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// Classic Shell (c) 2009-2010, Ivo Beltchev
// The sources for Classic Shell are distributed under the MIT open source license
// dllmain.h : Declaration of module class.
#include <vector>
class CClassicExplorerModule : public CAtlDllModuleT< CClassicExplorerModule >
{
public :
DECLARE_LIBID(LIBID_ClassicExplorerLib)
DECLARE_REGISTRY_APPID_RESOURCEID(IDR_CLASSICEXPLORER, "{65843E27-A491-429F-84A0-30A947E20F92}")
};
extern class CClassicExplorerModule _AtlModule;
// Some utulity functions used by various modules
void ReadIniFile( bool bStartup );
HICON LoadIcon( int iconSize, const wchar_t *path, int index, std::vector<HMODULE> &modules, HMODULE hShell32 );
HICON CreateDisabledIcon( HICON icon, int size );
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Ivo started programming in 1985 on an Apple ][ clone. He graduated from Sofia University, Bulgaria with a MSCS degree. Ivo has been working as a professional programmer for over 12 years, and as a professional game programmer for over 10. He is currently employed in Pandemic Studios, a video game company in Los Angeles, California.