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A New Perspective on Viewing

, 6 Oct 2009 CPOL
Simple yet comprehensive viewing code for OpenGL and Direct3D.
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//

#pragma once

// Modify the following defines if you have to target a platform prior to the ones specified below.
// Refer to MSDN for the latest info on corresponding values for different platforms.
#ifndef WINVER                // Allow use of features specific to Windows XP or later.
#define WINVER 0x0501        // Change this to the appropriate value to target other versions of Windows.
#endif

#ifndef _WIN32_WINNT        // Allow use of features specific to Windows XP or later.                   
#define _WIN32_WINNT 0x0501    // Change this to the appropriate value to target other versions of Windows.
#endif                        

#ifndef _WIN32_WINDOWS        // Allow use of features specific to Windows 98 or later.
#define _WIN32_WINDOWS 0x0410 // Change this to the appropriate value to target Windows Me or later.
#endif

#ifndef _WIN32_IE            // Allow use of features specific to IE 6.0 or later.
#define _WIN32_IE 0x0600    // Change this to the appropriate value to target other versions of IE.
#endif

#define WIN32_LEAN_AND_MEAN        // Exclude rarely-used stuff from Windows headers
// Windows Header Files:
#include <windows.h>

// C RunTime Header Files
#include <stdlib.h>
#include <malloc.h>
#include <memory.h>
#include <tchar.h>

// ATL includes
#define _ATL_CSTRING_EXPLICIT_CONSTRUCTORS    // some CString constructors will be explicit
#include <atlbase.h>
#include <atlstr.h>
#include <atlwin.h>

#define _USE_MATH_DEFINES
#include "math.h"

#define VERIFY  ATLVERIFY
#define ASSERT  ATLASSERT

#define V   VERIFY
#define S   SUCCEEDED

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

John Hilton
Founder Spatial Freedom
Australia Australia
Software engineer, mechanical engineer, electronics engineer, inventor, manager, entrepreneur, husband, father, friend.
B.Sc. B.E.(Hons) M.Eng.Sc.
Some things I've done
- Invented the Spaceball(R)/1983 and Astroid(R)/2002 3D mice
- Patents: 3D mouse, data compression, acoustic transducer
- Wrote animation software in mid 1980s for TV commercials
- Wrote a basic CAD drawing program in 1980s
- Lived in Boston, Massachusetts for 11 years
- Architected and managed full custom ASIC chip
- Reviewed bionic eye technology for investment purposes
- Product development on CPR aid for heart attacks
- Developed an electronic sports whistle
- Was actually stranded on a deserted Pacific island
- Software: lots - embedded, device driver, applications
Some things I want to do
- Develop more cool hardware/software products
- Solve the 3D mouse software barrier to proliferate 3D mice
- Help bring 3D to the masses
- Help others

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