<?xml version="1.0"?> <doc> <assembly> <name>Multitouch.Framework.WPF</name> </assembly> <members> <member name="T:Multitouch.Framework.WPF.Properties.Resources"> <summary> A strongly-typed resource class, for looking up localized strings, etc. </summary> </member> <member name="P:Multitouch.Framework.WPF.Properties.Resources.ResourceManager"> <summary> Returns the cached ResourceManager instance used by this class. </summary> </member> <member name="P:Multitouch.Framework.WPF.Properties.Resources.Culture"> <summary> Overrides the current thread's CurrentUICulture property for all resource lookups using this strongly typed resource class. </summary> </member> <member name="T:Multitouch.Framework.WPF.Input.NewContactEventArgs"> <summary> Provides information about a new contact. </summary> </member> <member name="T:Multitouch.Framework.WPF.Input.ContactEventArgs"> <summary> Information about contacts. </summary> </member> <member name="M:Multitouch.Framework.WPF.Input.ContactEventArgs.InvokeEventHandler(System.Delegate,System.Object)"> <summary> Invokes event handlers in a type-specific way, which can increase event system efficiency. </summary> <param name="genericHandler">The generic handler to call in a type-specific way.</param> <param name="genericTarget">The target to call the handler on.</param> </member> <member name="M:Multitouch.Framework.WPF.Input.ContactEventArgs.GetPosition(System.Windows.UIElement)"> <summary> Gets the position relative to <see cref="T:System.Windows.IInputElement"/>. </summary> <param name="relativeTo">The relative to.</param> <returns></returns> </member> <member name="P:Multitouch.Framework.WPF.Input.ContactEventArgs.Contact"> <summary> Gets the contact. </summary> <value>The contact.</value> </member> <member name="M:Multitouch.Framework.WPF.Input.NewContactEventArgs.InvokeEventHandler(System.Delegate,System.Object)"> <summary> Invokes the event handler. </summary> <param name="genericHandler">The generic handler.</param> <param name="genericTarget">The generic target.</param> </member> <member name="T:Multitouch.Framework.WPF.Controls.InkCanvasStrokeErasingEventArgs"> <summary> </summary> </member> <member name="M:Multitouch.Framework.WPF.Controls.InkCanvasStrokeErasingEventArgs.#ctor(System.Windows.Ink.Stroke)"> <summary> </summary> <param name="stroke"></param> </member> <member name="P:Multitouch.Framework.WPF.Controls.InkCanvasStrokeErasingEventArgs.Stroke"> <summary> </summary> </member> <member name="T:Multitouch.Framework.WPF.Native.NativeMethods.POINT"> <summary> Wrapper around the Winapi POINT type. </summary> </member> <member name="F:Multitouch.Framework.WPF.Native.NativeMethods.POINT.X"> <summary> The X Coordinate. </summary> </member> <member name="F:Multitouch.Framework.WPF.Native.NativeMethods.POINT.Y"> <summary> The Y Coordinate. </summary> </member> <member name="M:Multitouch.Framework.WPF.Native.NativeMethods.POINT.#ctor(System.Int32,System.Int32)"> <summary> Creates a new POINT. </summary> <param name="x"></param> <param name="y"></param> </member> <member name="M:Multitouch.Framework.WPF.Native.NativeMethods.POINT.op_Implicit(Multitouch.Framework.WPF.Native.NativeMethods.POINT)~System.Windows.Point"> <summary> Implicit cast. </summary> <returns></returns> </member> <member name="M:Multitouch.Framework.WPF.Native.NativeMethods.POINT.op_Implicit(System.Windows.Point)~Multitouch.Framework.WPF.Native.NativeMethods.POINT"> <summary> Implicit cast. </summary> <returns></returns> </member> <member name="T:Multitouch.Framework.WPF.Input.Contact"> <summary> Represents a contact. </summary> </member> <member name="M:Multitouch.Framework.WPF.Input.Contact.GetPosition(System.Windows.UIElement)"> <summary> Get position relative to <see cref="T:System.Windows.UIElement"/> </summary> <param name="relativeTo">Position relative to this object. If <c>null</c>, then result will be relative to the root visual.</param> </member> <member name="M:Multitouch.Framework.WPF.Input.Contact.GetPoints(System.Windows.UIElement)"> <summary> Gets the history of points that was generated by this contact </summary> <param name="relativeTo">Positions relative to this object. If <c>null</c>, then result will be relative to the root visual.</param> <returns></returns> </member> <member name="M:Multitouch.Framework.WPF.Input.Contact.Capture(System.Windows.IInputElement,System.Windows.Input.CaptureMode)"> <summary> Captures the specified element. </summary> <param name="element">The element.</param> <param name="captureMode">The capture mode.</param> <returns></returns> </member> <member name="M:Multitouch.Framework.WPF.Input.Contact.Capture(System.Windows.IInputElement)"> <summary> Captures the specified element. </summary> <param name="element">The element.</param> <returns></returns> </member> <member name="M:Multitouch.Framework.WPF.Input.Contact.ReleaseCapture"> <summary> Releases the capture. </summary> </member> <member name="M:Multitouch.Framework.WPF.Input.Contact.ToString"> <summary> Returns a <see cref="T:System.String"/> that represents the current <see cref="T:System.Object"/>. </summary> <returns> A <see cref="T:System.String"/> that represents the current <see cref="T:System.Object"/>. </returns> </member> <member name="M:Multitouch.Framework.WPF.Input.Contact.SetUserData(System.Object,System.Object)"> <summary> Sets user specified data </summary> <param name="key">Key</param> <param name="value">Data</param> </member> <member name="M:Multitouch.Framework.WPF.Input.Contact.GetUserData(System.Object)"> <summary> Gets user specified data </summary> <param name="key">Key</param> <returns>User data</returns> </member> <member name="P:Multitouch.Framework.WPF.Input.Contact.Id"> <summary> Id of this contact. </summary> </member> <member name="P:Multitouch.Framework.WPF.Input.Contact.Target"> <summary> When overridden in a derived class, gets the element that receives input from this device. </summary> <value></value> <returns> The element that receives input. </returns> </member> <member name="P:Multitouch.Framework.WPF.Input.Contact.DirectlyOver"> <summary> Gets the directly over. </summary> <value>The directly over.</value> </member> <member name="P:Multitouch.Framework.WPF.Input.Contact.Captured"> <summary> Gets the object that has captured this contact. </summary> <value>The captured.</value> </member> <member name="P:Multitouch.Framework.WPF.Input.Contact.ActiveSource"> <summary> When overridden in a derived class, gets the <see cref="T:System.Windows.PresentationSource"/> that is reporting input for this device. </summary> <value></value> <returns> The source that is reporting input for this device. </returns> </member> <member name="P:Multitouch.Framework.WPF.Input.Contact.Area"> <summary> Gets the area of contact </summary> </member> <member name="P:Multitouch.Framework.WPF.Input.Contact.BoundingRect"> <summary> Gets the bounding rect of contact </summary> </member> <member name="P:Multitouch.Framework.WPF.Input.Contact.MajorAxis"> <summary> Gets the major axis for an ellipse </summary> </member> <member name="P:Multitouch.Framework.WPF.Input.Contact.MinorAxis"> <summary> Gets the minor axis for an ellipse </summary> </member> <member name="T:Multitouch.Framework.WPF.Controls.ScrollViewer"> <summary> Extends <see cref="T:System.Windows.Controls.ScrollViewer"/> to respond to Multitouch events. It also has similar scrolling behavior like iPhone. </summary> </member> <member name="F:Multitouch.Framework.WPF.Controls.ScrollViewer.LinearDumpingProperty"> <summary> Identifies <see cref="F:Multitouch.Framework.WPF.Controls.ScrollViewer.LinearDumpingProperty"/> dependency property. </summary> </member> <member name="F:Multitouch.Framework.WPF.Controls.ScrollViewer.BorderSoftnessProperty"> <summary> Identifies <see cref="F:Multitouch.Framework.WPF.Controls.ScrollViewer.BorderSoftnessProperty"/> dependency property. </summary> </member> <member name="M:Multitouch.Framework.WPF.Controls.ScrollViewer.#ctor"> <summary> Initializes a new instance of the <see cref="T:Multitouch.Framework.WPF.Controls.ScrollViewer"/> class. </summary> </member> <member name="M:Multitouch.Framework.WPF.Controls.ScrollViewer.OnContentChanged(System.Object,System.Object)"> <summary> Called when the <see cref="P:System.Windows.Controls.ContentControl.Content"/> property changes. </summary> <param name="oldContent">The old value of the <see cref="P:System.Windows.Controls.ContentControl.Content"/> property.</param> <param name="newContent">The new value of the <see cref="P:System.Windows.Controls.ContentControl.Content"/> property.</param> </member> <member name="P:Multitouch.Framework.WPF.Controls.ScrollViewer.LinearDumping"> <summary> Gets or sets the linear dumping. Controls the friction of scrolling </summary> <value>The linear dumping.</value> </member> <member name="P:Multitouch.Framework.WPF.Controls.ScrollViewer.BorderSoftness"> <summary> Gets or sets the border softness. Controls the force that is used to bump the content of borders. </summary> <value>The border softness.</value> </member> <member name="T:Multitouch.Framework.WPF.Controls.Primitives.Thumb"> <summary> Extends <see cref="T:System.Windows.Controls.Primitives.Thumb"/> to receive Multitouch events. </summary> </member> <member name="M:Multitouch.Framework.WPF.Controls.Primitives.Thumb.#ctor"> <summary> Initializes a new instance of the <see cref="T:Multitouch.Framework.WPF.Controls.Primitives.Thumb"/> class. </summary> </member> <member name="T:Multitouch.Framework.WPF.Controls.InkCanvas"> <summary> <see cref="T:System.Windows.Controls.InkCanvas"/> </summary> </member> <member name="M:Multitouch.Framework.WPF.Controls.InkCanvas.#ctor"> <summary> </summary> </member> <member name="E:Multitouch.Framework.WPF.Controls.InkCanvas.DefaultDrawingAttributesReplaced"> <summary> </summary> </member> <member name="E:Multitouch.Framework.WPF.Controls.InkCanvas.StrokeErasing"> <summary> </summary> </member> <member name="E:Multitouch.Framework.WPF.Controls.InkCanvas.StrokesReplaced"> <summary> </summary> </member> <member name="E:Multitouch.Framework.WPF.Controls.InkCanvas.EditingModeChanged"> <summary> </summary> </member> <member name="E:Multitouch.Framework.WPF.Controls.InkCanvas.StrokeCollected"> <summary> </summary> </member> <member name="E:Multitouch.Framework.WPF.Controls.InkCanvas.StrokeErased"> <summary> </summary> </member> <member name="P:Multitouch.Framework.WPF.Controls.InkCanvas.DefaultDrawingAttributes"> <summary> </summary> </member> <member name="P:Multitouch.Framework.WPF.Controls.InkCanvas.EditingMode"> <summary> </summary> </member> <member name="P:Multitouch.Framework.WPF.Controls.InkCanvas.Strokes"> <summary> </summary> </member> <member name="P:Multitouch.Framework.WPF.Controls.InkCanvas.EraserShape"> <summary> </summary> </member> <member name="T:Multitouch.Framework.WPF.Controls.InkCanvas.InkCanvasStrokeErasingEventHandler"> <summary> </summary> <param name="sender"></param> <param name="e"></param> </member> <member name="M:Multitouch.Framework.WPF.Controls.ElementRoutedEventArgs.GetPosition(System.Windows.UIElement)"> <summary> Gets the position relative to <see cref="T:System.Windows.IInputElement"/>. </summary> <param name="relativeTo">The relative to.</param> <returns></returns> </member> <member name="T:Multitouch.Framework.WPF.Controls.DraggableScrollViewer"> <summary> Extends <see cref="T:Multitouch.Framework.WPF.Controls.ScrollViewer"/> to respond to Multitouch events. It also has similar scrolling behavior like iPhone and dragging support and fires an event when an element is dragged out of it. </summary> </member> <member name="T:Multitouch.Framework.WPF.Controls.Window"> <summary> Extends WPF <see cref="T:System.Windows.Window"/> to support Multitouch events. WindowStyle is None, WindowState is Maximized. </summary> </member> <member name="M:Multitouch.Framework.WPF.Controls.Window.OnSourceInitialized(System.EventArgs)"> <summary> Raises the <see cref="E:System.Windows.Window.SourceInitialized"/> event. </summary> <param name="e">An <see cref="T:System.EventArgs"/> that contains the event data.</param> </member> <member name="M:Multitouch.Framework.WPF.Controls.Window.OnClosing(System.ComponentModel.CancelEventArgs)"> <summary> Raises the <see cref="E:System.Windows.Window.Closing"/> event. </summary> <param name="e">A <see cref="T:System.ComponentModel.CancelEventArgs"/> that contains the event data.</param> </member> <member name="T:Multitouch.Framework.WPF.Controls.Primitives.RepeatButton"> <summary> Extends <see cref="T:System.Windows.Controls.Primitives.RepeatButton"/> to support Multitouch events. </summary> </member> <member name="M:Multitouch.Framework.WPF.Controls.Primitives.RepeatButton.#ctor"> <summary> Initializes a new instance of the <see cref="T:Multitouch.Framework.WPF.Controls.Primitives.RepeatButton"/> class. </summary> </member> <member name="T:Multitouch.Framework.WPF.Input.MultitouchScreen"> <summary> Represents a Multitouch Screen. </summary> </member> <member name="F:Multitouch.Framework.WPF.Input.MultitouchScreen.PreviewNewContactEvent"> <summary> Identifies <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.PreviewNewContactEvent"/> attached event. </summary> </member> <member name="F:Multitouch.Framework.WPF.Input.MultitouchScreen.PreviewContactRemovedEvent"> <summary> Identifies <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.PreviewContactRemovedEvent"/> attached event. </summary> </member> <member name="F:Multitouch.Framework.WPF.Input.MultitouchScreen.PreviewContactMovedEvent"> <summary> Identifies <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.PreviewContactMovedEvent"/> attached event. </summary> </member> <member name="F:Multitouch.Framework.WPF.Input.MultitouchScreen.NewContactEvent"> <summary> Identifies <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.NewContactEvent"/> attached event. </summary> </member> <member name="F:Multitouch.Framework.WPF.Input.MultitouchScreen.ContactRemovedEvent"> <summary> Identifies <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.ContactRemovedEvent"/> attached event. </summary> </member> <member name="F:Multitouch.Framework.WPF.Input.MultitouchScreen.ContactMovedEvent"> <summary> Identifies <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.ContactMovedEvent"/> attached event. </summary> </member> <member name="F:Multitouch.Framework.WPF.Input.MultitouchScreen.ContactEnterEvent"> <summary> Identifies <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.ContactEnterEvent"/> attached event. </summary> </member> <member name="F:Multitouch.Framework.WPF.Input.MultitouchScreen.ContactLeaveEvent"> <summary> Identifies <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.ContactLeaveEvent"/> attached event. </summary> </member> <member name="F:Multitouch.Framework.WPF.Input.MultitouchScreen.GotContactCaptureEvent"> <summary> Idenitfies <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.GotContactCaptureEvent"/> attached event. </summary> </member> <member name="F:Multitouch.Framework.WPF.Input.MultitouchScreen.LostContactCaptureEvent"> <summary> Identifies <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.LostContactCaptureEvent"/> attached event. </summary> </member> <member name="M:Multitouch.Framework.WPF.Input.MultitouchScreen.AddNewContactHandler(System.Windows.DependencyObject,Multitouch.Framework.WPF.Input.NewContactEventHandler)"> <summary> Adds a handler for the <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.NewContactEvent"/> attached event. </summary> <param name="element"><see cref="T:System.Windows.UIElement"/> or <see cref="T:System.Windows.ContentElement"/> that listens to this event.</param> <param name="handler">The handler.</param> </member> <member name="M:Multitouch.Framework.WPF.Input.MultitouchScreen.RemoveNewContactHandler(System.Windows.DependencyObject,Multitouch.Framework.WPF.Input.NewContactEventHandler)"> <summary> Removes a handler for the <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.NewContactEvent"/> attached event. </summary> <param name="element"><see cref="T:System.Windows.UIElement"/> or <see cref="T:System.Windows.ContentElement"/> that listens to this event.</param> <param name="handler">The handler.</param> </member> <member name="M:Multitouch.Framework.WPF.Input.MultitouchScreen.AddContactMovedHandler(System.Windows.DependencyObject,Multitouch.Framework.WPF.Input.ContactEventHandler)"> <summary> Adds a handler for the <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.ContactMovedEvent"/> attached event. </summary> <param name="element"><see cref="T:System.Windows.UIElement"/> or <see cref="T:System.Windows.ContentElement"/> that listens to this event.</param> <param name="handler">The handler.</param> </member> <member name="M:Multitouch.Framework.WPF.Input.MultitouchScreen.RemoveContactMovedHandler(System.Windows.DependencyObject,Multitouch.Framework.WPF.Input.ContactEventHandler)"> <summary> Removes a handler for the <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.ContactMovedEvent"/> attached event. </summary> <param name="element"><see cref="T:System.Windows.UIElement"/> or <see cref="T:System.Windows.ContentElement"/> that listens to this event.</param> <param name="handler">The handler.</param> </member> <member name="M:Multitouch.Framework.WPF.Input.MultitouchScreen.AddContactRemovedHandler(System.Windows.DependencyObject,Multitouch.Framework.WPF.Input.ContactEventHandler)"> <summary> Adds a handler for the <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.ContactRemovedEvent"/> attached event. </summary> <param name="element"><see cref="T:System.Windows.UIElement"/> or <see cref="T:System.Windows.ContentElement"/> that listens to this event.</param> <param name="handler">The handler.</param> </member> <member name="M:Multitouch.Framework.WPF.Input.MultitouchScreen.RemoveContactRemovedHandler(System.Windows.DependencyObject,Multitouch.Framework.WPF.Input.ContactEventHandler)"> <summary> Removes a handler for the <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.ContactRemovedEvent"/> attached event. </summary> <param name="element"><see cref="T:System.Windows.UIElement"/> or <see cref="T:System.Windows.ContentElement"/> that listens to this event.</param> <param name="handler">The handler.</param> </member> <member name="M:Multitouch.Framework.WPF.Input.MultitouchScreen.AddContactEnterHandler(System.Windows.DependencyObject,Multitouch.Framework.WPF.Input.ContactEventHandler)"> <summary> Adds a handler for the <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.ContactEnterEvent"/> attached event. </summary> <param name="element"><see cref="T:System.Windows.UIElement"/> or <see cref="T:System.Windows.ContentElement"/> that listens to this event.</param> <param name="handler">The handler.</param> </member> <member name="M:Multitouch.Framework.WPF.Input.MultitouchScreen.RemoveContactEnterHandler(System.Windows.DependencyObject,Multitouch.Framework.WPF.Input.ContactEventHandler)"> <summary> Removes a handler for the <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.ContactEnterEvent"/> attached event. </summary> <param name="element"><see cref="T:System.Windows.UIElement"/> or <see cref="T:System.Windows.ContentElement"/> that listens to this event.</param> <param name="handler">The handler.</param> </member> <member name="M:Multitouch.Framework.WPF.Input.MultitouchScreen.AddContactLeaveHandler(System.Windows.DependencyObject,Multitouch.Framework.WPF.Input.ContactEventHandler)"> <summary> Adds a handler for the <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.ContactLeaveEvent"/> attached event. </summary> <param name="element"><see cref="T:System.Windows.UIElement"/> or <see cref="T:System.Windows.ContentElement"/> that listens to this event.</param> <param name="handler">The handler.</param> </member> <member name="M:Multitouch.Framework.WPF.Input.MultitouchScreen.RemoveContactLeaveHandler(System.Windows.DependencyObject,Multitouch.Framework.WPF.Input.ContactEventHandler)"> <summary> Removes a handler for the <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.ContactLeaveEvent"/> attached event. </summary> <param name="element"><see cref="T:System.Windows.UIElement"/> or <see cref="T:System.Windows.ContentElement"/> that listens to this event.</param> <param name="handler">The handler.</param> </member> <member name="M:Multitouch.Framework.WPF.Input.MultitouchScreen.AddGotContactCaptureHandler(System.Windows.DependencyObject,Multitouch.Framework.WPF.Input.ContactEventHandler)"> <summary> Adds a handler for the <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.GotContactCaptureEvent"/> attached event. </summary> <param name="element"><see cref="T:System.Windows.UIElement"/> or <see cref="T:System.Windows.ContentElement"/> that listens to this event.</param> <param name="handler">The handler.</param> </member> <member name="M:Multitouch.Framework.WPF.Input.MultitouchScreen.RemoveGotContactCaptureHandler(System.Windows.DependencyObject,Multitouch.Framework.WPF.Input.ContactEventHandler)"> <summary> Removes a handler for the <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.GotContactCaptureEvent"/> attached event. </summary> <param name="element"><see cref="T:System.Windows.UIElement"/> or <see cref="T:System.Windows.ContentElement"/> that listens to this event.</param> <param name="handler">The handler.</param> </member> <member name="M:Multitouch.Framework.WPF.Input.MultitouchScreen.AddLostContactCaptureHandler(System.Windows.DependencyObject,Multitouch.Framework.WPF.Input.ContactEventHandler)"> <summary> Adds a handler for the <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.LostContactCaptureEvent"/> attached event. </summary> <param name="element"><see cref="T:System.Windows.UIElement"/> or <see cref="T:System.Windows.ContentElement"/> that listens to this event.</param> <param name="handler">The handler.</param> </member> <member name="M:Multitouch.Framework.WPF.Input.MultitouchScreen.RemoveLostContactCaptureHandler(System.Windows.DependencyObject,Multitouch.Framework.WPF.Input.ContactEventHandler)"> <summary> Removes a handler for the <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.LostContactCaptureEvent"/> attached event. </summary> <param name="element"><see cref="T:System.Windows.UIElement"/> or <see cref="T:System.Windows.ContentElement"/> that listens to this event.</param> <param name="handler">The handler.</param> </member> <member name="M:Multitouch.Framework.WPF.Input.MultitouchScreen.AddPreviewNewContactHandler(System.Windows.DependencyObject,Multitouch.Framework.WPF.Input.NewContactEventHandler)"> <summary> Adds a handler for the <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.PreviewNewContactEvent"/> attached event. </summary> <param name="element"><see cref="T:System.Windows.UIElement"/> or <see cref="T:System.Windows.ContentElement"/> that listens to this event.</param> <param name="handler">The handler.</param> </member> <member name="M:Multitouch.Framework.WPF.Input.MultitouchScreen.RemovePreviewNewContactHandler(System.Windows.DependencyObject,Multitouch.Framework.WPF.Input.NewContactEventHandler)"> <summary> Removes a handler for the <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.PreviewNewContactEvent"/> attached event. </summary> <param name="element"><see cref="T:System.Windows.UIElement"/> or <see cref="T:System.Windows.ContentElement"/> that listens to this event.</param> <param name="handler">The handler.</param> </member> <member name="M:Multitouch.Framework.WPF.Input.MultitouchScreen.AddPreviewContactRemovedHandler(System.Windows.DependencyObject,Multitouch.Framework.WPF.Input.ContactEventHandler)"> <summary> Adds a handler for the <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.PreviewContactRemovedEvent"/> attached event. </summary> <param name="element"><see cref="T:System.Windows.UIElement"/> or <see cref="T:System.Windows.ContentElement"/> that listens to this event.</param> <param name="handler">The handler.</param> </member> <member name="M:Multitouch.Framework.WPF.Input.MultitouchScreen.RemovePreviewContactRemovedHandler(System.Windows.DependencyObject,Multitouch.Framework.WPF.Input.ContactEventHandler)"> <summary> Removes a handler for the <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.PreviewContactRemovedEvent"/> attached event. </summary> <param name="element"><see cref="T:System.Windows.UIElement"/> or <see cref="T:System.Windows.ContentElement"/> that listens to this event.</param> <param name="handler">The handler.</param> </member> <member name="M:Multitouch.Framework.WPF.Input.MultitouchScreen.AddPreviewContactMovedHandler(System.Windows.DependencyObject,Multitouch.Framework.WPF.Input.ContactEventHandler)"> <summary> Adds a handler for the <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.PreviewContactMovedEvent"/> attached event. </summary> <param name="element"><see cref="T:System.Windows.UIElement"/> or <see cref="T:System.Windows.ContentElement"/> that listens to this event.</param> <param name="handler">The handler.</param> </member> <member name="M:Multitouch.Framework.WPF.Input.MultitouchScreen.RemovePreviewContactMovedHandler(System.Windows.DependencyObject,Multitouch.Framework.WPF.Input.ContactEventHandler)"> <summary> Removes a handler for the <see cref="F:Multitouch.Framework.WPF.Input.MultitouchScreen.PreviewContactMovedEvent"/> attached event. </summary> <param name="element"><see cref="T:System.Windows.UIElement"/> or <see cref="T:System.Windows.ContentElement"/> that listens to this event.</param> <param name="handler">The handler.</param> </member> <member name="M:Multitouch.Framework.WPF.Input.MultitouchScreen.GetContactsCaptured(System.Windows.IInputElement)"> <summary> Gets the contacts captured in specified element </summary> <param name="element">The element.</param> </member> <member name="P:Multitouch.Framework.WPF.Input.MultitouchScreen.AllowNonContactEvents"> <summary> Gets or sets a value indicating whether mouse events are allowed. </summary> <value><c>false</c> - all mouse events will be canceled in MultitouchLogic at PreProcessInput stage.</value> </member> <member name="T:Multitouch.Framework.WPF.Input.ContactEventHandler"> <summary> Represents the method that will handle contact event. </summary> </member> <member name="T:Multitouch.Framework.WPF.Input.NewContactEventHandler"> <summary> Represents the method that will handle a new contact event. </summary> </member> <member name="T:Multitouch.Framework.WPF.Physics.FixedSlidingHingeJoint"> <summary> A joint that makes a single Body Pivot around an Anchor. </summary> </member> <member name="M:Multitouch.Framework.WPF.Physics.FixedSlidingHingeJoint.#ctor(Physics2DDotNet.Body,AdvanceMath.Vector2D,Physics2DDotNet.Lifespan,System.Windows.Controls.Orientation)"> <summary> Initializes a new instance of the <see cref="T:Multitouch.Framework.WPF.Physics.FixedSlidingHingeJoint"/> class. </summary> <param name="body">The body.</param> <param name="anchor">The anchor.</param> <param name="lifetime">The lifetime.</param> <param name="orientation">The orientation.</param> </member> <member name="M:Multitouch.Framework.WPF.Physics.FixedSlidingHingeJoint.OnAdded(System.EventArgs)"> <summary> Raises the <see cref="E:Added"/> event. </summary> <param name="e">The <see cref="T:System.EventArgs"/> instance containing the event data.</param> </member> <member name="P:Multitouch.Framework.WPF.Physics.FixedSlidingHingeJoint.Anchor"> <summary> Gets or sets the anchor. </summary> <value>The anchor.</value> </member> <member name="P:Multitouch.Framework.WPF.Physics.FixedSlidingHingeJoint.BiasFactor"> <summary> Gets or sets the bias factor. </summary> <value>The bias factor.</value> </member> <member name="P:Multitouch.Framework.WPF.Physics.FixedSlidingHingeJoint.Softness"> <summary> Gets or sets the softness. </summary> <value>The softness.</value> </member> <member name="P:Multitouch.Framework.WPF.Physics.FixedSlidingHingeJoint.DistanceTolerance"> <summary> The distance the joint can stretch before breaking. </summary> </member> <member name="P:Multitouch.Framework.WPF.Physics.FixedSlidingHingeJoint.Bodies"> <summary> Gets the bodies the Joint effects. </summary> <value></value> </member> <member name="T:Multitouch.Framework.WPF.Controls.RandomCanvas"> <summary> Places child elements at random position. </summary> </member> <member name="F:Multitouch.Framework.WPF.Controls.RandomCanvas.RandomizePositionsProperty"> <summary> Identifies <see cref="F:Multitouch.Framework.WPF.Controls.RandomCanvas.RandomizePositionsProperty"/> dependency property. </summary> </member> <member name="M:Multitouch.Framework.WPF.Controls.RandomCanvas.ArrangeOverride(System.Windows.Size)"> <summary> Arranges the content of a <see cref="T:System.Windows.Controls.Canvas"/> element. </summary> <param name="arrangeSize">The size that this <see cref="T:System.Windows.Controls.Canvas"/> element should use to arrange its child elements.</param> <returns> A <see cref="T:System.Windows.Size"/> that represents the arranged size of this <see cref="T:System.Windows.Controls.Canvas"/> element and its descendants. </returns> </member> <member name="P:Multitouch.Framework.WPF.Controls.RandomCanvas.RandomizePositions"> <summary> Gets or sets a value indicating whether items position will be randomized. </summary> <value><c>true</c> if items position will be randomized; otherwise, <c>false</c>.</value> </member> <member name="T:Multitouch.Framework.WPF.Controls.Button"> <summary> Extends <see cref="T:System.Windows.Controls.Button"/> to receive Multitouch events. </summary> </member> <member name="M:Multitouch.Framework.WPF.Controls.Button.#ctor"> <summary> Initializes a new instance of the <see cref="T:Multitouch.Framework.WPF.Controls.Button"/> class. </summary> </member> <member name="T:Multitouch.Framework.WPF.Controls.Primitives.ScrollBar"> <summary> ScrollBar that respond to Multitouch events </summary> </member> <member name="T:Multitouch.Framework.WPF.Controls.TouchablePanel"> <summary> A Panel that can Move, Rotate and Scale it's child items and respons to Multitouch events. </summary> </member> <member name="M:Multitouch.Framework.WPF.Controls.TouchablePanel.#ctor"> <summary> Initializes a new instance of the <see cref="T:Multitouch.Framework.WPF.Controls.TouchablePanel"/> class. </summary> </member> <member name="M:Multitouch.Framework.WPF.Controls.TouchablePanel.OnVisualChildrenChanged(System.Windows.DependencyObject,System.Windows.DependencyObject)"> <summary> Invoked when the <see cref="T:System.Windows.Media.VisualCollection"/> of a visual object is modified. </summary> <param name="visualAdded">The <see cref="T:System.Windows.Media.Visual"/> that was added to the collection.</param> <param name="visualRemoved">The <see cref="T:System.Windows.Media.Visual"/> that was removed from the collection.</param> </member> <member name="M:Multitouch.Framework.WPF.Controls.TouchablePanel.ArrangeOverride(System.Windows.Size)"> <summary> Arranges the content of a <see cref="T:System.Windows.Controls.Canvas"/> element. </summary> <param name="arrangeSize">The size that this <see cref="T:System.Windows.Controls.Canvas"/> element should use to arrange its child elements.</param> <returns> A <see cref="T:System.Windows.Size"/> that represents the arranged size of this <see cref="T:System.Windows.Controls.Canvas"/> element and its descendants. </returns> </member> <member name="M:Multitouch.Framework.WPF.Controls.TouchablePanel.UpdateChildren"> <summary> Updates the child positions. </summary> </member> <member name="F:Multitouch.Framework.WPF.Controls.TouchablePanel.MinScaleProperty"> <summary> MinScale Dependency Property </summary> </member> <member name="F:Multitouch.Framework.WPF.Controls.TouchablePanel.MaxScaleProperty"> <summary> MaxScale Dependency Property </summary> </member> <member name="F:Multitouch.Framework.WPF.Controls.TouchablePanel.IsScalableProperty"> <summary> IsScalable Attached Dependency Property </summary> </member> <member name="M:Multitouch.Framework.WPF.Controls.TouchablePanel.GetIsScalable(System.Windows.DependencyObject)"> <summary> Gets the IsScalable property. This dependency property indicates if the element is scalable. </summary> </member> <member name="M:Multitouch.Framework.WPF.Controls.TouchablePanel.SetIsScalable(System.Windows.DependencyObject,System.Boolean)"> <summary> Sets the IsScalable property. This dependency property indicates if the element is scalable. </summary> </member> <member name="F:Multitouch.Framework.WPF.Controls.TouchablePanel.LinearDampingProperty"> <summary> LinearDamping Dependency Property </summary> </member> <member name="F:Multitouch.Framework.WPF.Controls.TouchablePanel.AngularDampingProperty"> <summary> AngularDamping Dependency Property </summary> </member> <member name="F:Multitouch.Framework.WPF.Controls.TouchablePanel.EnableWallsProperty"> <summary> EnableWalls Dependency Property </summary> </member> <member name="P:Multitouch.Framework.WPF.Controls.TouchablePanel.MinScale"> <summary> Gets or sets the MinScale property. This dependency property indicates the minimum scaling factor for this panel's children. </summary> </member> <member name="P:Multitouch.Framework.WPF.Controls.TouchablePanel.MaxScale"> <summary> Gets or sets the MaxScale property. This dependency property indicates the maximum scaling factor for this panel's children. </summary> </member> <member name="P:Multitouch.Framework.WPF.Controls.TouchablePanel.LinearDamping"> <summary> Gets or sets the LinearDamping property. This dependency property indicates the linear damping of the children of this panel. </summary> </member> <member name="P:Multitouch.Framework.WPF.Controls.TouchablePanel.AngularDamping"> <summary> Gets or sets the AngularDamping property. This dependency property indicates .... </summary> </member> <member name="P:Multitouch.Framework.WPF.Controls.TouchablePanel.EnableWalls"> <summary> Gets or sets the EnableWalls property. This dependency property indicates if the elements bounce in the walls of the Panel. </summary> </member> <member name="T:XamlGeneratedNamespace.GeneratedInternalTypeHelper"> <summary> GeneratedInternalTypeHelper </summary> </member> <member name="M:XamlGeneratedNamespace.GeneratedInternalTypeHelper.CreateInstance(System.Type,System.Globalization.CultureInfo)"> <summary> CreateInstance </summary> </member> <member name="M:XamlGeneratedNamespace.GeneratedInternalTypeHelper.GetPropertyValue(System.Reflection.PropertyInfo,System.Object,System.Globalization.CultureInfo)"> <summary> GetPropertyValue </summary> </member> <member name="M:XamlGeneratedNamespace.GeneratedInternalTypeHelper.SetPropertyValue(System.Reflection.PropertyInfo,System.Object,System.Object,System.Globalization.CultureInfo)"> <summary> SetPropertyValue </summary> </member> <member name="M:XamlGeneratedNamespace.GeneratedInternalTypeHelper.CreateDelegate(System.Type,System.Object,System.String)"> <summary> CreateDelegate </summary> </member> <member name="M:XamlGeneratedNamespace.GeneratedInternalTypeHelper.AddEventHandler(System.Reflection.EventInfo,System.Object,System.Delegate)"> <summary> AddEventHandler </summary> </member> </members> </doc>
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