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Sound in games - Rooms

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31 Jul 2012CPOL16 min read 31.4K   571   14  
How to calculate a reverbration time in a room
<?xml version="1.0"?>
<doc>
<assembly>
<name>
WpfReverberationTime
</name>
</assembly>
<members>
<member name="M:WpfReverberationTime.frmAbsorber.InitializeComponent">
	<summary>
InitializeComponent
</summary>
</member><member name="T:WpfReverberationTime.frmAbsorber">
	<summary>
frmAbsorber
</summary>
</member><member name="M:WpfReverberationTime.MainWindow.InitializeComponent">
	<summary>
InitializeComponent
</summary>
</member><member name="T:WpfReverberationTime.MainWindow">
	<summary>
MainWindow
</summary>
</member><member name="M:WpfReverberationTime.Application.InitializeComponent">
	<summary>
InitializeComponent
</summary>
</member><member name="M:WpfReverberationTime.Application.Main">
	<summary>
Application Entry Point.
</summary>
</member><member name="T:WpfReverberationTime.Application">
	<summary>
Application
</summary>
</member><member name="P:WpfReverberationTime.My.MyWpfExtension.Application">
	<summary>
 Returns the application object for the running application
 </summary>
</member><member name="P:WpfReverberationTime.My.MyWpfExtension.Computer">
	<summary>
 Returns information about the host computer.
 </summary>
</member><member name="P:WpfReverberationTime.My.MyWpfExtension.User">
	<summary>
 Returns information for the current user.  If you wish to run the application with the current 
 Windows user credentials, call My.User.InitializeWithWindowsUser().
 </summary>
</member><member name="P:WpfReverberationTime.My.MyWpfExtension.Log">
	<summary>
 Returns the application log. The listeners can be configured by the application's configuration file.
 </summary>
</member><member name="P:WpfReverberationTime.My.MyWpfExtension.Windows">
	<summary>
 Returns the collection of Windows defined in the project.
 </summary>
</member><member name="T:WpfReverberationTime.My.MyWpfExtension">
	<summary>
 Module used to define the properties that are available in the My Namespace for WPF
 </summary>
	<remarks></remarks>
</member><member name="P:WpfReverberationTime.My.Resources.Resources.ResourceManager">
	<summary>
  Returns the cached ResourceManager instance used by this class.
</summary>
</member><member name="P:WpfReverberationTime.My.Resources.Resources.Culture">
	<summary>
  Overrides the current thread's CurrentUICulture property for all
  resource lookups using this strongly typed resource class.
</summary>
</member><member name="T:WpfReverberationTime.My.Resources.Resources">
	<summary>
  A strongly-typed resource class, for looking up localized strings, etc.
</summary>
</member><member name="M:WpfReverberationTime.MainWindow.ReverberationTime(System.Double)">
	<summary>
 Calculates reverbration time based on absorbtion coefficient
 </summary>
	<param name="Ab"></param>
	<returns></returns>
	<remarks></remarks>
</member>
</members>
</doc>

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