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Plugin Architecture using C#

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3 Aug 2003CPOL2 min read 447.8K   16.1K   265  
How to make plugins to work with .NET
using System;
using PlugIn;

namespace Dynamic
{
	/// <summary>
	/// Summary description for Class1.
	/// </summary>
	class PlugIn : IPlugin
	{
		private string m_strName;
		private IPluginHost m_Host;
		
		public PlugIn()
		{
			m_strName = "Dynamic";
		}
		
		public Int32 Add(Int32 a, Int32 b)
		{return a + b;}
		
		public string Name
		{get{return m_strName;}set{m_strName=value;}}
		
		public void Show()
		{ 
			Main1 mn = new Main1();
			mn.ShowDialog();
		}

		public IPluginHost Host
		{
			get{return m_Host;}
			set
			{
				m_Host=value;
				m_Host.Register(this);
			}
		}
	}
}

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


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