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D3dScenePresenter - How to present and manipulate a 3D scene using MDX

, 15 Feb 2013
This article shows how we can present a 3D scene and, perform common operations (zoom, rotate, move, zoom to specific region, adjust the camera to view the whole of the scene, and pick a 3D shape on a specific region on the rendered surface) on it, using Managed DirectX.
MdxScene_Demo-noexe.zip
MdxScene_Demo
MdxScene_Demo.zip
MdxScene.dll
MdxScene.Example.exe
MdxWpfInteroperability.dll
Microsoft.DirectX.Direct3D.dll
Microsoft.DirectX.Direct3DX.dll
Microsoft.DirectX.dll
MdxScene_src-noexe.zip
MdxScene_src
MdxScene
Cameras
Controls
Lights
Properties
Shapes
MdxScene.Example
Properties
Settings.settings
MdxScene_src.zip
bin
Debug
Release
obj
Debug
Release
bin
Debug
Release
obj
x86
Debug
Release
Settings.settings
MdxWpfInteroperability.dll
Microsoft.DirectX.Direct3D.dll
Microsoft.DirectX.Direct3DX.dll
Microsoft.DirectX.dll

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This article, along with any associated source code and files, is licensed under The Code Project Open License (CPOL)

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About the Author

Shmuel Zang
Software Developer
Israel Israel
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