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Playing Cards DLL

, 9 Aug 2003
A DLL which includes playing cards as bitmpap resources which a developer can use in his/her application
cardsdll.zip
Cards.dll
/*							Copyright � 2003 Eugenio Panero. All Rights Reserved.

	You cand include this .h file in your application if you want to use this list of defines with the correspondant values,
	otherwise, you can write your own, keeping in mind the values corresponding to the card bitmpat that you want to load:
	40XX = Hearts, 30XX = Diamonds, 20XX = Clubs, 10XX = Spades; XX01 = Ace, XX11 = Jack, XX12 = Queen, XX13 = King
	The Jolly Joker card is not included in this DLL (Blame google image search for that, or my laziness ;) )

	For any comments or suggestions mail me at eugi@eugi.cjb.net
	www.eugigames.tk

	==== HOW TO LOAD A BITMAP USING C++ ====

	#include "Cards.h"
	HMODULE hModule = LoadLibrary("Path\\To\\Cards.dll");	
	StaticControl.SetBitmap(::LoadBitmap(hModule,MAKEINTRESOURCE(IDB_H01)));
	FreeLibrary(hModule);

	====                                ====

*/

//HEARTS

#define IDB_H01                         4001	//ACE
#define IDB_H02                         4002
#define IDB_H03                         4003
#define IDB_H04                         4004
#define IDB_H05                         4005
#define IDB_H06                         4006
#define IDB_H07                         4007
#define IDB_H08                         4008
#define IDB_H09                         4009
#define IDB_H10                         4010
#define IDB_H11                         4011	//JACK
#define IDB_H12                         4012	//QUEEN
#define IDB_H13                         4013	//KING	

//DIAMONDS

#define IDB_D01                         3001
#define IDB_D02                         3002
#define IDB_D03                         3003
#define IDB_D04                         3004
#define IDB_D05                         3005
#define IDB_D06                         3006
#define IDB_D07                         3007
#define IDB_D08                         3008
#define IDB_D09                         3009
#define IDB_D10                         3010
#define IDB_D11                         3011
#define IDB_D12                         3012
#define IDB_D13                         3013

//CLUBS

#define IDB_C01                         2001
#define IDB_C02                         2002
#define IDB_C03                         2003
#define IDB_C04                         2004
#define IDB_C05                         2005
#define IDB_C06                         2006
#define IDB_C07                         2007
#define IDB_C08                         2008
#define IDB_C09                         2009
#define IDB_C10                         2010
#define IDB_C11                         2011
#define IDB_C12                         2012
#define IDB_C13                         2013

//SPADES

#define IDB_S01                         1001
#define IDB_S02                         1002
#define IDB_S03                         1003
#define IDB_S04                         1004
#define IDB_S05                         1005
#define IDB_S06                         1006
#define IDB_S07                         1007
#define IDB_S08                         1008
#define IDB_S09                         1009
#define IDB_S10                         1010
#define IDB_S11                         1011
#define IDB_S12                         1012
#define IDB_S13                         1013

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eugi

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