Click here to Skip to main content
11,804,008 members (79,381 online)
Click here to Skip to main content
Add your own
alternative version

Celerity: Sensory Overload

, 3 Dec 2012 CPOL 13K 12
Sensor-controlled XNA tunnel game with VR head-tracking.
No downloads associated with this content

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.


This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


About the Author

Adam David Hill
Software Developer
United Kingdom United Kingdom


Musician turned Software Engineer (turned professional around 6 years ago). Mainly interested in games & mobility.

Sometimes I do real work, too.

My articles:

My open source software:

You may also be interested in...

| Advertise | Privacy | Terms of Use | Mobile
Web03 | 2.8.151002.1 | Last Updated 3 Dec 2012
Article Copyright 2012 by Adam David Hill
Everything else Copyright © CodeProject, 1999-2015
Layout: fixed | fluid