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// AutoBuffer.h: interface for the CAutoBuffer class.
//
////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2000 Tadeusz Dracz.
////////////////////////////////////////////////////////////////////////////////
#if !defined(AFX_AUTOBUFFER_H__DEC28C20_83FE_11D3_B7C3_EDEC47A8A86C__INCLUDED_)
#define AFX_AUTOBUFFER_H__DEC28C20_83FE_11D3_B7C3_EDEC47A8A86C__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
class CAutoBuffer
{
public:
operator char*();
char* Allocate(DWORD iSize, bool bZeroMemory = false);
void Release();
DWORD GetSize();
bool IsAllocated();
CAutoBuffer(DWORD iSize, bool bZeroMemory = false);
CAutoBuffer();
CAutoBuffer(CAutoBuffer& buffer);
virtual ~CAutoBuffer();
CAutoBuffer& operator=(const CAutoBuffer& buffer);
protected:
char* m_pBuffer;
DWORD m_iSize;
};
#endif // !defined(AFX_AUTOBUFFER_H__DEC28C20_83FE_11D3_B7C3_EDEC47A8A86C__INCLUDED_)
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