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CodeDOM Classes for Solution and Project Files (Part 5)

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30 Nov 2012CDDL7 min read 29.9K   1.2K   18  
CodeDOM objects for VS Solution and Project files.
// The Nova Project by Ken Beckett.
// Copyright (C) 2007-2012 Inevitable Software, all rights reserved.
// Released under the Common Development and Distribution License, CDDL-1.0: http://opensource.org/licenses/cddl1.php

using System.Collections.Generic;
using System.Windows.Media;

using Nova.CodeDOM;

namespace Nova.UI
{
    /// <summary>
    /// The view model for a <see cref="CodeDOM.CodeUnit"/>.
    /// </summary>
    public class CodeUnitVM : NamespaceDeclVM
    {
        #region /* STATICS */

        internal static new void AddViewModelMapping()
        {
            CreateViewModel.Add(typeof(CodeUnit),
                delegate(CodeObject codeObject, bool isDescription, Dictionary<CodeObject, CodeObjectVM> dictionary) { return new CodeUnitVM((CodeUnit)codeObject, isDescription, dictionary); });
        }

        #endregion

        #region /* FIELDS */

        #endregion

        #region /* CONSTRUCTORS */

        /// <summary>
        /// Create a new <see cref="CodeUnit"/> with the specified file name and parent <see cref="ProjectVM"/>.
        /// </summary>
        public CodeUnitVM(CodeUnit codeUnit, bool isDescription, Dictionary<CodeObject, CodeObjectVM> dictionary)
            : base(codeUnit, isDescription, dictionary)
        { }

        #endregion

        #region /* PROPERTIES */

        /// <summary>
        /// The underlying <see cref="CodeDOM.CodeUnit"/> model.
        /// </summary>
        public CodeUnit CodeUnit
        {
            get { return (CodeUnit)CodeObject; }
        }

        /// <summary>
        /// The parent <see cref="ProjectVM"/>.
        /// </summary>
        public ProjectVM ProjectVM
        {
            get { return ParentVM as ProjectVM; }
        }

        #endregion

        #region /* METHODS */

        #endregion

        #region /* RENDERING */

        public override Brush BorderBrush
        {
            get { return Brushes.LightGray; }
        }

        public override Brush BackgroundBrush
        {
            get { return Brushes.White; }
        }

        protected override void RenderStatement(CodeRenderer renderer, RenderFlags flags)
        {
            if (flags.HasFlag(RenderFlags.Description))
                renderer.RenderText(CodeUnit.Name, NORMAL_BRUSH, this);
        }

        protected override void RenderAfter(CodeRenderer renderer, RenderFlags flags)
        {
            base.RenderAfter(renderer, flags | RenderFlags.SuppressNewLine);
        }

        public override void RenderToolTip(CodeRenderer renderer, RenderFlags flags)
        {
            // Don't bother displaying the type - just the file name
            renderer.RenderText(CodeUnit.FileName, NORMAL_BRUSH, TextStyle.Proportional, this);
            if (CodeUnit.IsGenerated)
            {
                renderer.NewLine();
                renderer.RenderText("(generated)", NORMAL_BRUSH, TextStyle.Proportional | TextStyle.Italic | TextStyle.Bold);
            }
            RenderMessagesInToolTip(renderer, flags);
        }

        #endregion
    }
}

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License

This article, along with any associated source code and files, is licensed under The Common Development and Distribution License (CDDL)


Written By
Software Developer (Senior)
United States United States
I've been writing software since the late 70's, currently focusing mainly on C#.NET. I also like to travel around the world, and I own a Chocolate Factory (sadly, none of my employees are oompa loompas).

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