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// CStatusLogDemo.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "CStatusLogDemo.h"
#include "CStatusLogDemoDlg.h"
#include "SAStatusLog.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
// CCStatusLogDemoApp
BEGIN_MESSAGE_MAP(CCStatusLogDemoApp, CWinApp)
//{{AFX_MSG_MAP(CCStatusLogDemoApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG
ON_COMMAND(ID_HELP, CWinApp::OnHelp)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CCStatusLogDemoApp construction
CCStatusLogDemoApp::CCStatusLogDemoApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CCStatusLogDemoApp object
CCStatusLogDemoApp theApp;
// the one and only CStatusLog object
CSAStatusLog g_statusLog;
/////////////////////////////////////////////////////////////////////////////
// CCStatusLogDemoApp initialization
BOOL CCStatusLogDemoApp::InitInstance()
{
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need.
#ifdef _AFXDLL
Enable3dControls(); // Call this when using MFC in a shared DLL
#else
Enable3dControlsStatic(); // Call this when linking to MFC statically
#endif
g_statusLog.Init("StatusLog.txt");
g_statusLog.PrintTime(TRUE);
g_statusLog.PrintAppName(TRUE);
g_statusLog.StatusOut("%s", "Howdy, stranger!");
g_statusLog.StatusOut("Did you know that %d * %4.2f = %4.2f ?", 15, 32.434, (15 * 32.434));
g_statusLog.StatusOut("Ain't that great?");
g_statusLog.StatusOut("I'm at : 0x%x", this);
g_statusLog.StatusOut("Is anyone else here?");
CCStatusLogDemoDlg dlg;
m_pMainWnd = &dlg;
int nResponse = dlg.DoModal();
if (nResponse == IDOK)
{
// TODO: Place code here to handle when the dialog is
// dismissed with OK
}
else if (nResponse == IDCANCEL)
{
// TODO: Place code here to handle when the dialog is
// dismissed with Cancel
}
g_statusLog.StatusOut("Bye bye");
// Since the dialog has been closed, return FALSE so that we exit the
// application, rather than start the application's message pump.
return FALSE;
}
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Chris Losinger was the president of Smaller Animals Software, Inc. (which no longer exists).