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The Practical Guide to Multithreading - Part 1

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6 Apr 2010CPOL17 min read 303.7K   10.4K   453  
Learn from this guide how and when - as well as when not - to use multithreading.
// MFC MT 1Dlg.h : header file
//

#pragma once
#include "afxwin.h"
#include "afxcmn.h"


// CExample1_Dlg dialog
class CExample1_Dlg : public CDialog
{
	// Construction
public:
	CExample1_Dlg(CWnd* pParent = NULL);	// standard constructor

	// Dialog Data
	enum { IDD = IDD_EXAMPLE1_DLG };

protected:
	virtual void DoDataExchange(CDataExchange* pDX);	// DDX/DDV support




	// Implementation
protected:
	HICON m_hIcon;

	// Generated message map functions
	virtual BOOL OnInitDialog();
	afx_msg void OnPaint();
	afx_msg HCURSOR OnQueryDragIcon();

	LRESULT OnThreadMessage(WPARAM, LPARAM);

	DECLARE_MESSAGE_MAP()
public:
	CEdit StartBox;
	CEdit EndBox;
	CProgressCtrl ProgressBar;
	CStatic StatusText;

	int StartFrom, EndTo;

	afx_msg void OnBnClickedOk();
	afx_msg void OnBnClickedNothread();
};

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer (Senior)
India India
Started programming with GwBasic back in 1996 (Those lovely days!). Found the hidden talent!

Touched COBOL and Quick Basic for a while.

Finally learned C and C++ entirely on my own, and fell in love with C++, still in love! Began with Turbo C 2.0/3.0, then to VC6 for 4 years! Finally on VC2008/2010.

I enjoy programming, mostly the system programming, but the UI is always on top of MFC! Quite experienced on other environments and platforms, but I prefer Visual C++. Zeal to learn, and to share!

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