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3D Graph ActiveX Control

, 2 Aug 2003
An ATL/STL ActiveX control based on OpenGL library for 3D data visualization
Prize winner in Competition "MFC/C++ May 2003"
ntgraph3d_bin.zip
ntgraph3d_demo.zip
NTGraph3D_demo
Demo3D
Demo.aps
Demo.clw
Demo.dsp
Demo.dsw
Demo.ncb
Demo.opt
Demo.plg
res
Demo.ico
Demo3D.hta
Torus
res
Torus.ico
Torus.aps
Torus.clw
Torus.dsp
Torus.dsw
Torus.ncb
Torus.opt
Torus.plg
ntgraph3d_src.zip
NTGraph3D_src
graphctl.bmp
GraphCtl.rgs
NTGraph3D.aps
NTGraph3D.def
NTGraph3D.dsp
NTGraph3D.dsw
NTGraph3D.ncb
NTGraph3D.opt
NTGraph3D.plg
NTGraph3D.tlb
NTGraph3Dps.def
NTGraph3Dps.mk
ReleaseMinSize
Test.dsm
ntgraph_bin.zip
// Torus.cpp : Defines the class behaviors for the application.
//

#include "stdafx.h"
#include "Torus.h"
#include "TorusDlg.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CTorusApp

BEGIN_MESSAGE_MAP(CTorusApp, CWinApp)
	//{{AFX_MSG_MAP(CTorusApp)
		// NOTE - the ClassWizard will add and remove mapping macros here.
		//    DO NOT EDIT what you see in these blocks of generated code!
	//}}AFX_MSG
	ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CTorusApp construction

CTorusApp::CTorusApp()
{
	// TODO: add construction code here,
	// Place all significant initialization in InitInstance
}

/////////////////////////////////////////////////////////////////////////////
// The one and only CTorusApp object

CTorusApp theApp;

/////////////////////////////////////////////////////////////////////////////
// CTorusApp initialization

BOOL CTorusApp::InitInstance()
{
	AfxEnableControlContainer();

	// Standard initialization
	// If you are not using these features and wish to reduce the size
	//  of your final executable, you should remove from the following
	//  the specific initialization routines you do not need.

#ifdef _AFXDLL
	Enable3dControls();			// Call this when using MFC in a shared DLL
#else
	Enable3dControlsStatic();	// Call this when linking to MFC statically
#endif

	CTorusDlg dlg;
	m_pMainWnd = &dlg;
	int nResponse = dlg.DoModal();
	if (nResponse == IDOK)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with OK
	}
	else if (nResponse == IDCANCEL)
	{
		// TODO: Place code here to handle when the dialog is
		//  dismissed with Cancel
	}

	// Since the dialog has been closed, return FALSE so that we exit the
	//  application, rather than start the application's message pump.
	return FALSE;
}

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About the Author

Nikolai Teofilov
Researcher
Germany Germany
No Biography provided

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