//============================================================================
//ZedGraph Class Library - A Flexible Line Graph/Bar Graph Library in C#
//Copyright (C) 2004 John Champion
//
//This library is free software; you can redistribute it and/or
//modify it under the terms of the GNU Lesser General Public
//License as published by the Free Software Foundation; either
//version 2.1 of the License, or (at your option) any later version.
//
//This library is distributed in the hope that it will be useful,
//but WITHOUT ANY WARRANTY; without even the implied warranty of
//MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
//Lesser General Public License for more details.
//
//You should have received a copy of the GNU Lesser General Public
//License along with this library; if not, write to the Free Software
//Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//=============================================================================
#region Using directives
using System;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Text;
using System.Runtime.Serialization;
using System.Security.Permissions;
#endregion
namespace ZedGraph
{
/// <summary>
/// This class handles the drawing of the curve <see cref="ErrorBar"/> objects.
/// The Error Bars are the vertical lines with a symbol at each end.
/// </summary>
/// <remarks>To draw "I-Beam" bars, the symbol type defaults to
/// <see cref="SymbolType.HDash"/>, which is just a horizontal line.
/// If <see cref="BarBase"/> is Y-oriented, then the symbol type should be
/// set to <see cref="SymbolType.VDash"/> to get the same effect.
/// </remarks>
///
/// <author> John Champion </author>
/// <version> $Revision: 3.12 $ $Date: 2006/02/14 06:14:22 $ </version>
[Serializable]
public class ErrorBar : ICloneable, ISerializable
{
#region Fields
/// <summary>
/// Private field that stores the visibility of this
/// <see cref="ErrorBar"/>. Use the public
/// property <see cref="IsVisible"/> to access this value. If this value is
/// false, the symbols will not be shown.
/// </summary>
private bool isVisible;
/// <summary>
/// Private field that stores the error bar color. Use the public
/// property <see cref="Color"/> to access this value.
/// </summary>
private Color color;
/// <summary>
/// Private field that stores the pen width for this error bar. Use the public
/// property <see cref="PenWidth"/> to access this value.
/// </summary>
private float penWidth;
/// <summary>
/// private field that contains the symbol element that will be drawn
/// at the top and bottom of the error bar. Use the public property
/// <see cref="Symbol"/> to access this value.
/// </summary>
private Symbol symbol;
#endregion
#region Defaults
/// <summary>
/// A simple struct that defines the
/// default property values for the <see cref="ZedGraph.ErrorBar"/> class.
/// </summary>
public struct Default
{
// Default Symbol properties
/// <summary>
/// The default size for curve symbols
/// (<see cref="ZedGraph.Symbol.Size"/> property),
/// in units of points.
/// </summary>
public static float Size = 7;
/// <summary>
/// The default pen width to be used for drawing error bars
/// (<see cref="ErrorBar.PenWidth"/> property). Units are points.
/// </summary>
public static float PenWidth = 1.0F;
/// <summary>
/// The default display mode for symbols (<see cref="ErrorBar.IsVisible"/> property).
/// true to display symbols, false to hide them.
/// </summary>
public static bool IsVisible = true;
/// <summary>
/// The default color for drawing error bars (<see cref="ErrorBar.Color"/> property).
/// </summary>
public static Color Color = Color.Red;
/// <summary>
/// The default symbol for drawing at the top and bottom of the
/// error bar (see <see cref="ErrorBar.Symbol"/>).
/// </summary>
public static SymbolType Type = SymbolType.HDash;
}
#endregion
#region Properties
/// <summary>
/// Gets or sets a property that shows or hides the <see cref="ErrorBar"/>.
/// </summary>
/// <value>true to show the error bar, false to hide it</value>
/// <seealso cref="Default.IsVisible"/>
public bool IsVisible
{
get { return isVisible; }
set { isVisible = value; }
}
/// <summary>
/// Gets or sets the <see cref="System.Drawing.Color"/> data for this
/// <see cref="ErrorBar"/>.
/// </summary>
/// <remarks>This property only controls the color of
/// the vertical line. The symbol color is controlled separately in
/// the <see cref="Symbol"/> property.
/// </remarks>
public Color Color
{
get { return color; }
set { color = value; }
}
/// <summary>
/// The pen width to be used for drawing error bars
/// Units are points.
/// </summary>
/// <remarks>This property only controls the pen width for the
/// vertical line. The pen width for the symbol outline is
/// controlled separately by the <see cref="Symbol"/> property.
/// </remarks>
public float PenWidth
{
get { return penWidth; }
set { penWidth = value; }
}
/// <summary>
/// Contains the symbol element that will be drawn
/// at the top and bottom of the error bar.
/// </summary>
public Symbol Symbol
{
get { return symbol; }
set { symbol = value; }
}
#endregion
#region Constructors
/// <summary>
/// Default constructor that sets all <see cref="ErrorBar"/> properties to
/// default values as defined in the <see cref="Default"/> class.
/// </summary>
public ErrorBar() : this( Default.Color )
{
}
/// <summary>
/// Default constructor that sets the
/// <see cref="Color"/> as specified, and the remaining
/// <see cref="ErrorBar"/> properties to default
/// values as defined in the <see cref="Default"/> class.
/// </summary>
/// <param name="color">A <see cref="Color"/> value indicating
/// the color of the symbol
/// </param>
public ErrorBar( Color color )
{
this.symbol = new Symbol( Default.Type, color );
this.symbol.Size = Default.Size;
this.color = color;
this.penWidth = Default.PenWidth;
this.isVisible = Default.IsVisible;
}
/// <summary>
/// The Copy Constructor
/// </summary>
/// <param name="rhs">The <see cref="ErrorBar"/> object from which to copy</param>
public ErrorBar( ErrorBar rhs )
{
color = rhs.Color;
isVisible = rhs.IsVisible;
penWidth = rhs.PenWidth;
this.symbol = rhs.Symbol.Clone();
}
/// <summary>
/// Implement the <see cref="ICloneable" /> interface in a typesafe manner by just
/// calling the typed version of <see cref="Clone" />
/// </summary>
/// <returns>A deep copy of this object</returns>
object ICloneable.Clone()
{
return this.Clone();
}
/// <summary>
/// Typesafe, deep-copy clone method.
/// </summary>
/// <returns>A new, independent copy of this class</returns>
public ErrorBar Clone()
{
return new ErrorBar( this );
}
#endregion
#region Serialization
/// <summary>
/// Current schema value that defines the version of the serialized file
/// </summary>
public const int schema = 1;
/// <summary>
/// Constructor for deserializing objects
/// </summary>
/// <param name="info">A <see cref="SerializationInfo"/> instance that defines the serialized data
/// </param>
/// <param name="context">A <see cref="StreamingContext"/> instance that contains the serialized data
/// </param>
protected ErrorBar( SerializationInfo info, StreamingContext context )
{
// The schema value is just a file version parameter. You can use it to make future versions
// backwards compatible as new member variables are added to classes
int sch = info.GetInt32( "schema" );
isVisible = info.GetBoolean( "isVisible" );
color = (Color) info.GetValue( "color", typeof(Color) );
penWidth = info.GetSingle( "penWidth" );
symbol = (Symbol) info.GetValue( "symbol", typeof(Symbol) );
}
/// <summary>
/// Populates a <see cref="SerializationInfo"/> instance with the data needed to serialize the target object
/// </summary>
/// <param name="info">A <see cref="SerializationInfo"/> instance that defines the serialized data</param>
/// <param name="context">A <see cref="StreamingContext"/> instance that contains the serialized data</param>
[SecurityPermissionAttribute(SecurityAction.Demand,SerializationFormatter=true)]
public virtual void GetObjectData( SerializationInfo info, StreamingContext context )
{
info.AddValue( "schema", schema );
info.AddValue( "isVisible", isVisible );
info.AddValue( "color", color );
info.AddValue( "penWidth", penWidth );
info.AddValue( "symbol", symbol );
}
#endregion
#region Rendering Methods
/// <summary>
/// Draw the <see cref="ErrorBar"/> to the specified <see cref="Graphics"/>
/// device at the specified location.
/// </summary>
/// <param name="g">
/// A graphic device object to be drawn into. This is normally e.Graphics from the
/// PaintEventArgs argument to the Paint() method.
/// </param>
/// <param name="pane">
/// A reference to the <see cref="GraphPane"/> object that is the parent or
/// owner of this object.
/// </param>
/// <param name="isXBase">boolean value that indicates if the "base" axis for this
/// <see cref="ErrorBar"/> is the X axis. True for an <see cref="XAxis"/> base,
/// false for a <see cref="YAxis"/> or <see cref="Y2Axis"/> base.</param>
/// <param name="pixBase">The independent axis position of the center of the error bar in
/// pixel units</param>
/// <param name="pixValue">The dependent axis position of the top of the error bar in
/// pixel units</param>
/// <param name="pixLowValue">The dependent axis position of the bottom of the error bar in
/// pixel units</param>
/// <param name="scaleFactor">
/// The scaling factor for the features of the graph based on the <see cref="PaneBase.BaseDimension"/>. This
/// scaling factor is calculated by the <see cref="PaneBase.CalcScaleFactor"/> method. The scale factor
/// represents a linear multiple to be applied to font sizes, symbol sizes, etc.</param>
/// <param name="pen">A pen with attributes of <see cref="Color"/> and
/// <see cref="PenWidth"/> for this <see cref="ErrorBar"/></param>
/// <param name="dataValue">The data value to be used for a value-based
/// color gradient. This is only applicable for <see cref="FillType.GradientByX"/>,
/// <see cref="FillType.GradientByY"/> or <see cref="FillType.GradientByZ"/>.</param>
public void Draw( Graphics g, GraphPane pane, bool isXBase,
float pixBase, float pixValue,
float pixLowValue, float scaleFactor, Pen pen,
PointPair dataValue )
{
if ( isXBase )
{
g.DrawLine( pen, pixBase, pixValue, pixBase, pixLowValue );
this.symbol.DrawSymbol( g, pane, pixBase, pixValue,
scaleFactor, dataValue );
this.symbol.DrawSymbol( g, pane, pixBase, pixLowValue,
scaleFactor, dataValue );
}
else
{
g.DrawLine( pen, pixValue, pixBase, pixLowValue, pixBase );
this.symbol.DrawSymbol( g, pane, pixValue, pixBase,
scaleFactor, dataValue );
this.symbol.DrawSymbol( g, pane, pixLowValue, pixBase,
scaleFactor, dataValue );
}
}
/// <summary>
/// Draw all the <see cref="ErrorBar"/>'s to the specified <see cref="Graphics"/>
/// device as a an error bar at each defined point.
/// </summary>
/// <param name="g">
/// A graphic device object to be drawn into. This is normally e.Graphics from the
/// PaintEventArgs argument to the Paint() method.
/// </param>
/// <param name="pane">
/// A reference to the <see cref="GraphPane"/> object that is the parent or
/// owner of this object.
/// </param>
/// <param name="curve">A <see cref="CurveItem"/> object representing the
/// <see cref="Bar"/>'s to be drawn.</param>
/// <param name="baseAxis">The <see cref="Axis"/> class instance that defines the base (independent)
/// axis for the <see cref="Bar"/></param>
/// <param name="valueAxis">The <see cref="Axis"/> class instance that defines the value (dependent)
/// axis for the <see cref="Bar"/></param>
/// <param name="scaleFactor">
/// The scaling factor to be used for rendering objects. This is calculated and
/// passed down by the parent <see cref="GraphPane"/> object using the
/// <see cref="PaneBase.CalcScaleFactor"/> method, and is used to proportionally adjust
/// font sizes, etc. according to the actual size of the graph.
/// </param>
public void Draw( Graphics g, GraphPane pane, ErrorBarItem curve,
Axis baseAxis, Axis valueAxis, float scaleFactor )
{
ValueHandler valueHandler = new ValueHandler( pane, false );
float pixBase, pixValue, pixLowValue;
double scaleBase, scaleValue, scaleLowValue;
if ( curve.Points != null && this.IsVisible )
{
Pen pen = new Pen( color, penWidth );
// Loop over each defined point
for ( int i=0; i<curve.Points.Count; i++ )
{
valueHandler.GetValues( curve, i, out scaleBase,
out scaleLowValue, out scaleValue );
// Any value set to double max is invalid and should be skipped
// This is used for calculated values that are out of range, divide
// by zero, etc.
// Also, any value <= zero on a log scale is invalid
if ( !curve.Points[i].IsInvalid3D &&
( scaleBase > 0 || !baseAxis.IsLog ) &&
( ( scaleValue > 0 && scaleLowValue > 0 ) || !valueAxis.IsLog ) )
{
pixBase = baseAxis.Scale.Transform( curve.IsOverrideOrdinal, i, scaleBase );
pixValue = valueAxis.Scale.Transform( curve.IsOverrideOrdinal, i, scaleValue );
pixLowValue = valueAxis.Scale.Transform( curve.IsOverrideOrdinal, i, scaleLowValue );
//if ( this.fill.IsGradientValueType )
// brush = fill.MakeBrush( rect, points[i] );
this.Draw( g, pane, baseAxis is XAxis, pixBase, pixValue,
pixLowValue, scaleFactor, pen,
curve.Points[i] );
}
}
}
}
#endregion
}
}