using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace BSE.CoverFlow.WPFLib { /// <summary> /// The dependency properties for the animation. /// </summary> public enum AnimationProperty { /// <summary> /// The AnimationProperty is in an undefined state. /// </summary> None = 0, /// <summary> /// OffsetX dependency property /// </summary> AxisAngleRotation3D = 1, /// <summary> /// Angle dependency property for the storyboard. /// </summary> OffsetX = 2, /// <summary> /// OffsetY dependency property for the storyboard. /// </summary> OffsetY = 3, /// <summary> /// Offsetz dependency property for the storyboard. /// </summary> OffsetZ = 4 } }
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