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A New Perspective on Viewing

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6 Oct 2009CPOL16 min read 108.7K   2.6K   90  
Simple yet comprehensive viewing code for OpenGL and Direct3D.
// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//

#pragma once

// Modify the following defines if you have to target a platform prior to the ones specified below.
// Refer to MSDN for the latest info on corresponding values for different platforms.
#ifndef WINVER                // Allow use of features specific to Windows XP or later.
#define WINVER 0x0501        // Change this to the appropriate value to target other versions of Windows.
#endif

#ifndef _WIN32_WINNT        // Allow use of features specific to Windows XP or later.                   
#define _WIN32_WINNT 0x0501    // Change this to the appropriate value to target other versions of Windows.
#endif                        

#ifndef _WIN32_WINDOWS        // Allow use of features specific to Windows 98 or later.
#define _WIN32_WINDOWS 0x0410 // Change this to the appropriate value to target Windows Me or later.
#endif

#ifndef _WIN32_IE            // Allow use of features specific to IE 6.0 or later.
#define _WIN32_IE 0x0600    // Change this to the appropriate value to target other versions of IE.
#endif

#define WIN32_LEAN_AND_MEAN        // Exclude rarely-used stuff from Windows headers
// Windows Header Files:
#include <windows.h>

// C RunTime Header Files
#include <stdlib.h>
#include <malloc.h>
#include <memory.h>
#include <tchar.h>

// ATL includes
#define _ATL_CSTRING_EXPLICIT_CONSTRUCTORS    // some CString constructors will be explicit
#include <atlbase.h>
#include <atlstr.h>
#include <atlwin.h>

#define _USE_MATH_DEFINES
#include "math.h"

#define VERIFY  ATLVERIFY
#define ASSERT  ATLASSERT

#define V   VERIFY
#define S   SUCCEEDED

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Founder Spatial Freedom
Australia Australia
Software engineer, mechanical engineer, electronics engineer, inventor, manager, entrepreneur, husband, father, friend.
B.Sc. B.E.(Hons) M.Eng.Sc.
Some things I've done
- Invented the Spaceball(R)/1983 and Astroid(R)/2002 3D mice
- Patents: 3D mouse, data compression, acoustic transducer
- Wrote animation software in mid 1980s for TV commercials
- Wrote a basic CAD drawing program in 1980s
- Lived in Boston, Massachusetts for 11 years
- Architected and managed full custom ASIC chip
- Reviewed bionic eye technology for investment purposes
- Product development on CPR aid for heart attacks
- Developed an electronic sports whistle
- Was actually stranded on a deserted Pacific island
- Software: lots - embedded, device driver, applications
Some things I want to do
- Develop more cool hardware/software products
- Solve the 3D mouse software barrier to proliferate 3D mice
- Help bring 3D to the masses
- Help others

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