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Multi-touch development with WPF - A multi-touch RSS reader

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1 Nov 2009GPL315 min read 177.3K   5.7K   97  
A multi-touch RSS reader built with Multi-Touch Vista.
<?xml version="1.0"?>
<doc>
    <assembly>
        <name>Multitouch.Framework</name>
    </assembly>
    <members>
        <member name="T:Multitouch.Framework.Input.MouseHelper">
            <summary>
            </summary>
        </member>
        <member name="P:Multitouch.Framework.Input.MouseHelper.SingleMouseFallback">
            <summary>
            </summary>
        </member>
        <member name="T:Multitouch.Framework.Input.ContactEventArgs">
            <summary>
            
            </summary>
        </member>
        <member name="P:Multitouch.Framework.Input.ContactEventArgs.Contact">
            <summary>
            Contact
            </summary>
            <value>The contact.</value>
        </member>
        <member name="T:Multitouch.Framework.Input.ContactState">
            <summary>
            State of contact
            </summary>
        </member>
        <member name="F:Multitouch.Framework.Input.ContactState.New">
            <summary>
            New contact
            </summary>
        </member>
        <member name="F:Multitouch.Framework.Input.ContactState.Removed">
            <summary>
            Contact was removed since last event.
            </summary>
        </member>
        <member name="F:Multitouch.Framework.Input.ContactState.Moved">
            <summary>
            Contact was moved since last event.
            </summary>
        </member>
        <member name="T:Multitouch.Framework.Input.FrameEventArgs">
            <summary>
            Frame event arguments
            </summary>
        </member>
        <member name="M:Multitouch.Framework.Input.FrameEventArgs.TryGetImage(Multitouch.Framework.Input.ImageType,System.Int32,System.Int32,System.Int32,System.Int32,Multitouch.Framework.Input.ImageData@)">
            <summary>
            Tries the get camera image.
            </summary>
            <param name="imageType">Type of the image.</param>
            <param name="left">The left.</param>
            <param name="top">The top.</param>
            <param name="width">The width.</param>
            <param name="height">The height.</param>
            <param name="imageData">The image data.</param>
            <returns></returns>
        </member>
        <member name="P:Multitouch.Framework.Input.FrameEventArgs.Contacts">
            <summary>
            All contacts in this frame.
            </summary>
        </member>
        <member name="T:Multitouch.Framework.MultitouchException">
            <summary>
            This type of exception is used to alert of any exception in MultiTouchVista.
            </summary>
        </member>
        <member name="M:Multitouch.Framework.MultitouchException.#ctor">
            <summary>
            Initializes a new instance of the <see cref="T:Multitouch.Framework.MultitouchException"/> class.
            </summary>
        </member>
        <member name="M:Multitouch.Framework.MultitouchException.#ctor(System.String)">
            <summary>
            Initializes a new instance of the <see cref="T:Multitouch.Framework.MultitouchException"/> class.
            </summary>
            <param name="message">The message.</param>
        </member>
        <member name="M:Multitouch.Framework.MultitouchException.#ctor(System.String,System.Exception)">
            <summary>
            Initializes a new instance of the <see cref="T:Multitouch.Framework.MultitouchException"/> class.
            </summary>
            <param name="message">The message.</param>
            <param name="inner">The inner.</param>
        </member>
        <member name="M:Multitouch.Framework.MultitouchException.#ctor(System.Runtime.Serialization.SerializationInfo,System.Runtime.Serialization.StreamingContext)">
            <summary>
            Initializes a new instance of the <see cref="T:Multitouch.Framework.MultitouchException"/> class.
            </summary>
            <param name="info">The <see cref="T:System.Runtime.Serialization.SerializationInfo"/> that holds the serialized object data about the exception being thrown.</param>
            <param name="context">The <see cref="T:System.Runtime.Serialization.StreamingContext"/> that contains contextual information about the source or destination.</param>
            <exception cref="T:System.ArgumentNullException">The <paramref name="info"/> parameter is null. </exception>
            <exception cref="T:System.Runtime.Serialization.SerializationException">The class name is null or <see cref="P:System.Exception.HResult"/> is zero (0). </exception>
        </member>
        <member name="T:Multitouch.Framework.Input.ImageType">
            <summary>
            Image type
            </summary>
        </member>
        <member name="F:Multitouch.Framework.Input.ImageType.Normalized">
            <summary>
            Normalized image from camera
            </summary>
        </member>
        <member name="F:Multitouch.Framework.Input.ImageType.Binarized">
            <summary>
            Binarized image from camera
            </summary>
        </member>
        <member name="T:Multitouch.Framework.Input.CommunicationLogic">
            <summary>
            Logic that communicates with Multitouch service.
            </summary>
        </member>
        <member name="M:Multitouch.Framework.Input.CommunicationLogic.#ctor">
            <summary>
            Initializes a new instance of the <see cref="T:Multitouch.Framework.Input.CommunicationLogic"/> class.
            </summary>
        </member>
        <member name="M:Multitouch.Framework.Input.CommunicationLogic.Dispose">
            <summary>
            Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
            </summary>
        </member>
        <member name="P:Multitouch.Framework.Input.CommunicationLogic.Instance">
            <summary>
            Gets the instance of communication logic.
            </summary>
            <value>The instance.</value>
        </member>
        <member name="T:Multitouch.Framework.Input.Contact">
            <summary>
            Represents some contact on the surface
            </summary>
        </member>
        <member name="M:Multitouch.Framework.Input.Contact.ToString">
            <summary>
            Returns a <see cref="T:System.String"/> that represents the current <see cref="T:System.Object"/>.
            </summary>
            <returns>
            A <see cref="T:System.String"/> that represents the current <see cref="T:System.Object"/>.
            </returns>
        </member>
        <member name="P:Multitouch.Framework.Input.Contact.Area">
            <summary>
            Area of a contact
            </summary>
            <value>The area.</value>
        </member>
        <member name="P:Multitouch.Framework.Input.Contact.Bounds">
            <summary>
            Bounding box of a contact
            </summary>
        </member>
        <member name="P:Multitouch.Framework.Input.Contact.Id">
            <summary>
            Id of a contact
            </summary>
        </member>
        <member name="P:Multitouch.Framework.Input.Contact.MajorAxis">
            <summary>
            Major axis for an ellipse
            </summary>
        </member>
        <member name="P:Multitouch.Framework.Input.Contact.MinorAxis">
            <summary>
            Minor axis for an ellipse
            </summary>
        </member>
        <member name="P:Multitouch.Framework.Input.Contact.Orientation">
            <summary>
            Orientation
            </summary>
        </member>
        <member name="P:Multitouch.Framework.Input.Contact.Position">
            <summary>
            Position
            </summary>
        </member>
        <member name="P:Multitouch.Framework.Input.Contact.State">
            <summary>
            Contact state
            </summary>
        </member>
        <member name="P:Multitouch.Framework.Input.Contact.RelativeTo">
            <summary>
            Coordinates are relative to this window
            </summary>
        </member>
        <member name="P:Multitouch.Framework.Input.Contact.Timestamp">
            <summary>
            Timestamp of frame
            </summary>
        </member>
        <member name="P:Multitouch.Framework.Input.Contact.Hwnd">
            <summary>
            Window Handle
            </summary>
        </member>
        <member name="T:Multitouch.Framework.Input.ImageData">
            <summary>
            Image data
            </summary>
        </member>
        <member name="P:Multitouch.Framework.Input.ImageData.Width">
            <summary>
            Image width
            </summary>
        </member>
        <member name="P:Multitouch.Framework.Input.ImageData.Height">
            <summary>
            Image height
            </summary>
        </member>
        <member name="P:Multitouch.Framework.Input.ImageData.Stride">
            <summary>
            Image stride
            </summary>
        </member>
        <member name="P:Multitouch.Framework.Input.ImageData.BitsPerPixel">
            <summary>
            Image bits per pixel
            </summary>
        </member>
        <member name="P:Multitouch.Framework.Input.ImageData.Data">
            <summary>
            Data
            </summary>
        </member>
        <member name="T:Multitouch.Framework.Input.NativeMethods.POINT">
            <summary>
            Wrapper around the Winapi POINT type.
            </summary>
        </member>
        <member name="F:Multitouch.Framework.Input.NativeMethods.POINT.X">
            <summary>
            The X Coordinate.
            </summary>
        </member>
        <member name="F:Multitouch.Framework.Input.NativeMethods.POINT.Y">
            <summary>
            The Y Coordinate.
            </summary>
        </member>
        <member name="M:Multitouch.Framework.Input.NativeMethods.POINT.#ctor(System.Int32,System.Int32)">
            <summary>
            Creates a new POINT.
            </summary>
            <param name="x"></param>
            <param name="y"></param>
        </member>
        <member name="T:Multitouch.Framework.Input.ContactHandler">
            <summary>
            
            </summary>
        </member>
        <member name="M:Multitouch.Framework.Input.ContactHandler.#ctor(System.IntPtr)">
            <summary>
            Initializes a new instance of the <see cref="T:Multitouch.Framework.Input.ContactHandler"/> class.
            </summary>
            <param name="handle">Window handle for which contacts should be received</param>
            <remarks>
            If /// <paramref name="handle"/> is <c>IntPtr.Zero</c> contacts for all windows will be received
            </remarks>
        </member>
        <member name="M:Multitouch.Framework.Input.ContactHandler.#ctor(System.IntPtr,System.IntPtr)">
            <summary>
            Initializes a new instance of the <see cref="T:Multitouch.Framework.Input.ContactHandler"/> class.
            </summary>
            <param name="handle">Window handle for which contacts should be received</param>
            <param name="relativeTo">Contacts coordinates will be relative to this window handle</param>
            <remarks>
            If <paramref name="handle"/> is <c>IntPtr.Zero</c> contacts for all windows will be received
            Use <c>IntPtr.Zero</c> in <paramref name="relativeTo"/> to get x,y in screen coordinates.
            </remarks>
        </member>
        <member name="M:Multitouch.Framework.Input.ContactHandler.ReceiveImageType(Multitouch.Framework.Input.ImageType,System.Boolean)">
            <summary>
            Sets a value indicating whether you want to receive image of a specified type.
            </summary>
            <param name="imageType">Type of the image.</param>
            <param name="value">if set to <c>true</c> images will be received.</param>
            <returns>Returns a value indicating whether image of specified type will be really received</returns>
        </member>
        <member name="E:Multitouch.Framework.Input.ContactHandler.Frame">
            <summary>
            Indicates that a frame from camera is received
            </summary>
        </member>
        <member name="E:Multitouch.Framework.Input.ContactHandler.NewContact">
            <summary>
            A new contact is on surface
            </summary>
        </member>
        <member name="E:Multitouch.Framework.Input.ContactHandler.ContactMoved">
            <summary>
            Contact has been moved
            </summary>
        </member>
        <member name="E:Multitouch.Framework.Input.ContactHandler.ContactRemoved">
            <summary>
            Contact has been removed
            </summary>
        </member>
        <member name="P:Multitouch.Framework.Input.ContactHandler.Handle">
            <summary>
            Window handle.
            </summary>
            <value>The handle.</value>
        </member>
        <member name="P:Multitouch.Framework.Input.ContactHandler.RelativeTo">
            <summary>
            x,y will be relative to this window handle
            </summary>
        </member>
        <member name="P:Multitouch.Framework.Input.ContactHandler.ReceiveEmptyFrames">
            <summary>
            Gets or sets a value indicating whether Frame event will be raise if no contact events are present.
            </summary>
        </member>
        <member name="T:Multitouch.Framework.Collections.ReadOnlyDictionary`2">
            <summary>
            Read only implementation of <see cref="T:System.Collections.IDictionary"/> interface.
            </summary>
            <typeparam name="TKey">The type of the key.</typeparam>
            <typeparam name="TValue">The type of the value.</typeparam>
        </member>
        <member name="M:Multitouch.Framework.Collections.ReadOnlyDictionary`2.#ctor(System.Collections.Generic.IDictionary{`0,`1})">
            <summary>
            Initializes a new instance of the <see cref="T:Multitouch.Framework.Collections.ReadOnlyDictionary`2"/> class.
            </summary>
            <param name="dictionary">The dictionary.</param>
        </member>
        <member name="M:Multitouch.Framework.Collections.ReadOnlyDictionary`2.Contains(System.Collections.Generic.KeyValuePair{`0,`1})">
            <summary>
            Determines whether the <see cref="T:System.Collections.Generic.ICollection`1"/> contains a specific value.
            </summary>
            <param name="item">The object to locate in the <see cref="T:System.Collections.Generic.ICollection`1"/>.</param>
            <returns>
            true if <paramref name="item"/> is found in the <see cref="T:System.Collections.Generic.ICollection`1"/>; otherwise, false.
            </returns>
        </member>
        <member name="M:Multitouch.Framework.Collections.ReadOnlyDictionary`2.CopyTo(System.Collections.Generic.KeyValuePair{`0,`1}[],System.Int32)">
            <summary>
            Copies the elements of the <see cref="T:System.Collections.Generic.ICollection`1"/> to an <see cref="T:System.Array"/>, starting at a particular <see cref="T:System.Array"/> index.
            </summary>
            <param name="array">The one-dimensional <see cref="T:System.Array"/> that is the destination of the elements copied from <see cref="T:System.Collections.Generic.ICollection`1"/>. The <see cref="T:System.Array"/> must have zero-based indexing.</param>
            <param name="arrayIndex">The zero-based index in <paramref name="array"/> at which copying begins.</param>
            <exception cref="T:System.ArgumentNullException">
            	<paramref name="array"/> is null.</exception>
            <exception cref="T:System.ArgumentOutOfRangeException">
            	<paramref name="arrayIndex"/> is less than 0.</exception>
            <exception cref="T:System.ArgumentException">
            	<paramref name="array"/> is multidimensional.-or-<paramref name="arrayIndex"/> is equal to or greater than the length of <paramref name="array"/>.-or-The number of elements in the source <see cref="T:System.Collections.Generic.ICollection`1"/> is greater than the available space from <paramref name="arrayIndex"/> to the end of the destination <paramref name="array"/>.-or-Type <paramref name="T"/> cannot be cast automatically to the type of the destination <paramref name="array"/>.</exception>
        </member>
        <member name="M:Multitouch.Framework.Collections.ReadOnlyDictionary`2.ContainsKey(`0)">
            <summary>
            Determines whether the <see cref="T:System.Collections.Generic.IDictionary`2"/> contains an element with the specified key.
            </summary>
            <param name="key">The key to locate in the <see cref="T:System.Collections.Generic.IDictionary`2"/>.</param>
            <returns>
            true if the <see cref="T:System.Collections.Generic.IDictionary`2"/> contains an element with the key; otherwise, false.
            </returns>
            <exception cref="T:System.ArgumentNullException">
            	<paramref name="key"/> is null.</exception>
        </member>
        <member name="M:Multitouch.Framework.Collections.ReadOnlyDictionary`2.TryGetValue(`0,`1@)">
            <summary>
            Gets the value associated with the specified key.
            </summary>
            <param name="key">The key whose value to get.</param>
            <param name="value">When this method returns, the value associated with the specified key, if the key is found; otherwise, the default value for the type of the <paramref name="value"/> parameter. This parameter is passed uninitialized.</param>
            <returns>
            true if the object that implements <see cref="T:System.Collections.Generic.IDictionary`2"/> contains an element with the specified key; otherwise, false.
            </returns>
            <exception cref="T:System.ArgumentNullException">
            	<paramref name="key"/> is null.</exception>
        </member>
        <member name="M:Multitouch.Framework.Collections.ReadOnlyDictionary`2.GetEnumerator">
            <summary>
            Returns an enumerator that iterates through the collection.
            </summary>
            <returns>
            A <see cref="T:System.Collections.Generic.IEnumerator`1"/> that can be used to iterate through the collection.
            </returns>
        </member>
        <member name="P:Multitouch.Framework.Collections.ReadOnlyDictionary`2.Count">
            <summary>
            Gets the number of elements contained in the <see cref="T:System.Collections.Generic.ICollection`1"/>.
            </summary>
            <value></value>
            <returns>The number of elements contained in the <see cref="T:System.Collections.Generic.ICollection`1"/>.</returns>
        </member>
        <member name="P:Multitouch.Framework.Collections.ReadOnlyDictionary`2.IsReadOnly">
            <summary>
            Gets a value indicating whether the <see cref="T:System.Collections.Generic.ICollection`1"/> is read-only.
            </summary>
            <value></value>
            <returns>returns true.</returns>
        </member>
        <member name="P:Multitouch.Framework.Collections.ReadOnlyDictionary`2.Item(`0)">
            <summary>
            Gets or sets the <see cref="!:TValue"/> with the specified key.
            </summary>
            <value></value>
        </member>
        <member name="P:Multitouch.Framework.Collections.ReadOnlyDictionary`2.Keys">
            <summary>
            Gets an <see cref="T:System.Collections.Generic.ICollection`1"/> containing the keys of the <see cref="T:System.Collections.Generic.IDictionary`2"/>.
            </summary>
            <value></value>
            <returns>An <see cref="T:System.Collections.Generic.ICollection`1"/> containing the keys of the object that implements <see cref="T:System.Collections.Generic.IDictionary`2"/>.</returns>
        </member>
        <member name="P:Multitouch.Framework.Collections.ReadOnlyDictionary`2.Values">
            <summary>
            Gets an <see cref="T:System.Collections.Generic.ICollection`1"/> containing the values in the <see cref="T:System.Collections.Generic.IDictionary`2"/>.
            </summary>
            <value></value>
            <returns>An <see cref="T:System.Collections.Generic.ICollection`1"/> containing the values in the object that implements <see cref="T:System.Collections.Generic.IDictionary`2"/>.</returns>
        </member>
    </members>
</doc>

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Written By
Virtual Dreams
Brazil Brazil
Hi! I'm Roberto. I'm a Brazilian Engineering student at the University of São Paulo and the Ecole Centrale de Lille (France).

I've participated in the Imagine Cup competition and went to the world finals every year from 2005 to 2009. I also won the 1st place award in 2006, in India, for the Interface Design invitational, in 2007 in Korea, for the Embedded Development invitational, and in 2009 in Egypt for the Windows Mobile Award.

Currently I keep a blog (in English and Portuguese) at http://virtualdreams.com.br/blog/ and a weekly webcast about WPF and Silverlight (in Portuguese) at http://www.xamlcast.net.

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