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Resolving Symbolic References in a CodeDOM (Part 7)

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2 Dec 2012CDDL12 min read 19.4K   509   14  
Resolving symbolic references in a CodeDOM.
// The Nova Project by Ken Beckett.
// Copyright (C) 2007-2012 Inevitable Software, all rights reserved.
// Released under the Common Development and Distribution License, CDDL-1.0: http://opensource.org/licenses/cddl1.php

using System;

using Nova.Parsing;

namespace Nova.CodeDOM
{
    /// <summary>
    /// Subtracts one <see cref="Expression"/> from another.
    /// </summary>
    public class Subtract : BinaryArithmeticOperator
    {
        #region /* CONSTANTS */

        /// <summary>
        /// The internal name of the operator.
        /// </summary>
        public const string InternalName = NamePrefix + "Subtraction";

        #endregion

        #region /* CONSTRUCTORS */

        /// <summary>
        /// Create a <see cref="Subtract"/> operator.
        /// </summary>
        public Subtract(Expression left, Expression right)
            : base(left, right)
        { }

        #endregion

        #region /* PROPERTIES */

        /// <summary>
        /// The symbol associated with the operator.
        /// </summary>
        public override string Symbol
        {
            get { return ParseToken; }
        }

        #endregion

        #region /* METHODS */

        /// <summary>
        /// The internal name of the <see cref="BinaryOperator"/>.
        /// </summary>
        public override string GetInternalName()
        {
            return InternalName;
        }

        #endregion

        #region /* PARSING */

        /// <summary>
        /// The token used to parse the code object.
        /// </summary>
        public const string ParseToken = "-";

        /// <summary>
        /// The precedence of the operator.
        /// </summary>
        public const int Precedence = 310;

        /// <summary>
        /// True if the operator is left-associative, or false if it's right-associative.
        /// </summary>
        public const bool LeftAssociative = true;

        internal static new void AddParsePoints()
        {
            Parser.AddOperatorParsePoint(ParseToken, Precedence, LeftAssociative, false, Parse);
        }

        /// <summary>
        /// Parse a <see cref="Subtract"/> operator.
        /// </summary>
        public static Subtract Parse(Parser parser, CodeObject parent, ParseFlags flags)
        {
            // Verify that we have a left expression before proceeding, otherwise abort
            // (this is to give the Negative operator a chance at parsing it)
            if (parser.HasUnusedExpression)
                return new Subtract(parser, parent);
            return null;
        }

        protected Subtract(Parser parser, CodeObject parent)
            : base(parser, parent)
        { }

        /// <summary>
        /// Get the precedence of the operator.
        /// </summary>
        public override int GetPrecedence()
        {
            return Precedence;
        }

        #endregion

        #region /* RESOLVING */

        /// <summary>
        /// Evaluate the type of the <see cref="Expression"/>.
        /// </summary>
        /// <returns>The resulting <see cref="TypeRef"/> or <see cref="UnresolvedRef"/>.</returns>
        public override TypeRefBase EvaluateType(bool withoutConstants)
        {
            // If we have a reference to an overloaded operator declaration, use its return type
            if (_operatorRef is OperatorRef)
                return ((OperatorRef)_operatorRef).GetReturnType();

            // Determine the types of both sides
            TypeRefBase leftTypeRefBase = (_left != null ? _left.EvaluateType(withoutConstants) : null);
            TypeRefBase rightTypeRefBase = (_right != null ? _right.EvaluateType(withoutConstants) : null);
            if (leftTypeRefBase is TypeRef && rightTypeRefBase is TypeRef)
            {
                TypeRef leftTypeRef = (TypeRef)leftTypeRefBase;
                TypeRef rightTypeRef = (TypeRef)rightTypeRefBase;

                // Handle constants
                if (!withoutConstants && leftTypeRef.IsConst && rightTypeRef.IsConst)
                {
                    object result = EvaluateConstants(leftTypeRef.GetConstantValue(), rightTypeRef.GetConstantValue());
                    return (result != null ? new TypeRef(result) : TypeRef.ObjectRef);
                }

                // String or boolean operands aren't supported
                if (leftTypeRef.IsSameRef(TypeRef.StringRef) || rightTypeRef.IsSameRef(TypeRef.StringRef)
                    || leftTypeRef.IsSameRef(TypeRef.BoolRef) || rightTypeRef.IsSameRef(TypeRef.BoolRef))
                    return null;

                // Enumeration subtraction: If both sides are of the same enum type, then the result is
                // the underlying type of the enum.  If the left side is an enum and right is of the enums
                // underlying type (or is implicitly convertible to it), then the result is the enum type.
                if (leftTypeRef.IsEnum)
                {
                    // U -(E, E):
                    if (rightTypeRef.IsEnum)
                        return (leftTypeRef.IsSameRef(rightTypeRef) ? leftTypeRef.GetUnderlyingTypeOfEnum() : TypeRef.ObjectRef);
                    // E -(E, U):
                    return (rightTypeRef.IsImplicitlyConvertibleTo(leftTypeRef.GetUnderlyingTypeOfEnum()) ? leftTypeRef : TypeRef.ObjectRef);
                }
            }

            // By default, determine a common type (using implicit conversions) that can handle the
            // result of the operation.
            return TypeRef.GetCommonType(leftTypeRefBase, rightTypeRefBase);
        }

        /// <summary>
        /// Subtract two constant objects.
        /// Supported types are: string, bool, enum, decimal, double, float, ulong, long, uint, int, ushort, short, char, byte, sbyte.
        /// </summary>
        /// <returns>
        /// The difference of the two constants, using the appropriate result type, including promoting smaller
        /// types to int. Returns null if the operation is invalid.
        /// </returns>
        protected override object EvaluateConstants(object leftConstant, object rightConstant)
        {
            // Null, string, or boolean operands aren't supported
            if (leftConstant == null || rightConstant == null || leftConstant is string || rightConstant is string
                || leftConstant is bool || rightConstant is bool)
                return null;

            // Handle enum constants
            // Enumeration subtraction: If both sides are of the same enum type, then the result is
            // the underlying type of the enum.  If the left side is an enum and right is of the enums
            // underlying type (or is implicitly convertible to it), then the result is the enum type.
            if (leftConstant is EnumConstant)
            {
                EnumConstant leftEnumConstant = (EnumConstant)leftConstant;
                if (rightConstant is EnumConstant)
                {
                    EnumConstant rightEnumConstant = (EnumConstant)rightConstant;
                    if (leftEnumConstant.EnumTypeRef.IsSameRef(rightEnumConstant.EnumTypeRef))
                    {
                        // U -(E, E):
                        object enumResult = EvaluateConstants(leftEnumConstant.ConstantValue, rightEnumConstant.ConstantValue);
                        if (enumResult != null)
                            return TypeRef.ChangeTypeOfConstant(enumResult, leftEnumConstant.EnumTypeRef.GetUnderlyingTypeOfEnum());
                    }
                }
                else
                {
                    TypeRefBase underlyingTypeRefBase = leftEnumConstant.EnumTypeRef.GetUnderlyingTypeOfEnum();
                    TypeRef rightTypeRef = new TypeRef(rightConstant.GetType());
                    if (rightTypeRef.IsImplicitlyConvertibleTo(underlyingTypeRefBase))
                    {
                        // E -(E, U):
                        object enumValue = EvaluateConstants(leftEnumConstant.ConstantValue, rightConstant);
                        if (enumValue != null)
                            return new EnumConstant(leftEnumConstant.EnumTypeRef, TypeRef.ChangeTypeOfConstant(enumValue, underlyingTypeRefBase));
                    }
                }
                return null;  // Invalid result
            }

            // Do binary numeric promotions
            if (leftConstant is decimal)
            {
                if (!(rightConstant is float || rightConstant is double))
                    return (decimal)leftConstant - Convert.ToDecimal(rightConstant);
                return null;  // The operation is invalid
            }
            if (rightConstant is decimal)
            {
                if (!(leftConstant is float || leftConstant is double))
                    return Convert.ToDecimal(leftConstant) - (decimal)rightConstant;
                return null;  // The operation is invalid
            }
            if (leftConstant is double)
                return (double)leftConstant - Convert.ToDouble(rightConstant);
            if (rightConstant is double)
                return Convert.ToDouble(leftConstant) - (double)rightConstant;
            if (leftConstant is float)
                return (float)leftConstant - Convert.ToSingle(rightConstant);
            if (rightConstant is float)
                return Convert.ToSingle(leftConstant) - (float)rightConstant;
            if (leftConstant is ulong)
            {
                if ((rightConstant is sbyte && (sbyte)rightConstant < 0) || (rightConstant is short && (short)rightConstant < 0)
                    || (rightConstant is int && (int)rightConstant < 0) || (rightConstant is long && (long)rightConstant < 0))
                    return null;  // The operation is invalid
                return (ulong)leftConstant - Convert.ToUInt64(rightConstant);
            }
            if (rightConstant is ulong)
            {
                if ((leftConstant is sbyte && (sbyte)leftConstant < 0) || (leftConstant is short && (short)leftConstant < 0)
                    || (leftConstant is int && (int)leftConstant < 0) || (leftConstant is long && (long)leftConstant < 0))
                    return null;  // The operation is invalid
                return Convert.ToUInt64(leftConstant) - (ulong)rightConstant;
            }
            if (leftConstant is long)
                return (long)leftConstant - Convert.ToInt64(rightConstant);
            if (rightConstant is long)
                return Convert.ToInt64(leftConstant) - (long)rightConstant;
            if (leftConstant is uint)
            {
                if ((rightConstant is sbyte && (sbyte)rightConstant < 0) || (rightConstant is short && (short)rightConstant < 0)
                    || (rightConstant is int && (int)rightConstant < 0))
                    return Convert.ToInt64(leftConstant) - Convert.ToInt64(rightConstant);
                return (uint)leftConstant - Convert.ToUInt32(rightConstant);
            }
            if (rightConstant is uint)
            {
                if ((leftConstant is sbyte && (sbyte)leftConstant < 0) || (leftConstant is short && (short)leftConstant < 0)
                    || (leftConstant is int && (int)leftConstant < 0))
                    return Convert.ToInt64(leftConstant) - Convert.ToInt64(rightConstant);
                return Convert.ToUInt32(leftConstant) - (uint)rightConstant;
            }
            // All other cases (with smaller integral types) get promoted to ints
            return Convert.ToInt32(leftConstant) - Convert.ToInt32(rightConstant);
        }

        #endregion
    }
}

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This article, along with any associated source code and files, is licensed under The Common Development and Distribution License (CDDL)


Written By
Software Developer (Senior)
United States United States
I've been writing software since the late 70's, currently focusing mainly on C#.NET. I also like to travel around the world, and I own a Chocolate Factory (sadly, none of my employees are oompa loompas).

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