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#ifndef SWITCH_H
#define SWITCH_H
#include <osg/Switch>
#include "osgcontrollayout.h"
class Switch : public OSGControlLayout
{
Q_OBJECT
public:
explicit Switch(QObject *parent = 0, QString Dir = QString(), QDomElement node = QDomElement());
virtual ~Switch();
virtual osg::Node *getNode();
protected:
virtual void copyElement();
private:
osg::ref_ptr<osg::Switch> _switch;
signals:
public slots:
void setStateNode(QString node, bool state);
void setStateNode(QObject *node, bool state);
};
#endif // SWITCH_H
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