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Be Sweet - a set of visual source code browsers

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1 Jul 20038 min read 183.8K   4.9K   122  
A set of source code and project browsers to compliment Visual Studio.
#ifndef CustomDialog_H
#define CustomDialog_H

#include <vector>
#include "smart_ptr.h"

#include "ResizingDialog.h"
#include "MouseEventDispatcher.h"
#include "Properties.h"

class NCButton {
public:
	typedef enum { eFlat = 0, eActive, eSunken } ButtonState;

private:
	ButtonState mState;
	smart_ptr<CBitmap> mImages[3];

	CPoint mPos;
	CSize mSize;
	bool mIsCheckbox;

public:
	NCButton() : mState(eFlat) {}

	NCButton(size_t f, size_t a, size_t s);
	~NCButton();

	CBitmap* getImage() { return mImages[mState].get(); }

	bool isCheckbox() { return mIsCheckbox; }

	ButtonState getState() const { return mState; }
	void setState(ButtonState s) { mState = s; }

	const CPoint& getPos() const { return mPos; };
	void setPos(const CPoint &pos) { mPos = pos; };

	const CSize& getSize() const { return mSize; };
	void setPos(const CSize &size) { mSize = size; };
};

class CustomDialog : public CDialog
{
private:
  std::vector<NCButton> mButtons;
  bool mIsMouseButtonDown;
	const static size_t FRAME_SIZE;

public:
  CustomDialog(ULONG dialogID, CWnd* pParent = NULL);
	virtual void mouseAt(CPoint&) = 0;

protected:
	NCButton& getButton(CPoint);
	CRect getCaptionRect();

  //{{AFX_MSG(CTemplateDlg)
	afx_msg void OnNcPaint();
	afx_msg UINT OnNcHitTest(CPoint point);
	afx_msg void OnNcLButtonDown( UINT nHitTest, CPoint point );
	afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()


};

namespace Browsers
{
  extern const std::string HOVERTIME; 
  extern const std::string RAISECORNER;
}


class RaisableDialog : public MouseEventDispatcher<CResizingDialog>, public MouseListener
{
public:
  typedef enum{TOPLEFT=0, TOPRIGHT, BOTTOMLEFT, BOTTOMRIGHT } Corner;
  
private:
  typedef MouseEventDispatcher<CResizingDialog> super;

  HWND mCoveredBy;
  std::string mCaption;

  std::string mHoverTimeKey;
  std::string mRaiseCornerKey;
  std::string mPositionKey;

  CWnd *mFocusableWindow;
  HICON mIcon;

public:
  RaisableDialog(UINT id, CWnd* parent = NULL);

  void moveToForeground();
  void moveToBackground();

  virtual void show(bool modal = false);
  virtual void hide();
  virtual void close();
  
  virtual void setCaption(const std::string&);
  virtual std::string getCaption();

  virtual void setPosition(short x, short y);
  virtual std::pair<short, short> getPosition();

  void setRaiseCornerKey(const std::string &key) { mRaiseCornerKey = key; }
  void setHoverTimeKey(const std::string &key) { mHoverTimeKey = key; }
  void setPositionKey(const std::string &key) { mPositionKey = key; }
  void setFocusableWindow(CWnd *wnd) { mFocusableWindow = wnd; }
  void setIcon(UINT id);

protected:
  virtual long getHoverTime();

  void mouseHovering(const MouseEvent&);
  void mouseExited(const MouseEvent&);

  afx_msg void OnClose();
  afx_msg void OnShowWindow(BOOL, UINT);
  BOOL OnInitDialog();
  DECLARE_MESSAGE_MAP()

private:
  CPoint getRaiseCorner();
  bool isInForeground();  

};
#endif

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