Click here to Skip to main content
Click here to Skip to main content
Add your own
alternative version

Reversi in C#

, 26 Sep 2005
The game of Reversi in C#.
reversi_exe.zip
Reversi
Reversi.chm
Reversi.exe
reversi_src.zip
bin
Release
help files
App.ico
figures.psp
Index.hhk
newGame.gif
redoAllMoves.gif
redoMove.gif
resignGame.gif
resumePlay.gif
Reversi.chm
Reversi.hhp
rulesFigure1.gif
rulesFigure2.gif
rulesFigure3.gif
rulesFigure4.gif
rulesFigure5.gif
rulesFigure6.gif
rulesFigure7.gif
rulesFigure8.gif
rulesFigure9.gif
strategyFigure1.gif
strategyFigure10.gif
strategyFigure11.gif
strategyFigure12.gif
strategyFigure13.gif
strategyFigure14.gif
strategyFigure2.gif
strategyFigure3.gif
strategyFigure4.gif
strategyFigure5.gif
strategyFigure6.gif
strategyFigure7.gif
strategyFigure8.gif
strategyFigure9.gif
Table of Contents.hhc
undoAllMoves.gif
undoMove.gif
newGame.gif
redoAllMoves.gif
redoMove.gif
resignGame.gif
resumePlay.gif
Reversi.csproj.user
undoAllMoves.gif
undoMove.gif
using System;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;

namespace Reversi
{
	/// <summary>
	/// Summary description for StatisticsDialog.
	/// </summary>
	public class StatisticsDialog : System.Windows.Forms.Form
	{
		private System.Windows.Forms.GroupBox overallGroupBox;
		private System.Windows.Forms.Label blackWinsTextLabel;
		private System.Windows.Forms.Label blackWinsLabel;
		private System.Windows.Forms.Label whiteWinsTextLabel;
		private System.Windows.Forms.Label whiteWinsLabel;
		private System.Windows.Forms.Label overallDrawTextLabel;
		private System.Windows.Forms.Label overallDrawsLabel;
		private System.Windows.Forms.Label overallTotalScoreTextLabel;
		private System.Windows.Forms.Label blackTotalScoreTextLabel;
		private System.Windows.Forms.Label blackTotalScoreLabel;
		private System.Windows.Forms.Label whiteTotalScoreTextLabel;
		private System.Windows.Forms.Label whiteTotalScoreLabel;
		private System.Windows.Forms.GroupBox vsComputerGroupBox;
		private System.Windows.Forms.Label computerTextLabel;
		private System.Windows.Forms.Label computerWinsLabel;
		private System.Windows.Forms.Label userTextLabel;
		private System.Windows.Forms.Label userWinsLabel;
		private System.Windows.Forms.Label vsComputerDrawsTextLabel;
		private System.Windows.Forms.Label vsComputerDrawsLabel;
		private System.Windows.Forms.Label vsComputerTotalScoreTextLabel;
		private System.Windows.Forms.Label computerTotalScoreTextLabel;
		private System.Windows.Forms.Label computerTotalScoreLabel;
		private System.Windows.Forms.Label userTotalScoreTextLabel;
		private System.Windows.Forms.Label userTotalScoreLabel;
		private System.Windows.Forms.Button resetButton;
		private System.Windows.Forms.Button closeButton;

		/// <summary>
		/// Required designer variable.
		/// </summary>
		private System.ComponentModel.Container components = null;

		private Statistics statistics;

		public StatisticsDialog(Statistics statistics)
		{
			//
			// Required for Windows Form Designer support
			//
			InitializeComponent();

			//
			// TODO: Add any constructor code after InitializeComponent call
			//

			// Create a copy of the given game statistics.
			this.statistics = statistics;

			// Set the form controls based on those statistics.
			this.MapStatisticsToControls();

			// Activate the "Close" button.
			this.closeButton.Select();
		}

		/// <summary>
		/// Clean up any resources being used.
		/// </summary>
		protected override void Dispose( bool disposing )
		{
			if( disposing )
			{
				if(components != null)
				{
					components.Dispose();
				}
			}
			base.Dispose( disposing );
		}

		#region Windows Form Designer generated code
		/// <summary>
		/// Required method for Designer support - do not modify
		/// the contents of this method with the code editor.
		/// </summary>
		private void InitializeComponent()
		{
			this.overallGroupBox = new System.Windows.Forms.GroupBox();
			this.whiteTotalScoreLabel = new System.Windows.Forms.Label();
			this.whiteTotalScoreTextLabel = new System.Windows.Forms.Label();
			this.blackTotalScoreLabel = new System.Windows.Forms.Label();
			this.blackTotalScoreTextLabel = new System.Windows.Forms.Label();
			this.overallTotalScoreTextLabel = new System.Windows.Forms.Label();
			this.overallDrawsLabel = new System.Windows.Forms.Label();
			this.overallDrawTextLabel = new System.Windows.Forms.Label();
			this.whiteWinsLabel = new System.Windows.Forms.Label();
			this.whiteWinsTextLabel = new System.Windows.Forms.Label();
			this.blackWinsLabel = new System.Windows.Forms.Label();
			this.blackWinsTextLabel = new System.Windows.Forms.Label();
			this.vsComputerGroupBox = new System.Windows.Forms.GroupBox();
			this.userTotalScoreLabel = new System.Windows.Forms.Label();
			this.userTotalScoreTextLabel = new System.Windows.Forms.Label();
			this.computerTotalScoreLabel = new System.Windows.Forms.Label();
			this.computerTotalScoreTextLabel = new System.Windows.Forms.Label();
			this.vsComputerTotalScoreTextLabel = new System.Windows.Forms.Label();
			this.vsComputerDrawsLabel = new System.Windows.Forms.Label();
			this.vsComputerDrawsTextLabel = new System.Windows.Forms.Label();
			this.userWinsLabel = new System.Windows.Forms.Label();
			this.userTextLabel = new System.Windows.Forms.Label();
			this.computerWinsLabel = new System.Windows.Forms.Label();
			this.computerTextLabel = new System.Windows.Forms.Label();
			this.closeButton = new System.Windows.Forms.Button();
			this.resetButton = new System.Windows.Forms.Button();
			this.overallGroupBox.SuspendLayout();
			this.vsComputerGroupBox.SuspendLayout();
			this.SuspendLayout();
			// 
			// overallGroupBox
			// 
			this.overallGroupBox.Controls.Add(this.whiteTotalScoreLabel);
			this.overallGroupBox.Controls.Add(this.whiteTotalScoreTextLabel);
			this.overallGroupBox.Controls.Add(this.blackTotalScoreLabel);
			this.overallGroupBox.Controls.Add(this.blackTotalScoreTextLabel);
			this.overallGroupBox.Controls.Add(this.overallTotalScoreTextLabel);
			this.overallGroupBox.Controls.Add(this.overallDrawsLabel);
			this.overallGroupBox.Controls.Add(this.overallDrawTextLabel);
			this.overallGroupBox.Controls.Add(this.whiteWinsLabel);
			this.overallGroupBox.Controls.Add(this.whiteWinsTextLabel);
			this.overallGroupBox.Controls.Add(this.blackWinsLabel);
			this.overallGroupBox.Controls.Add(this.blackWinsTextLabel);
			this.overallGroupBox.Location = new System.Drawing.Point(9, 8);
			this.overallGroupBox.Name = "overallGroupBox";
			this.overallGroupBox.Size = new System.Drawing.Size(271, 120);
			this.overallGroupBox.TabIndex = 0;
			this.overallGroupBox.TabStop = false;
			this.overallGroupBox.Text = "Overall";
			// 
			// whiteTotalScoreLabel
			// 
			this.whiteTotalScoreLabel.Location = new System.Drawing.Point(216, 68);
			this.whiteTotalScoreLabel.Name = "whiteTotalScoreLabel";
			this.whiteTotalScoreLabel.Size = new System.Drawing.Size(40, 13);
			this.whiteTotalScoreLabel.TabIndex = 10;
			this.whiteTotalScoreLabel.Text = "0";
			this.whiteTotalScoreLabel.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
			// 
			// whiteTotalScoreTextLabel
			// 
			this.whiteTotalScoreTextLabel.AutoSize = true;
			this.whiteTotalScoreTextLabel.Location = new System.Drawing.Point(170, 68);
			this.whiteTotalScoreTextLabel.Name = "whiteTotalScoreTextLabel";
			this.whiteTotalScoreTextLabel.Size = new System.Drawing.Size(36, 16);
			this.whiteTotalScoreTextLabel.TabIndex = 9;
			this.whiteTotalScoreTextLabel.Text = "White:";
			// 
			// blackTotalScoreLabel
			// 
			this.blackTotalScoreLabel.Location = new System.Drawing.Point(216, 42);
			this.blackTotalScoreLabel.Name = "blackTotalScoreLabel";
			this.blackTotalScoreLabel.Size = new System.Drawing.Size(40, 13);
			this.blackTotalScoreLabel.TabIndex = 8;
			this.blackTotalScoreLabel.Text = "0";
			this.blackTotalScoreLabel.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
			// 
			// blackTotalScoreTextLabel
			// 
			this.blackTotalScoreTextLabel.AutoSize = true;
			this.blackTotalScoreTextLabel.Location = new System.Drawing.Point(171, 42);
			this.blackTotalScoreTextLabel.Name = "blackTotalScoreTextLabel";
			this.blackTotalScoreTextLabel.Size = new System.Drawing.Size(35, 16);
			this.blackTotalScoreTextLabel.TabIndex = 7;
			this.blackTotalScoreTextLabel.Text = "Black:";
			// 
			// overallTotalScoreTextLabel
			// 
			this.overallTotalScoreTextLabel.AutoSize = true;
			this.overallTotalScoreTextLabel.Location = new System.Drawing.Point(141, 16);
			this.overallTotalScoreTextLabel.Name = "overallTotalScoreTextLabel";
			this.overallTotalScoreTextLabel.Size = new System.Drawing.Size(65, 16);
			this.overallTotalScoreTextLabel.TabIndex = 6;
			this.overallTotalScoreTextLabel.Text = "Total Score:";
			// 
			// overallDrawsLabel
			// 
			this.overallDrawsLabel.Location = new System.Drawing.Point(104, 94);
			this.overallDrawsLabel.Name = "overallDrawsLabel";
			this.overallDrawsLabel.Size = new System.Drawing.Size(24, 13);
			this.overallDrawsLabel.TabIndex = 5;
			this.overallDrawsLabel.Text = "0";
			this.overallDrawsLabel.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
			// 
			// overallDrawTextLabel
			// 
			this.overallDrawTextLabel.AutoSize = true;
			this.overallDrawTextLabel.Location = new System.Drawing.Point(52, 94);
			this.overallDrawTextLabel.Name = "overallDrawTextLabel";
			this.overallDrawTextLabel.Size = new System.Drawing.Size(39, 16);
			this.overallDrawTextLabel.TabIndex = 4;
			this.overallDrawTextLabel.Text = "Draws:";
			// 
			// whiteWinsLabel
			// 
			this.whiteWinsLabel.Location = new System.Drawing.Point(104, 68);
			this.whiteWinsLabel.Name = "whiteWinsLabel";
			this.whiteWinsLabel.Size = new System.Drawing.Size(24, 13);
			this.whiteWinsLabel.TabIndex = 3;
			this.whiteWinsLabel.Text = "0";
			this.whiteWinsLabel.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
			// 
			// whiteWinsTextLabel
			// 
			this.whiteWinsTextLabel.AutoSize = true;
			this.whiteWinsTextLabel.Location = new System.Drawing.Point(29, 68);
			this.whiteWinsTextLabel.Name = "whiteWinsTextLabel";
			this.whiteWinsTextLabel.Size = new System.Drawing.Size(62, 16);
			this.whiteWinsTextLabel.TabIndex = 2;
			this.whiteWinsTextLabel.Text = "White wins:";
			// 
			// blackWinsLabel
			// 
			this.blackWinsLabel.Location = new System.Drawing.Point(104, 42);
			this.blackWinsLabel.Name = "blackWinsLabel";
			this.blackWinsLabel.Size = new System.Drawing.Size(24, 13);
			this.blackWinsLabel.TabIndex = 1;
			this.blackWinsLabel.Text = "0";
			this.blackWinsLabel.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
			// 
			// blackWinsTextLabel
			// 
			this.blackWinsTextLabel.AutoSize = true;
			this.blackWinsTextLabel.Location = new System.Drawing.Point(30, 42);
			this.blackWinsTextLabel.Name = "blackWinsTextLabel";
			this.blackWinsTextLabel.Size = new System.Drawing.Size(61, 16);
			this.blackWinsTextLabel.TabIndex = 0;
			this.blackWinsTextLabel.Text = "Black wins:";
			// 
			// vsComputerGroupBox
			// 
			this.vsComputerGroupBox.Controls.Add(this.userTotalScoreLabel);
			this.vsComputerGroupBox.Controls.Add(this.userTotalScoreTextLabel);
			this.vsComputerGroupBox.Controls.Add(this.computerTotalScoreLabel);
			this.vsComputerGroupBox.Controls.Add(this.computerTotalScoreTextLabel);
			this.vsComputerGroupBox.Controls.Add(this.vsComputerTotalScoreTextLabel);
			this.vsComputerGroupBox.Controls.Add(this.vsComputerDrawsLabel);
			this.vsComputerGroupBox.Controls.Add(this.vsComputerDrawsTextLabel);
			this.vsComputerGroupBox.Controls.Add(this.userWinsLabel);
			this.vsComputerGroupBox.Controls.Add(this.userTextLabel);
			this.vsComputerGroupBox.Controls.Add(this.computerWinsLabel);
			this.vsComputerGroupBox.Controls.Add(this.computerTextLabel);
			this.vsComputerGroupBox.Location = new System.Drawing.Point(9, 136);
			this.vsComputerGroupBox.Name = "vsComputerGroupBox";
			this.vsComputerGroupBox.Size = new System.Drawing.Size(271, 120);
			this.vsComputerGroupBox.TabIndex = 1;
			this.vsComputerGroupBox.TabStop = false;
			this.vsComputerGroupBox.Text = "vs. Computer";
			// 
			// userTotalScoreLabel
			// 
			this.userTotalScoreLabel.Location = new System.Drawing.Point(216, 64);
			this.userTotalScoreLabel.Name = "userTotalScoreLabel";
			this.userTotalScoreLabel.Size = new System.Drawing.Size(40, 13);
			this.userTotalScoreLabel.TabIndex = 10;
			this.userTotalScoreLabel.Text = "0";
			this.userTotalScoreLabel.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
			// 
			// userTotalScoreTextLabel
			// 
			this.userTotalScoreTextLabel.AutoSize = true;
			this.userTotalScoreTextLabel.Location = new System.Drawing.Point(175, 64);
			this.userTotalScoreTextLabel.Name = "userTotalScoreTextLabel";
			this.userTotalScoreTextLabel.Size = new System.Drawing.Size(31, 16);
			this.userTotalScoreTextLabel.TabIndex = 9;
			this.userTotalScoreTextLabel.Text = "User:";
			// 
			// computerTotalScoreLabel
			// 
			this.computerTotalScoreLabel.Location = new System.Drawing.Point(216, 40);
			this.computerTotalScoreLabel.Name = "computerTotalScoreLabel";
			this.computerTotalScoreLabel.Size = new System.Drawing.Size(40, 13);
			this.computerTotalScoreLabel.TabIndex = 8;
			this.computerTotalScoreLabel.Text = "0";
			this.computerTotalScoreLabel.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
			// 
			// computerTotalScoreTextLabel
			// 
			this.computerTotalScoreTextLabel.AutoSize = true;
			this.computerTotalScoreTextLabel.Location = new System.Drawing.Point(149, 40);
			this.computerTotalScoreTextLabel.Name = "computerTotalScoreTextLabel";
			this.computerTotalScoreTextLabel.Size = new System.Drawing.Size(57, 16);
			this.computerTotalScoreTextLabel.TabIndex = 7;
			this.computerTotalScoreTextLabel.Text = "Computer:";
			// 
			// vsComputerTotalScoreTextLabel
			// 
			this.vsComputerTotalScoreTextLabel.AutoSize = true;
			this.vsComputerTotalScoreTextLabel.Location = new System.Drawing.Point(141, 16);
			this.vsComputerTotalScoreTextLabel.Name = "vsComputerTotalScoreTextLabel";
			this.vsComputerTotalScoreTextLabel.Size = new System.Drawing.Size(65, 16);
			this.vsComputerTotalScoreTextLabel.TabIndex = 6;
			this.vsComputerTotalScoreTextLabel.Text = "Total Score:";
			// 
			// vsComputerDrawsLabel
			// 
			this.vsComputerDrawsLabel.Location = new System.Drawing.Point(104, 88);
			this.vsComputerDrawsLabel.Name = "vsComputerDrawsLabel";
			this.vsComputerDrawsLabel.Size = new System.Drawing.Size(24, 13);
			this.vsComputerDrawsLabel.TabIndex = 5;
			this.vsComputerDrawsLabel.Text = "0";
			this.vsComputerDrawsLabel.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
			// 
			// vsComputerDrawsTextLabel
			// 
			this.vsComputerDrawsTextLabel.AutoSize = true;
			this.vsComputerDrawsTextLabel.Location = new System.Drawing.Point(52, 88);
			this.vsComputerDrawsTextLabel.Name = "vsComputerDrawsTextLabel";
			this.vsComputerDrawsTextLabel.Size = new System.Drawing.Size(39, 16);
			this.vsComputerDrawsTextLabel.TabIndex = 4;
			this.vsComputerDrawsTextLabel.Text = "Draws:";
			// 
			// userWinsLabel
			// 
			this.userWinsLabel.Location = new System.Drawing.Point(104, 64);
			this.userWinsLabel.Name = "userWinsLabel";
			this.userWinsLabel.Size = new System.Drawing.Size(24, 13);
			this.userWinsLabel.TabIndex = 3;
			this.userWinsLabel.Text = "0";
			this.userWinsLabel.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
			// 
			// userTextLabel
			// 
			this.userTextLabel.AutoSize = true;
			this.userTextLabel.Location = new System.Drawing.Point(34, 64);
			this.userTextLabel.Name = "userTextLabel";
			this.userTextLabel.Size = new System.Drawing.Size(57, 16);
			this.userTextLabel.TabIndex = 2;
			this.userTextLabel.Text = "User wins:";
			// 
			// computerWinsLabel
			// 
			this.computerWinsLabel.Location = new System.Drawing.Point(104, 40);
			this.computerWinsLabel.Name = "computerWinsLabel";
			this.computerWinsLabel.Size = new System.Drawing.Size(24, 13);
			this.computerWinsLabel.TabIndex = 1;
			this.computerWinsLabel.Text = "0";
			this.computerWinsLabel.TextAlign = System.Drawing.ContentAlignment.MiddleRight;
			// 
			// computerTextLabel
			// 
			this.computerTextLabel.AutoSize = true;
			this.computerTextLabel.Location = new System.Drawing.Point(8, 40);
			this.computerTextLabel.Name = "computerTextLabel";
			this.computerTextLabel.Size = new System.Drawing.Size(83, 16);
			this.computerTextLabel.TabIndex = 0;
			this.computerTextLabel.Text = "Computer wins:";
			// 
			// closeButton
			// 
			this.closeButton.DialogResult = System.Windows.Forms.DialogResult.OK;
			this.closeButton.Location = new System.Drawing.Point(205, 264);
			this.closeButton.Name = "closeButton";
			this.closeButton.TabIndex = 3;
			this.closeButton.Text = "Close";
			// 
			// resetButton
			// 
			this.resetButton.Location = new System.Drawing.Point(120, 264);
			this.resetButton.Name = "resetButton";
			this.resetButton.TabIndex = 2;
			this.resetButton.Text = "Reset";
			this.resetButton.Click += new System.EventHandler(this.resetButton_Click);
			// 
			// StatisticsDialog
			// 
			this.AcceptButton = this.closeButton;
			this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
			this.CancelButton = this.closeButton;
			this.ClientSize = new System.Drawing.Size(290, 295);
			this.ControlBox = false;
			this.Controls.Add(this.resetButton);
			this.Controls.Add(this.closeButton);
			this.Controls.Add(this.vsComputerGroupBox);
			this.Controls.Add(this.overallGroupBox);
			this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedDialog;
			this.MaximizeBox = false;
			this.MinimizeBox = false;
			this.Name = "StatisticsDialog";
			this.ShowInTaskbar = false;
			this.StartPosition = System.Windows.Forms.FormStartPosition.CenterParent;
			this.Text = "Statistics";
			this.overallGroupBox.ResumeLayout(false);
			this.vsComputerGroupBox.ResumeLayout(false);
			this.ResumeLayout(false);

		}
		#endregion

		//
		// Sets the form controls based on the current game statistics.
		//
		public void MapStatisticsToControls()
		{
			// Get and display the game statistics.
			this.blackWinsLabel.Text = this.statistics.BlackWins.ToString();
			this.whiteWinsLabel.Text = this.statistics.WhiteWins.ToString();
			this.overallDrawsLabel.Text = this.statistics.OverallDraws.ToString();
			this.blackTotalScoreLabel.Text = this.statistics.BlackTotalScore.ToString();
			this.whiteTotalScoreLabel.Text = this.statistics.WhiteTotalScore.ToString();
			this.computerWinsLabel.Text = this.statistics.ComputerWins.ToString();
			this.userWinsLabel.Text = this.statistics.UserWins.ToString();
			this.vsComputerDrawsLabel.Text = this.statistics.VsComputerDraws.ToString();
			this.computerTotalScoreLabel.Text = this.statistics.ComputerTotalScore.ToString();
			this.userTotalScoreLabel.Text = this.statistics.UserTotalScore.ToString();

			// Redraw the display.
			this.Refresh();
		}

		// ===================================================================
		// Event handlers for the form buttons.
		// ===================================================================

		//
		// Resets the game statistics when the "Reset" button is clicked.
		//
		private void resetButton_Click(object sender, System.EventArgs e)
		{
			// Prompt for confirmation.
			ConfirmDialog dlg = new ConfirmDialog("Reset statistics?");
			if (dlg.ShowDialog(this) == DialogResult.Yes)
			{
				// Reset and display the statistics.
				this.statistics.Reset();
				this.MapStatisticsToControls();
			}

			dlg.Dispose();
		}
	}
}

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.

License

This article has no explicit license attached to it but may contain usage terms in the article text or the download files themselves. If in doubt please contact the author via the discussion board below.

A list of licenses authors might use can be found here

About the Author

BrainJar
Web Developer
United States United States
No Biography provided

| Advertise | Privacy | Mobile
Web01 | 2.8.140721.1 | Last Updated 26 Sep 2005
Article Copyright 2003 by BrainJar
Everything else Copyright © CodeProject, 1999-2014
Terms of Service
Layout: fixed | fluid