- dload_binary.zip
- Dload_BINARY
- DLoad_Gtk_Binary
- DLoad.exe
- DLoad_NET_3_Binary
- DriverLoader[DLoad].exe
- dload_src.zip
- DLoad_SRC
- DLoad_Gtk_Source
- DLoad_NET_CSHARP_Source
|
// dllmain.cpp : Defines the entry point for the DLL application.
#include "stdafx.h"
/*
Notice, to be able to load this DLL in C# application,
you cannot use here specific libraries, for example
you cannot use MessageBox function,
you cannot use shlwapi.dll functions, etc, etc.
For this you can thank C# lang coz it is has so fucking
brilliant dependencies resolving system.
*/
BOOL APIENTRY DllMain( HMODULE hModule,
DWORD ul_reason_for_call,
LPVOID lpReserved
)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}
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