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Data Driven UI Behavior Model

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21 Oct 20034 min read 61K   551   25  
How to model a Data Driven UI Behavior Model in MFC to solve 'Everything in One Screen' requirement
// UpdateContext.cpp: implementation of the CUpdateContext class.
//
//////////////////////////////////////////////////////////////////////

#include "stdafx.h"
#include "UpdateFromData.h"
#include "UpdateContext.h"

#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[]=__FILE__;
#define new DEBUG_NEW
#endif

//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////

CUpdateContext::CUpdateContext()
{

}

CUpdateContext::~CUpdateContext()
{

}

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Written By
Software Developer (Senior) www.wonga.com
Ireland Ireland
I have over 13 Years IT industry experience as Principle/Senior Programmer. I am experienced in .NET/J2EE system design and detailed implementation. I master UML modelling and OO design methodology with a strong C#/C++/Java coding background. I have been in working/managing a distributed project using Agile/Waterfall approach. My business knowledge includes Telecommunication, Financial Investment/Trading, and Banking.

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