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XNA to the Sunburn Gaming Engine and Beyond

By , 6 Jan 2013
 

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About the Author

Simon Jackson
Architect ZenithMoon Studios
United Kingdom United Kingdom
Member
Long time game developer / IT maniac.
By day working as a lowly Technical Architect for a healthcare software firm, by night Masquerading as the Master Chief of ZenithMoon Studios.
 
At heart I'm a community developer breaking down lots of fun and curious technologies and bringing them to the masses.
 
I'm also a contributor to several open source projects, most notably the AdRotator advertising rotator project for Windows and Windows Phone.
 
After a hefty break with Windows Phone and Windows 8 I'm heading back to my XNA roots to show how beginners and current XNA devs can take their skills forward with XNA's bleak future.

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