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using System.Diagnostics;
using System.Runtime.InteropServices;
using Helper;
namespace Scsi.Multimedia
{
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public class ReadBufferCapacityCommand : FixedLengthScsiCommand
{
public ReadBufferCapacityCommand() : base(ScsiCommandCode.ReadBufferCapacity) { }
public ReadBufferCapacityCommand(bool returnInBlocksInsteadOfBytes) : this() { this.Block = returnInBlocksInsteadOfBytes; }
[DebuggerBrowsable(DebuggerBrowsableState.Never)]
private byte byte1;
public bool Block { get { return Bits.GetBit(this.byte1, 0); } set { this.byte1 = Bits.SetBit(this.byte1, 0, value); } }
[DebuggerBrowsable(DebuggerBrowsableState.Never)]
private byte byte2;
[DebuggerBrowsable(DebuggerBrowsableState.Never)]
private byte byte3;
[DebuggerBrowsable(DebuggerBrowsableState.Never)]
private byte byte4;
[DebuggerBrowsable(DebuggerBrowsableState.Never)]
private byte byte5;
[DebuggerBrowsable(DebuggerBrowsableState.Never)]
private byte byte6;
[DebuggerBrowsable(DebuggerBrowsableState.Never)]
private ushort _AllocationLength;
/// <summary>Do not use this value unless you are responsible for calling the <see cref="IScsiPassThrough.ExecuteCommand"/> method directly.</summary>
public ushort AllocationLength { get { return Bits.BigEndian(this._AllocationLength); } set { this._AllocationLength = Bits.BigEndian(value); } }
[DebuggerBrowsable(DebuggerBrowsableState.Never)]
private CommandControl _Control;
public override CommandControl Control { get { return this._Control; } set { this._Control = value; } }
public override ScsiTimeoutGroup TimeoutGroup { get { return ScsiTimeoutGroup.Group1; } }
}
}
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