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Rendering Text with Direct2D & DirectWrite

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3 Jan 2015CPOL8 min read 106.6K   2.8K   76  
Direct2D, DirectWrite, Windows API, C++, std::shared_ptr and more
#include "stdafx.h"
#include "hnum_slu_scomplex.h"
#include "hnum_slu_mt_Cnames.h"

namespace harlinn
{
    namespace numerics
    {
        namespace SuperLU
        {
            double scsum1_(int *n, complex *cx, int *incx)
            {
            /*  -- LAPACK auxiliary routine (version 2.0) --   
                    Univ. of Tennessee, Univ. of California Berkeley, NAG Ltd.,   
                    Courant Institute, Argonne National Lab, and Rice University   
                    October 31, 1992   


                Purpose   
                =======   

                SCSUM1 takes the sum of the absolute values of a complex   
                vector and returns a single precision result.   

                Based on SCASUM from the Level 1 BLAS.   
                The change is to use the 'genuine' absolute value.   

                Contributed by Nick Higham for use with CLACON.   

                Arguments   
                =========   

                N       (input) INT
                        The number of elements in the vector CX.   

                CX      (input) COMPLEX array, dimension (N)   
                        The vector whose elements will be summed.   

                INCX    (input) INT
                        The spacing between successive values of CX.  INCX > 0.   

                ===================================================================== 
  


    
                Parameter adjustments Function Body */

                /* System generated locals */
                int i__1, i__2;
                float ret_val;
                /* Builtin functions */
                double c_abs(complex *);
                /* Local variables */
                static int i, nincx;
                static float stemp;


            #define CX(I) cx[(I)-1]


                ret_val = 0.f;
                stemp = 0.f;
                if (*n <= 0) {
	            return ret_val;
                }
                if (*incx == 1) {
	            goto L20;
                }

            /*     CODE FOR INCREMENT NOT EQUAL TO 1 */

                nincx = *n * *incx;
                i__1 = nincx;
                i__2 = *incx;
                for (i = 1; *incx < 0 ? i >= nincx : i <= nincx; i += *incx) {

            /*        NEXT LINE MODIFIED. */

	            stemp += c_abs(&CX(i));
            /* L10: */
                }
                ret_val = stemp;
                return ret_val;

            /*     CODE FOR INCREMENT EQUAL TO 1 */

            L20:
                i__2 = *n;
                for (i = 1; i <= *n; ++i) {

            /*        NEXT LINE MODIFIED. */

	            stemp += c_abs(&CX(i));
            /* L30: */
                }
                ret_val = stemp;
                return ret_val;

            /*     End of SCSUM1 */

            } /* scsum1_ */

        };
    };
};

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Architect Sea Surveillance AS
Norway Norway
Chief Architect - Sea Surveillance AS.

Specializing in integrated operations and high performance computing solutions.

I’ve been fooling around with computers since the early eighties, I’ve even done work on CP/M and MP/M.

Wrote my first “real” program on a BBC micro model B based on a series in a magazine at that time. It was fun and I got hooked on this thing called programming ...

A few Highlights:

  • High performance application server development
  • Model Driven Architecture and Code generators
  • Real-Time Distributed Solutions
  • C, C++, C#, Java, TSQL, PL/SQL, Delphi, ActionScript, Perl, Rexx
  • Microsoft SQL Server, Oracle RDBMS, IBM DB2, PostGreSQL
  • AMQP, Apache qpid, RabbitMQ, Microsoft Message Queuing, IBM WebSphereMQ, Oracle TuxidoMQ
  • Oracle WebLogic, IBM WebSphere
  • Corba, COM, DCE, WCF
  • AspenTech InfoPlus.21(IP21), OsiSoft PI


More information about what I do for a living can be found at: harlinn.com or LinkedIn

You can contact me at espen@harlinn.no

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