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Animated Dialog Windows

, 17 Apr 2000
A class that provides some simple, yet spectacular window animation effects. Try the demo!
anieffect_demo.zip
res
Anim.ico
Anim.dsp
Anim.dsw
AnimateWindow.exe
IOUPG.NFO
anieffect_src.zip
IOUPG.NFO
//Microsoft Developer Studio generated resource script.
//
#include "resource.h"

#define APSTUDIO_READONLY_SYMBOLS
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 2 resource.
//
#include "afxres.h"

/////////////////////////////////////////////////////////////////////////////
#undef APSTUDIO_READONLY_SYMBOLS

/////////////////////////////////////////////////////////////////////////////
// Russian resources

#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_RUS)
#ifdef _WIN32
LANGUAGE LANG_RUSSIAN, SUBLANG_DEFAULT
#pragma code_page(1251)
#endif //_WIN32

#ifdef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// TEXTINCLUDE
//

1 TEXTINCLUDE DISCARDABLE 
BEGIN
    "resource.h\0"
END

2 TEXTINCLUDE DISCARDABLE 
BEGIN
    "#include ""afxres.h""\r\n"
    "\0"
END

3 TEXTINCLUDE DISCARDABLE 
BEGIN
    "#define _AFX_NO_SPLITTER_RESOURCES\r\n"
    "#define _AFX_NO_OLE_RESOURCES\r\n"
    "#define _AFX_NO_TRACKER_RESOURCES\r\n"
    "#define _AFX_NO_PROPERTY_RESOURCES\r\n"
    "\r\n"
    "#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)\r\n"
    "#ifdef _WIN32\r\n"
    "LANGUAGE 9, 1\r\n"
    "#pragma code_page(1252)\r\n"
    "#endif //_WIN32\r\n"
    "#include ""res\\Anim.rc2""  // non-Microsoft Visual C++ edited resources\r\n"
    "#include ""afxres.rc""         // Standard components\r\n"
    "#endif\r\n"
    "\0"
END

#endif    // APSTUDIO_INVOKED


/////////////////////////////////////////////////////////////////////////////
//
// Icon
//

// Icon with lowest ID value placed first to ensure application icon
// remains consistent on all systems.
IDR_MAINFRAME           ICON    DISCARDABLE     "res\\Anim.ico"
#endif    // Russian resources
/////////////////////////////////////////////////////////////////////////////


/////////////////////////////////////////////////////////////////////////////
// English (U.S.) resources

#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US
#pragma code_page(1252)
#endif //_WIN32

/////////////////////////////////////////////////////////////////////////////
//
// Dialog
//

IDD_ANIM_DIALOG DIALOGEX 0, 0, 195, 130
STYLE DS_MODALFRAME | WS_POPUP | WS_VISIBLE | WS_CAPTION | WS_SYSMENU
EXSTYLE WS_EX_APPWINDOW
CAPTION "Animated Dialog"
FONT 8, "MS Sans Serif"
BEGIN
    DEFPUSHBUTTON   "OK",IDOK,138,100,50,23,0,WS_EX_CLIENTEDGE | 
                    WS_EX_STATICEDGE
    PUSHBUTTON      "&Animate",IDC_TEST,7,100,50,23,BS_CENTER | BS_VCENTER,
                    WS_EX_CLIENTEDGE | WS_EX_STATICEDGE
    CONTROL         "",IDC_STATIC,"Static",SS_ETCHEDFRAME | SS_SUNKEN,5,5,
                    185,90
    CTEXT           "This is the sample dialog window\nthat uses open / close animation.",
                    IDC_STATIC,15,25,165,20
    CTEXT           "Written by SiGMan /  iO United Programmers Group",
                    IDC_STATIC,15,80,165,10
END


#ifndef _MAC
/////////////////////////////////////////////////////////////////////////////
//
// Version
//

VS_VERSION_INFO VERSIONINFO
 FILEVERSION 1,0,0,1
 PRODUCTVERSION 1,0,0,1
 FILEFLAGSMASK 0x3fL
#ifdef _DEBUG
 FILEFLAGS 0x1L
#else
 FILEFLAGS 0x0L
#endif
 FILEOS 0x4L
 FILETYPE 0x1L
 FILESUBTYPE 0x0L
BEGIN
    BLOCK "StringFileInfo"
    BEGIN
        BLOCK "040904b0"
        BEGIN
            VALUE "Comments", "\0"
            VALUE "CompanyName", "\0"
            VALUE "FileDescription", "Anim MFC Application\0"
            VALUE "FileVersion", "1, 0, 0, 1\0"
            VALUE "InternalName", "Anim\0"
            VALUE "LegalCopyright", "Copyright (C) 2000\0"
            VALUE "LegalTrademarks", "\0"
            VALUE "OriginalFilename", "Anim.EXE\0"
            VALUE "PrivateBuild", "\0"
            VALUE "ProductName", "Anim Application\0"
            VALUE "ProductVersion", "1, 0, 0, 1\0"
            VALUE "SpecialBuild", "\0"
        END
    END
    BLOCK "VarFileInfo"
    BEGIN
        VALUE "Translation", 0x409, 1200
    END
END

#endif    // !_MAC


/////////////////////////////////////////////////////////////////////////////
//
// DESIGNINFO
//

#ifdef APSTUDIO_INVOKED
GUIDELINES DESIGNINFO DISCARDABLE 
BEGIN
    IDD_ANIM_DIALOG, DIALOG
    BEGIN
        LEFTMARGIN, 7
        RIGHTMARGIN, 188
        TOPMARGIN, 7
        BOTTOMMARGIN, 123
    END
END
#endif    // APSTUDIO_INVOKED

#endif    // English (U.S.) resources
/////////////////////////////////////////////////////////////////////////////



#ifndef APSTUDIO_INVOKED
/////////////////////////////////////////////////////////////////////////////
//
// Generated from the TEXTINCLUDE 3 resource.
//
#define _AFX_NO_SPLITTER_RESOURCES
#define _AFX_NO_OLE_RESOURCES
#define _AFX_NO_TRACKER_RESOURCES
#define _AFX_NO_PROPERTY_RESOURCES

#if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU)
#ifdef _WIN32
LANGUAGE 9, 1
#pragma code_page(1252)
#endif //_WIN32
#include "res\Anim.rc2"  // non-Microsoft Visual C++ edited resources
#include "afxres.rc"         // Standard components
#endif

/////////////////////////////////////////////////////////////////////////////
#endif    // not APSTUDIO_INVOKED

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About the Author

Anton Stuck

Russian Federation Russian Federation
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