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Writing a basic Windows debugger

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24 Jan 2011CPOL14 min read 209.7K   12.6K   218  
Learn how you can write your own Windows debugger.
// DebugMeDlg.h : header file
//

#pragma once


// CDebugMeDlg dialog
class CDebugMeDlg : public CDialog
{
// Construction
public:
	CDebugMeDlg(CWnd* pParent = NULL);	// standard constructor

// Dialog Data
	enum { IDD = IDD_DEBUGME_DIALOG };

	protected:
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support


// Implementation
protected:
	HICON m_hIcon;

	// Generated message map functions
	virtual BOOL OnInitDialog();
	afx_msg void OnPaint();
	afx_msg HCURSOR OnQueryDragIcon();

	DECLARE_MESSAGE_MAP()

public:
	afx_msg void OnBnClickedBreak();
	afx_msg void OnBnClickedOutput();
	afx_msg void OnBnClickedRaiseAV();
};

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer (Senior)
India India
Started programming with GwBasic back in 1996 (Those lovely days!). Found the hidden talent!

Touched COBOL and Quick Basic for a while.

Finally learned C and C++ entirely on my own, and fell in love with C++, still in love! Began with Turbo C 2.0/3.0, then to VC6 for 4 years! Finally on VC2008/2010.

I enjoy programming, mostly the system programming, but the UI is always on top of MFC! Quite experienced on other environments and platforms, but I prefer Visual C++. Zeal to learn, and to share!

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