|
using System;
using Pfz.Extensions;
namespace Pfz.SerializationManagement.Binary.ItemSerializers
{
/// <summary>
/// Serializes any array using the pattern: Size + serialization of each item.
/// </summary>
public sealed class ReferenceTypeArraySerializer<T> :
BinaryItemSerializer<T[]>
where
T : class
{
/// <summary>
/// Gets the singleton instance.
/// </summary>
public static readonly ReferenceTypeArraySerializer<T> Instance = new ReferenceTypeArraySerializer<T>();
private ReferenceTypeArraySerializer()
{
}
/// <summary>
/// Serializes the array.
/// </summary>
public override void Serialize(BinarySerializer serializer, T[] array)
{
var stream = serializer.Stream;
stream.WriteCompressedInt32(array.Length);
if (array.Length == 0)
return;
foreach (var arrayItem in array)
serializer.Serialize(arrayItem);
}
/// <summary>
/// Deserializes the array.
/// </summary>
public override T[] Deserialize(BinarySerializer deserializer)
{
var stream = deserializer.Stream;
int count = stream.ReadCompressedInt32();
T[] result = new T[count];
if (count == 0)
return result;
var referenceDeserialized = new ReferenceDeserialized(result);
Action<object> action = referenceDeserialized._Execute;
for (int i = 0; i < count; i++)
{
if (referenceDeserialized._index != -1)
{
referenceDeserialized = new ReferenceDeserialized(result);
action = referenceDeserialized._Execute;
}
referenceDeserialized._index = i;
deserializer.FillWhenDeserialized(action);
}
return result;
}
private sealed class ReferenceDeserialized
{
internal int _index = -1;
internal readonly T[] _array;
internal ReferenceDeserialized(T[] array)
{
_array = array;
}
internal void _Execute(object result)
{
_array[_index] = (T)result;
_index = -1;
}
}
}
}
|
By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.
If a file you wish to view isn't highlighted, and is a text file (not binary), please
let us know and we'll add colourisation support for it.
I started to program computers when I was 11 years old, as a hobbyist, programming in AMOS Basic and Blitz Basic for Amiga.
At 12 I had my first try with assembler, but it was too difficult at the time. Then, in the same year, I learned C and, after learning C, I was finally able to learn assembler (for Motorola 680x0).
Not sure, but probably between 12 and 13, I started to learn C++. I always programmed "in an object oriented way", but using function pointers instead of virtual methods.
At 15 I started to learn Pascal at school and to use Delphi. At 16 I started my first internship (using Delphi). At 18 I started to work professionally using C++ and since then I've developed my programming skills as a professional developer in C++ and C#, generally creating libraries that help other developers do their work easier, faster and with less errors.
Want more info or simply want to contact me?
Take a look at:
http://paulozemek.azurewebsites.net/
Or e-mail me at: paulozemek@outlook.com
Codeproject MVP 2012, 2015 & 2016
Microsoft MVP 2013-2014 (in October 2014 I started working at Microsoft, so I can't be a Microsoft MVP anymore).