Click here to Skip to main content
15,886,362 members
Articles / High Performance Computing / Vectorization

A C++ String Class

Rate me:
Please Sign up or sign in to vote.
4.96/5 (29 votes)
3 Jan 2015CPOL13 min read 120.7K   2.6K   93  
A fast, reference counted, copy-on-write string class
// HarlinnWindowsTest.cpp : Defines the entry point for the application.
//

#include "stdafx.h"
#include "hwinapplication.h"
#include "hwinform.h"
#include "hwinmenu.h"
#include "hwindatetime.h"
#include "hwingraphics.h"
#include "hwinimaging.h"
#include "hwinperlinnoice.h"
#include "hwinstdctrls.h"

#include <iostream>


#include "AnimatedPoint.h"

using namespace harlinn::windows;

class MyForm : public Form
{
    graphics::Factory factory;
    graphics::WriteFactory writeFactory;
    graphics::WriteTextFormat textFormat;
    graphics::WriteTextLayout textLayout;
    graphics::ControlRenderTarget renderTarget;
    graphics::SolidColorBrush blackBrush;
    graphics::WriteTypography typography;

    
    graphics::LinearGradientBrush backgroundBrush;


    float dpiScaleX;
    float dpiScaleY;
    String text;
    String titleText;
    std::shared_ptr<Timer> timer;
    bool showingTime;
public:
    typedef Form Base;

    MyForm();
protected:
    virtual void DoOnInitialize();
    virtual void DoOnShown();
    virtual void DoOnDestroy(Message& message);
    virtual void DoOnDisplayChange(Message& message);
    virtual void DoOnPaint(Message& message);
    virtual void DoOnSize(Message& message);
private:
    void UpdateScale( );
    void InitializeMenuBar();
};


MyForm::MyForm()
    : Base(),
      factory(D2D1_FACTORY_TYPE_SINGLE_THREADED),
      writeFactory(DWRITE_FACTORY_TYPE_SHARED),
      dpiScaleX(0),dpiScaleY(0),
      titleText(L"Windows Development in C++ - working with menus"),
      showingTime(0)
{
    text = titleText;
    timer = make_component<Timer>();

    timer->OnTick.connect([&](Timer* sender) 
    { 
        if(showingTime)
        {
            DateTime now = DateTime::Now();
            if(now.IsDaylightSavingTime())
            {
                text = now.ToString() + L" Daylight saving time"; 
            }
            else
            {
                text = now.ToString() + L" Standard time"; 
            }
            InvalidateRect(); 
        }
    } );
    timer->SetInterval(TimeSpan::FromMilliseconds(500));
    timer->SetEnabled();

}

void MyForm::DoOnInitialize()
{
    SetText(titleText); // 
    textFormat = writeFactory.CreateTextFormat(L"Gabriola",72);
    textFormat.SetTextAlignment(DWRITE_TEXT_ALIGNMENT_CENTER);
    textFormat.SetParagraphAlignment(DWRITE_PARAGRAPH_ALIGNMENT_CENTER);
    
    typography = writeFactory.CreateTypography();

    DWRITE_FONT_FEATURE fontFeature = {DWRITE_FONT_FEATURE_TAG_STYLISTIC_SET_7,1};

    typography.AddFontFeature(fontFeature);

    UpdateScale( );
    InitializeMenuBar();
}


void MyForm::InitializeMenuBar()
{
    auto self = As<MyForm>();
    auto fileNewMenuItem = make_component<TextMenuItem>(self,L"&New");
    auto fileOpenMenuItem = make_component<TextMenuItem>(self,L"&Open");
    auto fileSaveMenuItem = make_component<TextMenuItem>(self,L"&Save");
    auto fileSeparator = make_component<SeparatorMenuItem>(self);
    auto fileExitMenuItem = make_component<TextMenuItem>(self,L"E&xit");

    fileNewMenuItem->OnClick.connect([&](MenuItem*){ showingTime = false; text = L"New selected"; InvalidateRect(); });
    fileOpenMenuItem->OnClick.connect([&](MenuItem*){ showingTime = false; text = L"Open selected"; InvalidateRect(); });
    fileSaveMenuItem->OnClick.connect([&](MenuItem*){ showingTime = false; text = L"Save selected"; InvalidateRect(); });
    fileExitMenuItem->OnClick.connect([&](MenuItem*){ Close(); });

    auto fileSubMenu = make_component<SubMenuItem>(self,L"&File");

    fileSubMenu->Add(fileNewMenuItem);
    fileSubMenu->Add(fileOpenMenuItem);
    fileSubMenu->Add(fileSaveMenuItem);
    fileSubMenu->Add(fileSeparator);
    fileSubMenu->Add(fileExitMenuItem);

    auto editSubMenu = make_component<SubMenuItem>(self,L"&Edit");
    
    auto editCutMenuItem = editSubMenu->AddMenuItem(L"Cu&t");
    auto editCopyMenuItem = editSubMenu->AddMenuItem(L"&Copy");
    auto editPasteMenuItem = editSubMenu->AddMenuItem(L"&Paste");
    editCutMenuItem->OnClick.connect([&](MenuItem*){ showingTime = false; text = L"Cut selected"; InvalidateRect(); });
    editCopyMenuItem->OnClick.connect([&](MenuItem*){ showingTime = false; text = L"Copy selected"; InvalidateRect(); });
    editPasteMenuItem->OnClick.connect([&](MenuItem*){ showingTime = false; text = L"Paste selected"; InvalidateRect(); });


    auto viewSubMenu = make_component<SubMenuItem>(self,L"&View");
    auto viewTime = viewSubMenu->AddMenuItem(L"&Time");
    viewTime->OnClick.connect([&](MenuItem*)
    {   
        showingTime = true; 
        DateTime now = DateTime::Now();
        if(now.IsDaylightSavingTime())
        {
            text = now.ToString() + L" Daylight saving time"; 
        }
        else
        {
            text = now.ToString() + L" Standard time"; 
        }
        InvalidateRect(); 
    });

    auto menuBar = make_component<MenuBar>(self);

    menuBar->Add(fileSubMenu);
    menuBar->Add(editSubMenu);
    menuBar->Add(viewSubMenu);

    SetMenu(menuBar);
}



void MyForm::DoOnShown()
{
    Base::DoOnShown();

    renderTarget = factory.CreateControlRenderTarget(As<Control>());
    blackBrush = renderTarget.CreateSolidColorBrush(D2D1::ColorF(D2D1::ColorF::Black));

    D2D1_GRADIENT_STOP gradientStops[2];
    gradientStops[0].color = D2D1::ColorF(D2D1::ColorF::White, 1);
    gradientStops[0].position = 0.0f;
    gradientStops[1].color = D2D1::ColorF(D2D1::ColorF::DeepSkyBlue, 1);
    gradientStops[1].position = 1.0f;


    graphics::GradientStopCollection gradientStopCollection = renderTarget.CreateGradientStopCollection(gradientStops,2,D2D1_GAMMA_2_2,D2D1_EXTEND_MODE_MIRROR);


    backgroundBrush = renderTarget.CreateLinearGradientBrush(D2D1::LinearGradientBrushProperties(D2D1::Point2F(0, 0),D2D1::Point2F(150, 150)),gradientStopCollection);


}
void MyForm::DoOnDestroy(Message& message)
{
    Base::DoOnDestroy(message);
    blackBrush.Reset();
    renderTarget.Reset();
}

void MyForm::DoOnDisplayChange(Message& message)
{
    UpdateScale( );
    InvalidateRect();
}

void MyForm::DoOnPaint(Message& message)
{
    Base::DoOnPaint(message);
    ValidateRect();
    RECT rc = GetClientRect();

    renderTarget.BeginDraw();

    renderTarget.SetTransform(D2D1::IdentityMatrix());
    renderTarget.Clear(D2D1::ColorF(D2D1::ColorF::White));
    
    D2D1_RECT_F layoutRect = D2D1::RectF(rc.top * dpiScaleY,rc.left * dpiScaleX,
        (rc.right - rc.left) * dpiScaleX,(rc.bottom - rc.top) * dpiScaleY);

    renderTarget.FillRectangle(layoutRect, backgroundBrush);


    D2D1_POINT_2F origin = {layoutRect.left,layoutRect.top};


    textLayout = writeFactory.CreateTextLayout(text.c_str(),UINT(text.length()),textFormat,layoutRect.right - layoutRect.left,layoutRect.bottom - layoutRect.top);

    DWRITE_TEXT_RANGE textRange = {0, UINT(text.length())};

    textLayout.SetTypography(typography,textRange);

    auto found = text.IndexOf(L"C++");

    if(found != String::npos)
    {
        textRange.startPosition = UINT(found);
        textRange.length = 3;
        textLayout.SetFontSize(144.0,textRange);
    }


    renderTarget.DrawTextLayout(origin,textLayout,blackBrush);
    
    renderTarget.EndDraw();
}

void MyForm::DoOnSize(Message& message)
{
    Base::DoOnSize(message);
    if(renderTarget)
    {
        D2D1_SIZE_U size;
        size.width = LOWORD(message.lParam);
        size.height = HIWORD(message.lParam);
        renderTarget.Resize(size);
        

    }
}

void MyForm::UpdateScale( )
{
    factory.GetDesktopDpi(dpiScaleX,dpiScaleY);
    dpiScaleX /= 96.0f;
    dpiScaleY /= 96.0f;
}




int APIENTRY wWinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow)
{

    try
    {
	    UNREFERENCED_PARAMETER(hPrevInstance);
	    UNREFERENCED_PARAMETER(lpCmdLine);

        auto application = make_component<Application>();
        auto form = make_control<MyForm>();
        
        auto result = application->Run(form);

        return result;
    }
    catch(std::exception& exc)
    {
        std::cout << exc.what() << std::endl;
    }
    catch(...)
    {
        
    }
    return 0;
}







By viewing downloads associated with this article you agree to the Terms of Service and the article's licence.

If a file you wish to view isn't highlighted, and is a text file (not binary), please let us know and we'll add colourisation support for it.

License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Architect Sea Surveillance AS
Norway Norway
Chief Architect - Sea Surveillance AS.

Specializing in integrated operations and high performance computing solutions.

I’ve been fooling around with computers since the early eighties, I’ve even done work on CP/M and MP/M.

Wrote my first “real” program on a BBC micro model B based on a series in a magazine at that time. It was fun and I got hooked on this thing called programming ...

A few Highlights:

  • High performance application server development
  • Model Driven Architecture and Code generators
  • Real-Time Distributed Solutions
  • C, C++, C#, Java, TSQL, PL/SQL, Delphi, ActionScript, Perl, Rexx
  • Microsoft SQL Server, Oracle RDBMS, IBM DB2, PostGreSQL
  • AMQP, Apache qpid, RabbitMQ, Microsoft Message Queuing, IBM WebSphereMQ, Oracle TuxidoMQ
  • Oracle WebLogic, IBM WebSphere
  • Corba, COM, DCE, WCF
  • AspenTech InfoPlus.21(IP21), OsiSoft PI


More information about what I do for a living can be found at: harlinn.com or LinkedIn

You can contact me at espen@harlinn.no

Comments and Discussions