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using System;
using System.Configuration;
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
namespace Dynamic
{
/// <summary>
/// Summary description for Main.
/// </summary>
public class Main1 : System.Windows.Forms.Form
{
private System.Windows.Forms.MainMenu mainMenu1;
private System.Windows.Forms.MenuItem menuItem1;
private System.Windows.Forms.MenuItem menuItem2;
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.Container components = null;
public Main1()
{
//
// Required for Windows Form Designer support
//
InitializeComponent();
//
// TODO: Add any constructor code after InitializeComponent call
//
}
/// <summary>
/// Clean up any resources being used.
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if(components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.mainMenu1 = new System.Windows.Forms.MainMenu();
this.menuItem1 = new System.Windows.Forms.MenuItem();
this.menuItem2 = new System.Windows.Forms.MenuItem();
//
// mainMenu1
//
this.mainMenu1.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] {
this.menuItem1});
//
// menuItem1
//
this.menuItem1.Index = 0;
this.menuItem1.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] {
this.menuItem2});
this.menuItem1.Text = "Message1";
this.menuItem1.Click += new System.EventHandler(this.menuItem1_Click);
//
// menuItem2
//
this.menuItem2.Index = 0;
this.menuItem2.Text = "Message2";
this.menuItem2.Click += new System.EventHandler(this.menuItem2_Click);
//
// Main
//
this.AutoScaleBaseSize = new System.Drawing.Size(5, 13);
this.ClientSize = new System.Drawing.Size(292, 273);
this.Menu = this.mainMenu1;
this.Name = "Main";
this.Text = "Dynamic";
this.Load += new System.EventHandler(this.Main_Load);
}
#endregion
// /// <summary>
// /// The main entry point for the application.
// /// </summary>
// [STAThread]
// static void Main()
// {
// Application.Run(new Main1());
// }
private void Main_Load(object sender, System.EventArgs e)
{
MessageBox.Show(ConfigurationSettings.AppSettings["App"]);
}
private void menuItem1_Click(object sender, System.EventArgs e)
{
MessageBox.Show(ConfigurationSettings.AppSettings["App"]+" Message1");
}
private void menuItem2_Click(object sender, System.EventArgs e)
{
MessageBox.Show(ConfigurationSettings.AppSettings["App"]+" Message2");
}
}
}
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