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Resolving Symbolic References in a CodeDOM (Part 7)

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2 Dec 2012CDDL12 min read 19.4K   509   14  
Resolving symbolic references in a CodeDOM.
// The Nova Project by Ken Beckett.
// Copyright (C) 2007-2012 Inevitable Software, all rights reserved.
// Released under the Common Development and Distribution License, CDDL-1.0: http://opensource.org/licenses/cddl1.php

using System;
using System.Collections.Generic;
using Mono.Cecil;

namespace Nova.CodeDOM
{
    /// <summary>
    /// Derives from a Mono Cecil <see cref="BaseAssemblyResolver"/> in order to resolve assemblies on demand
    /// in the scope of a certain <see cref="Project"/>.
    /// </summary>
    public class MonoCecilAssemblyResolver : BaseAssemblyResolver
    {
        #region /* FIELDS */

        /// <summary>
        /// The <see cref="Project"/> that this assembly resolver is associated with.
        /// </summary>
        protected Project _project;

        /// <summary>
        /// Cache for assemblies that fail to resolve.
        /// </summary>
        protected HashSet<string> _failedToLoad = new HashSet<string>();

        #endregion

        #region /* CONSTRUCTORS */

        /// <summary>
        /// Create a <see cref="MonoCecilAssemblyResolver"/>.
        /// </summary>
        public MonoCecilAssemblyResolver(Project project)
        {
            _project = project;
        }

        #endregion

        #region /* PROPERTIES */

        /// <summary>
        /// The associated <see cref="Project"/> object.
        /// </summary>
        public Project Project { get { return _project; } }

        #endregion

        #region /* METHODS */

        /// <summary>
        /// Resolve the requested assembly name in the current <see cref="Project"/> scope.
        /// </summary>
        public override AssemblyDefinition Resolve(AssemblyNameReference name)
        {
            if (name == null)
                throw new ArgumentNullException("name");

            AssemblyDefinition assembly = null;

            // Only allow one thread to do this at a time for the same Project
            lock (_project)
            {
                // Attempt to load the assembly using the Project's FrameworkContext
                string fullName = name.FullName;
                string errorMessage;
                LoadedAssembly loadedAssembly = _project.LoadAssembly(fullName, null, out errorMessage, null);
                if (loadedAssembly is MonoCecilLoadedAssembly)
                    assembly = ((MonoCecilLoadedAssembly)loadedAssembly).AssemblyDefinition;

                // As a fallback, let Mono try to give it a shot, but don't try if we've already done so (to avoid too many exceptions)
                if (assembly == null && !_failedToLoad.Contains(fullName))
                {
                    try
                    {
                        assembly = base.Resolve(name);
                    }
                    catch (Exception ex)
                    {
                        Log.Exception(ex, "loading assembly '" + fullName + "'");
                    }
                    if (assembly != null)
                        Log.WriteLine("WARNING: Assembly was loaded by fallback to Mono loader: " + fullName);
                    else
                        _failedToLoad.Add(fullName);
                }
            }

            return assembly;
        }

        /// <summary>
        /// Reset any cached data regarding assemblies that failed to resolve.
        /// </summary>
        public void Reset()
        {
            _failedToLoad.Clear();
        }

        #endregion
    }
}

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License

This article, along with any associated source code and files, is licensed under The Common Development and Distribution License (CDDL)


Written By
Software Developer (Senior)
United States United States
I've been writing software since the late 70's, currently focusing mainly on C#.NET. I also like to travel around the world, and I own a Chocolate Factory (sadly, none of my employees are oompa loompas).

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