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#if !defined(AFX_SORTABLEHEADERCTRL_H__0A345281_0458_11D2_9AED_2F8C0624A000__INCLUDED_)
#define AFX_SORTABLEHEADERCTRL_H__0A345281_0458_11D2_9AED_2F8C0624A000__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// SortableHeaderCtrl.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CSortableHeaderCtrl window
class CSortableHeaderCtrl : public CHeaderCtrl
{
// Construction
public:
CSortableHeaderCtrl();
int SetSortImage( int nCol, BOOL bAsc );
int m_nSortCol;
BOOL m_bSortAsc;
CBitmap m_bmpArrowUp;
CBitmap m_bmpArrowDown;
// Attributes
public:
// Operations
public:
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CSortableHeaderCtrl)
//}}AFX_VIRTUAL
// Implementation
public:
void RemoveAllSortImages();
void RemoveSortImage( int iItem );
const int GetLastColumn() const;
int m_iLastColumn;
virtual ~CSortableHeaderCtrl();
// Generated message map functions
protected:
//{{AFX_MSG(CSortableHeaderCtrl)
afx_msg void OnEndtrack(NMHDR* pNMHDR, LRESULT* pResult);
// NOTE - the ClassWizard will add and remove member functions here.
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_SORTABLEHEADERCTRL_H__0A345281_0458_11D2_9AED_2F8C0624A000__INCLUDED_)
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