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Compiling Python for Windows Phone 8

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14 Mar 2013CPOL3 min read 77.3K   790   16  
This article talks about how to compile Python source code on WP8, the changes made on the source code, and an example using Python in a WP8 native app.
#pragma once

#include "pch.h"
#include "CubeRenderer.h"

ref class native_python sealed : public Windows::ApplicationModel::Core::IFrameworkView
{
public:
	native_python();
	
	// IFrameworkView Methods.
	virtual void Initialize(Windows::ApplicationModel::Core::CoreApplicationView^ applicationView);
	virtual void SetWindow(Windows::UI::Core::CoreWindow^ window);
	virtual void Load(Platform::String^ entryPoint);
	virtual void Run();
	virtual void Uninitialize();

protected:
	// Event Handlers.
	void OnActivated(Windows::ApplicationModel::Core::CoreApplicationView^ applicationView, Windows::ApplicationModel::Activation::IActivatedEventArgs^ args);
	void OnSuspending(Platform::Object^ sender, Windows::ApplicationModel::SuspendingEventArgs^ args);
	void OnResuming(Platform::Object^ sender, Platform::Object^ args);
	void OnWindowClosed(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::CoreWindowEventArgs^ args);
	void OnVisibilityChanged(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::VisibilityChangedEventArgs^ args);
	void OnPointerPressed(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args);
	void OnPointerMoved(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args);
	void OnPointerReleased(Windows::UI::Core::CoreWindow^ sender, Windows::UI::Core::PointerEventArgs^ args);

private:
	CubeRenderer^ m_renderer;
	bool m_windowClosed;
	bool m_windowVisible;
};

ref class Direct3DApplicationSource sealed : Windows::ApplicationModel::Core::IFrameworkViewSource
{
public:
	virtual Windows::ApplicationModel::Core::IFrameworkView^ CreateView();
};

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License

This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


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