using ButtonBarsControl.Control; using ButtonBarsControl.Design.Enums; namespace ButtonBarsControl.Design.Entity { /// <summary> /// Represents class holding information relatedd to hittest. /// </summary> public class HitTestInfo { private readonly HitArea area; private readonly int buttonIndex; /// <summary> /// Initializes a new instance of the <see cref="HitTestInfo"/> class. /// </summary> /// <param name="buttonIndex">Index of button</param> /// <param name="area"><see cref="HitArea"/> representing what was hit area of a given point.</param> public HitTestInfo(int buttonIndex, HitArea area) { this.buttonIndex = buttonIndex; this.area = area; } /// <summary> /// Initializes a new instance of the <see cref="HitTestInfo"/> class. /// </summary> /// <param name="area"><see cref="HitArea"/> representing what was hit area of a given point.</param> public HitTestInfo(HitArea area) { buttonIndex = -1; this.area = area; } /// <summary> /// Gets Index of <see cref="BarItem"/> in <see cref="ButtonBar"/> as per hitest result. Returs -1 if there is no button at given point. /// </summary> public int ButtonIndex { get { return buttonIndex; } } /// <summary> /// <see cref="HitArea"/> representing what was hit area of a given point. /// </summary> public HitArea Area { get { return area; } } } }
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