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Journey of Windows 8 Game (SkyWar) for Intel App Up Using MonoGame Framework

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8 Jan 2013CPOL15 min read 23.2K   226   12  
Journey of Windows 8 game SkyWar for Intel App Up competition
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace SkyWar
{
    class AlienType
    {
        public TimeSpan AnimationRate = TimeSpan.FromMilliseconds(500);
        public string Name;
        public int Score;
        public int Space;
        public float MaxXSpeed;
        public float MaxYSpeed;
        public Texture2D Texture;
        public int Frames = 1;
        public bool IsHorizontal = true;
        public Rectangle? FirstFrame;
        public int Bullets;
    }
}

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)


Written By
Software Developer eMids Technologies Pvt Ltd
India India
2+ year of experience in Information Technology with the extensive exposure of Treasury & Capital, Health Care and ERP domain.

Area of interest - Multithreading, Files, WPF, WCF, Jquery, Mvc, Sql Server, Perceptual programming

Heavily Worked on desktop application ,Web application and WCF Services.

Also worked on small games application for learning purpose.

Latest interest - Windows 8 , Perceptual Programming, Windows Phone, WCF etc

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