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// SocketTest.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include "SocketHandler.h"
#include "HttpRequest.h"
#include "HttpResponse.h"
//////////////////////////////////////////////////////////////////////////////
// HttpResonseNotify
//
// Purpose: process reponses for http requests
class HttpResonseNotify :
public SocketNotify
{
Socket & _socket;
string _buffer;
public:
HttpResonseNotify (Socket & sock) :
SocketNotify (),
_socket( sock )
{}
// notification method on read
bool onReceive ( int error )
{
// get no of bytes
long length = _socket.getRecieveSize();
if ( length == 0 )
{
return false;
}
// resize buffer if needed
if ( _buffer.size() < length )
{
StringUtil::getBufferString(_buffer,length+1);
}
LPTSTR buffer = (LPTSTR) _buffer.data();
// terminate buffer
buffer[length] = '\0';
// recieve
length = _socket.recieve( buffer, length );
if ( length == 0 )
{
return false;
}
printf("%s",buffer);
return true;
}
};
int main(int argc, char* argv[])
{
// init for socket startup
WSADATA WSAData;
WSAStartup( MAKEWORD(2,0), &WSAData );
// create socket
Socket sock;
//if ( !sock.open( string("localhost"), 80 ) )
if ( !sock.open( string("www.wrox.com"), 80 ) )
return 0;
HttpRequest request;
request.create(idHttpGet);
string str;
request.getString(str);
sock.send( str );
// use notify handler
HttpResonseNotify notify(sock);
SocketHandler handler(sock, notify);
handler.create();
// handler handles reads so now
// do nothing
while ( true )
{
Sleep(1000);
}
return 0;
}
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