Click here to Skip to main content
15,886,518 members
Articles / Programming Languages / C#

An Introduction to the Silverlight samples in the All-In-One Framework

Rate me:
Please Sign up or sign in to vote.
5.00/5 (26 votes)
12 Dec 2009Ms-PL5 min read 55.2K   2.2K   56  
This article introduces several Silverlight samples in the All-In-One Framework.
========================================================================
    SILVERLIGHT APPLICATION : VBSL3LocalMessage Project Overview
========================================================================

/////////////////////////////////////////////////////////////////////////////
Use:

This project create a whiteboard application demonstrating how to use local message
in silverlight 3. To test this local messaging sample, open TestPage.html in two
browsers, draw on one of the application, another one would keep synchronous.

/////////////////////////////////////////////////////////////////////////////
Prerequisites:

Silverlight 3 Tools for Visual Studio 2008 SP1
http://www.microsoft.com/downloads/details.aspx?familyid=9442b0f2-7465-417a-88f3-5e7b5409e9dd&displaylang=en

Silverilght 3 runtime:
http://silverlight.net/getstarted/


/////////////////////////////////////////////////////////////////////////////
Code Logic:

1. How does this sample working?
    1. When starting application, use localmessagereceiver and localmessagesender
       to create a duplex communication channel.
    2. When drawing a stroke, serialize stroke object to a string, use localmessagesender
       send string to another applciation.
    3. When localmessagereceiver received stroke string, deserialize to stroke object,
       add to InkPresenter.

2. How to establish duplex communication channel between two application?
    1. Preassign two names as LocalMessageReceiver name.
    2. Use one of its name to create LocalMessageReeciver, register messagereceived event,
       start listening by calling LocalMessageRecevier.Listen(). if got exception, it means 
       another application with same name in domain has started listening already, try use 
       another preset name to create receiver.
    3. When initializing LocalMessageReceiver successful, create LocalMessageSender targeting
       to another application's recever. Register messagesended event, handling the message send
       state and response message there. 

3. How to serialize/deserialize object for transfering by local message?
    Local message only accept text format message, to transfer object, we could use Xml or JSON
    Serializer. This sample use DataContractJsonSerializer to serialize/deserialize object.
    To serialize Stroke object to json string:
    
        ' Serialize stroke object to string.
        Dim stream As New MemoryStream
        Me._jsonserializer.WriteObject(stream, Me._newStroke)
        stream.Flush()
        stream.Position = 0
        Dim obstring As String = New StreamReader(stream).ReadToEnd
        stream.Close()
        
    To deserialize string to Stroke object:
    
        ' Deserialize json string to stroke object.
        Dim stream As New MemoryStream
        Dim streamwriter As New StreamWriter(stream)
        streamwriter.Write(e.Message)
        streamwriter.Flush()
        Dim receivedstroke As Stroke = TryCast(Me._jsonserializer.ReadObject(stream), Stroke)
        stream.Close()
    
    For details about DataContractJsonSerializer, please check msdn article
    http://msdn.microsoft.com/en-us/library/system.runtime.serialization.json.datacontractjsonserializer(VS.95).aspx
    
4. How to use implement drawing function?
    The drawing function is implemented by using InkPresenter.
    1. When mouseleftbuttondown, create new Stroke as currentstroke, add to InkPresenter.
    2. While mousemoving, if currentstroke is not null, add current position as new StylusPoints
       to currentstroke.
    3. When mouseleftbuttondown, set currentstroke to null.
    
    For creating more complex drawing function with inkprsenter, you could check  
    http://msdn.microsoft.com/en-us/magazine/cc721604.aspx

/////////////////////////////////////////////////////////////////////////////
References:

Communication Between Local Silverlight-Based Applications
http://msdn.microsoft.com/en-us/library/dd833063(VS.95).aspx


/////////////////////////////////////////////////////////////////////////////

By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.

License

This article, along with any associated source code and files, is licensed under The Microsoft Public License (Ms-PL)


Written By
China China
Microsoft All-In-One Code Framework delineates the framework and skeleton of Microsoft development techniques through typical sample codes in three popular programming languages (Visual C#, VB.NET, Visual C++). Each sample is elaborately selected, composed, and documented to demonstrate one frequently-asked, tested or used coding scenario based on our support experience in MSDN newsgroups and forums. If you are a software developer, you can fill the skeleton with blood, muscle and soul. If you are a software tester or a support engineer like us, you may extend the sample codes a little to fit your specific test scenario or refer your customer to this project if the customer's question coincides with what we collected.
http://cfx.codeplex.com/

Comments and Discussions