUserInstance, TInterface> GetCreator<TInterface>()
		{
			if (!typeof(TInterface).IsInterface)
				throw new ArgumentException("TInterface must be an interface type.");
				
			Delegate untypedResult;
			if (_creators.TryGetValue(typeof(TInterface), out untypedResult))
				return (Func<TUserInstance, TInterface>)untypedResult;
				
			var typeBuilder = new DelegatedTypeBuilder<TUserInstance>(null, MustBeCollectible, typeof(TInterface));
			foreach(var property in typeof(TInterface).GetInterfaceProperties())
			{
				string name = property.Name;
				var propertyType = property.PropertyType;
				
				var loaderFuncPair = _loaderFuncs[propertyType];
				var loaderFunc = loaderFuncPair.Key;
				MethodInfo method;
				switch(loaderFuncPair.Value)
				{
					case LazyType.LazyAndWeak:
						method = _add_LazyAndWeak_PropertyMethod;
						break;
						
					case LazyType.Lazy:
						method = _add_Lazy_PropertyMethod;
						break;
						
					case LazyType.BackgroundLoader:
						method = _add_BackgroundLoader_PropertyMethod;
						break;
						
					default:
						throw new InvalidOperationException("Invalid LazyType.");
				}
				
				method = method.MakeGenericMethod(propertyType);
				var fastMethod = method.GetDelegate();
				fastMethod(null, new object[]{typeBuilder, name, loaderFunc});
			}
			
			var creator = typeBuilder.CreateCreator();
			Func<TUserInstance, TInterface> result =
				(userInstance) =>
				{
					return (TInterface)creator(userInstance);
				};
				
			_creators.Add(typeof(TInterface), result);
			return result;
		}
	}
}

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer (Senior) Microsoft
United States United States
I started to program computers when I was 11 years old, as a hobbyist, programming in AMOS Basic and Blitz Basic for Amiga.
At 12 I had my first try with assembler, but it was too difficult at the time. Then, in the same year, I learned C and, after learning C, I was finally able to learn assembler (for Motorola 680x0).
Not sure, but probably between 12 and 13, I started to learn C++. I always programmed "in an object oriented way", but using function pointers instead of virtual methods.

At 15 I started to learn Pascal at school and to use Delphi. At 16 I started my first internship (using Delphi). At 18 I started to work professionally using C++ and since then I've developed my programming skills as a professional developer in C++ and C#, generally creating libraries that help other developers do their work easier, faster and with less errors.

Want more info or simply want to contact me?
Take a look at: http://paulozemek.azurewebsites.net/
Or e-mail me at: paulozemek@outlook.com

Codeproject MVP 2012, 2015 & 2016
Microsoft MVP 2013-2014 (in October 2014 I started working at Microsoft, so I can't be a Microsoft MVP anymore).

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