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// TestDlg.cpp : implementation file
//
#include "stdafx.h"
#include "Anim.h"
#include "TestDlg.h"
#include "AnimEffect.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CTestDlg dialog
CTestDlg::CTestDlg(CWnd* pParent /*=NULL*/)
: CDialog(CTestDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CTestDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
}
void CTestDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CTestDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}
BEGIN_MESSAGE_MAP(CTestDlg, CDialog)
//{{AFX_MSG_MAP(CTestDlg)
ON_WM_CREATE()
ON_WM_DESTROY()
ON_WM_CLOSE()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CTestDlg message handlers
int CTestDlg::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CDialog::OnCreate(lpCreateStruct) == -1)
return -1;
///////////////////
CRect rc(lpCreateStruct->x, lpCreateStruct->y,
lpCreateStruct->x + lpCreateStruct->cx,
lpCreateStruct->y + lpCreateStruct->cy );
AnimEffect ae;
ae.Open( rc );
///////////////////
return 0;
}
void CTestDlg::OnDestroy()
{
///////////////////
CRect rc;
GetWindowRect( rc );
ShowWindow(SW_HIDE);
AnimEffect ae;
ae.Close( rc );
///////////////////
CDialog::OnDestroy();
}
void CTestDlg::OnClose()
{
CDialog::OnClose();
OutputDebugString("On close\r\n");
///////////////////
CRect rc;
GetWindowRect( rc );
AnimEffect ae;
ae.Close( rc );
///////////////////
}
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