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Zune HD Level Program Written in XNA

, 25 Sep 2009 CPOL
A level program written for the Zune using the XNA framework.
xnazunelevel_source.zip
XnaZuneLevel
AccelerometerTest
AccelerometerTest.csproj.Debug.cachefile
bin
Zune
Debug
AccelerometerTest.exe
Content
Zegoe.xnb
Release
Content
bin
Zune
Debug
Release
Content.contentproj
obj
Zune
Debug
ResolveAssemblyReference.cache
TempPE
Release
TempPE
Zegoe.spritefont
GameThumbnail.pdn
GameThumbnail.png
Level.png
Properties
Assets
BackArrow.design
CircularLevel.design
HorizontalLevel.design
Level
bin
Zune
Debug
Content
BackArrow.xnb
BackgroundTexture.xnb
Bubble.xnb
HorizontalLevel.xnb
MainFont.xnb
RoundLevel.xnb
smallBubble.xnb
VerticalLevel.xnb
Level.exe
Release
Content
BackArrow.png
BackgroundTexture.bmp
bin
Zune
Debug
Release
Bubble.png
Content.contentproj
HorizontalLevel.png
MainFont.spritefont
obj
Zune
Debug
TempPE
Release
TempPE
RoundLevel.png
smallBubble.png
VerticalLevel.png
GameThumbnail.png
Level.csproj.Debug.cachefile
Properties

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

Joel Ivory Johnson
Software Developer Razorfish
United States United States
I attended Southern Polytechnic State University and earned a Bachelors of Science in Computer Science and later returned to earn a Masters of Science in Software Engineering.
 
For the past few years I've been providing solutions to clients using Microsoft technologies for web and Windows applications.
 
While most of my CodeProject.com articles are centered around Windows Phone it is only one of the areas in which I work and one of my interests. I also have interest in mobile development on Android and iPhone. Professionally I work with several Microsoft technologies including SQL Server technologies, Silverlight/WPF, ASP.Net and others. My recreational development interest are centered around Artificial Inteligence especially in the area of machine vision.
 
Twitter:@J2iNet
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