#if !defined(AFX_VSAXUM2D_H__BAFDDBA0_8EDB_11D7_8A9A_CD242428AB7A__INCLUDED_)
#define AFX_VSAXUM2D_H__BAFDDBA0_8EDB_11D7_8A9A_CD242428AB7A__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Machine generated IDispatch wrapper class(es) created by Microsoft Visual C++
// NOTE: Do not modify the contents of this file. If this class is regenerated by
// Microsoft Visual C++, your modifications will be overwritten.
/////////////////////////////////////////////////////////////////////////////
// CVSAxum2D wrapper class
class CVSAxum2D : public CWnd
{
protected:
DECLARE_DYNCREATE(CVSAxum2D)
public:
CLSID const& GetClsid()
{
static CLSID const clsid
= { 0x846fe73, 0x8e77, 0x11d0, { 0xa6, 0x96, 0x0, 0xa0, 0x24, 0xcf, 0x5, 0xd1 } };
return clsid;
}
virtual BOOL Create(LPCTSTR lpszClassName,
LPCTSTR lpszWindowName, DWORD dwStyle,
const RECT& rect,
CWnd* pParentWnd, UINT nID,
CCreateContext* pContext = NULL)
{ return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID); }
BOOL Create(LPCTSTR lpszWindowName, DWORD dwStyle,
const RECT& rect, CWnd* pParentWnd, UINT nID,
CFile* pPersist = NULL, BOOL bStorage = FALSE,
BSTR bstrLicKey = NULL)
{ return CreateControl(GetClsid(), lpszWindowName, dwStyle, rect, pParentWnd, nID,
pPersist, bStorage, bstrLicKey); }
// Attributes
public:
long GetInputs();
void SetInputs(long);
long GetOutputs();
void SetOutputs(long);
long GetOldPlotType();
void SetOldPlotType(long);
// Operations
public:
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_VSAXUM2D_H__BAFDDBA0_8EDB_11D7_8A9A_CD242428AB7A__INCLUDED_)