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SCSI Library in C# - Burn CDs and DVDs, Access Hard Disks, etc.

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19 Jun 2017Ms-PL6 min read 145.3K   8.1K   146  
Ever wonder how programs like Nero work? They make their own SCSI libraries... like this!
using System.Diagnostics;
using System.Runtime.InteropServices;
using Helper;

namespace Scsi.Multimedia
{
	[StructLayout(LayoutKind.Sequential, Pack = 1)]
	public class ReadBufferCapacityCommand : FixedLengthScsiCommand
	{
		public ReadBufferCapacityCommand() : base(ScsiCommandCode.ReadBufferCapacity) { }
		public ReadBufferCapacityCommand(bool returnInBlocksInsteadOfBytes) : this() { this.Block = returnInBlocksInsteadOfBytes; }
		[DebuggerBrowsable(DebuggerBrowsableState.Never)]
		private byte byte1;
		public bool Block { get { return Bits.GetBit(this.byte1, 0); } set { this.byte1 = Bits.SetBit(this.byte1, 0, value); } }
		[DebuggerBrowsable(DebuggerBrowsableState.Never)]
		private byte byte2;
		[DebuggerBrowsable(DebuggerBrowsableState.Never)]
		private byte byte3;
		[DebuggerBrowsable(DebuggerBrowsableState.Never)]
		private byte byte4;
		[DebuggerBrowsable(DebuggerBrowsableState.Never)]
		private byte byte5;
		[DebuggerBrowsable(DebuggerBrowsableState.Never)]
		private byte byte6;
		[DebuggerBrowsable(DebuggerBrowsableState.Never)]
		private ushort _AllocationLength;
		/// <summary>Do not use this value unless you are responsible for calling the <see cref="IScsiPassThrough.ExecuteCommand"/> method directly.</summary>
		public ushort AllocationLength { get { return Bits.BigEndian(this._AllocationLength); } set { this._AllocationLength = Bits.BigEndian(value); } }
		[DebuggerBrowsable(DebuggerBrowsableState.Never)]
		private CommandControl _Control;
		public override CommandControl Control { get { return this._Control; } set { this._Control = value; } }

		public override ScsiTimeoutGroup TimeoutGroup { get { return ScsiTimeoutGroup.Group1; } }
	}
}

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This article, along with any associated source code and files, is licensed under The Microsoft Public License (Ms-PL)


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