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#include "SDL.h"
#include "SDL_mixer.h"
#include "PrintDebug.h"
class Sounds
{
private:
Mix_Music *m_MainTheme;
Mix_Chunk* m_Rain;
Mix_Chunk* m_Thunder;
public:
Sounds(void);
~Sounds(void);
void MusicPlay(void);
void StopAll(void);
void PauseAll(void);
void ResumeAll(void);
void VolumeUp(void);
void VolumeDown(void);
void PlayRain(void);
void PlayThunder(void);
void ChannelFadeOut(int _channel);
static bool m_NeedStartRain;
static bool m_NeedEndRain;
static bool m_NeedStartThunder;
static int m_ChannelRain;
static int m_ChannelThunder;
};
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